Refactored a few for ResponseStream.cs
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@ -571,7 +571,7 @@ namespace WebSocketSharp.Net
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var expect = Headers["Expect"];
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if (expect != null && expect.Length > 0 && expect.ToLower () == "100-continue") {
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var output = _context.Connection.GetResponseStream ();
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output.WriteInternally (_100continue, 0, _100continue.Length);
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output.InternalWrite (_100continue, 0, _100continue.Length);
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}
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}
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@ -43,25 +43,20 @@ using System.Text;
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namespace WebSocketSharp.Net
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{
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// FIXME: Does this buffer the response until Close?
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// Update: we send a single packet for the first non-chunked Write
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// What happens when we set content-length to X and write X-1 bytes then close?
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// what if we don't set content-length at all?
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// FIXME: Does this buffer the response until close?
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// Update: We send a single packet for the first non-chunked write.
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// What happens when we set Content-Length to X and write X-1 bytes then close?
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// What happens if we don't set Content-Length at all?
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internal class ResponseStream : Stream
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{
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#region Private Static Fields
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private static byte [] _crlf = new byte [] { 13, 10 };
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#endregion
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#region Private Fields
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private bool _disposed;
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private bool _ignoreErrors;
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private HttpListenerResponse _response;
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private Stream _stream;
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private bool _trailerSent;
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private static readonly byte[] _crlf = new byte[] { 13, 10 };
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private bool _disposed;
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private bool _ignoreErrors;
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private HttpListenerResponse _response;
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private Stream _stream;
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private bool _trailerSent;
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#endregion
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@ -116,7 +111,7 @@ namespace WebSocketSharp.Net
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#region Private Methods
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private static byte [] getChunkSizeBytes (int size, bool final)
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private static byte[] getChunkSizeBytes (int size, bool final)
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{
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return Encoding.ASCII.GetBytes (String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : ""));
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}
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@ -136,7 +131,7 @@ namespace WebSocketSharp.Net
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#region Internal Methods
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internal void WriteInternally (byte [] buffer, int offset, int count)
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internal void InternalWrite (byte[] buffer, int offset, int count)
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{
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if (_ignoreErrors) {
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try {
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@ -155,27 +150,26 @@ namespace WebSocketSharp.Net
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#region Public Methods
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public override IAsyncResult BeginRead (
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byte [] buffer, int offset, int count, AsyncCallback callback, object state)
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byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException ();
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}
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public override IAsyncResult BeginWrite (
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byte [] buffer, int offset, int count, AsyncCallback callback, object state)
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byte[] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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if (_disposed)
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throw new ObjectDisposedException (GetType ().ToString ());
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var headers = getHeaders (false);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (headers != null) {
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using (headers) {
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var start = headers.Position;
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headers.Position = headers.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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headers.Write (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (count, false);
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headers.Write (size, 0, size.Length);
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}
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headers.Write (buffer, offset, count);
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@ -185,8 +179,8 @@ namespace WebSocketSharp.Net
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}
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}
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else if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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WriteInternally (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (count, false);
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InternalWrite (size, 0, size.Length);
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}
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return _stream.BeginWrite (buffer, offset, count, callback, state);
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@ -201,24 +195,23 @@ namespace WebSocketSharp.Net
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var headers = getHeaders (true);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (headers != null) {
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using (headers) {
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var start = headers.Position;
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headers.Position = headers.Length;
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if (chunked && !_trailerSent) {
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bytes = getChunkSizeBytes (0, true);
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headers.Position = headers.Length;
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headers.Write (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (0, true);
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headers.Write (size, 0, size.Length);
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}
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WriteInternally (headers.GetBuffer (), (int) start, (int) (headers.Length - start));
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InternalWrite (headers.GetBuffer (), (int) start, (int) (headers.Position - start));
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}
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_trailerSent = true;
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}
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else if (chunked && !_trailerSent) {
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bytes = getChunkSizeBytes (0, true);
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WriteInternally (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (0, true);
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InternalWrite (size, 0, size.Length);
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_trailerSent = true;
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}
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@ -257,7 +250,7 @@ namespace WebSocketSharp.Net
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{
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}
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public override int Read (byte [] buffer, int offset, int count)
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public override int Read (byte[] buffer, int offset, int count)
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{
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throw new NotSupportedException ();
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}
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@ -272,41 +265,39 @@ namespace WebSocketSharp.Net
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throw new NotSupportedException ();
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}
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public override void Write (byte [] buffer, int offset, int count)
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public override void Write (byte[] buffer, int offset, int count)
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{
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if (_disposed)
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throw new ObjectDisposedException (GetType ().ToString ());
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var headers = getHeaders (false);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (headers != null) {
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// After the possible preamble for the encoding.
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using (headers) {
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var start = headers.Position;
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headers.Position = headers.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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headers.Write (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (count, false);
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headers.Write (size, 0, size.Length);
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}
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var newCount = Math.Min (count, 16384 - (int) headers.Position + (int) start);
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headers.Write (buffer, offset, newCount);
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count -= newCount;
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offset += newCount;
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WriteInternally (headers.GetBuffer (), (int) start, (int) (headers.Length - start));
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headers.Write (buffer, offset, count);
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buffer = headers.GetBuffer ();
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offset = (int) start;
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count = (int) (headers.Position - start);
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}
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}
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else if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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WriteInternally (bytes, 0, bytes.Length);
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var size = getChunkSizeBytes (count, false);
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InternalWrite (size, 0, size.Length);
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}
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if (count > 0)
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WriteInternally (buffer, offset, count);
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InternalWrite (buffer, offset, count);
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if (chunked)
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WriteInternally (_crlf, 0, 2);
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InternalWrite (_crlf, 0, 2);
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}
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#endregion
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