Refactored a few for Ext.cs
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3c8b8210ac
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@ -144,36 +144,26 @@ namespace WebSocketSharp
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}
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}
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private static byte[] readBytes (this Stream stream, byte[] buffer, int offset, int length)
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private static byte[] readBytes (this Stream stream, byte[] buffer, int offset, int count)
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{
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var len = 0;
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var cnt = 0;
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try {
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len = stream.Read (buffer, offset, length);
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if (len < 1)
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cnt = stream.Read (buffer, offset, count);
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if (cnt < 1)
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return buffer.SubArray (0, offset);
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while (len < length) {
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var nread = stream.Read (buffer, offset + len, length - len);
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while (cnt < count) {
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var nread = stream.Read (buffer, offset + cnt, count - cnt);
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if (nread < 1)
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break;
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len += nread;
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cnt += nread;
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}
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}
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catch {
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}
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return len < length ? buffer.SubArray (0, offset + len) : buffer;
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}
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private static bool readBytes (
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this Stream stream, byte[] buffer, int offset, int length, Stream destination)
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{
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var bytes = stream.readBytes (buffer, offset, length);
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var len = bytes.Length;
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destination.Write (bytes, 0, len);
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return len == offset + length;
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return cnt < count ? buffer.SubArray (0, offset + cnt) : buffer;
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}
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private static void times (this ulong n, Action action)
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@ -182,6 +172,15 @@ namespace WebSocketSharp
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action ();
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}
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private static bool writeTo (this Stream stream, Stream destination, int length, byte[] buffer)
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{
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var bytes = stream.readBytes (buffer, 0, length);
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var len = bytes.Length;
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destination.Write (bytes, 0, len);
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return len == length;
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}
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#endregion
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#region Internal Methods
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@ -630,14 +629,14 @@ namespace WebSocketSharp
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var buff = new byte[bufferLength];
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var end = false;
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for (long i = 0; i < cnt; i++) {
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if (!stream.readBytes (buff, 0, bufferLength, dest)) {
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if (!stream.writeTo (dest, bufferLength, buff)) {
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end = true;
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break;
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}
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}
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if (!end && rem > 0)
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stream.readBytes (new byte[rem], 0, rem, dest);
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stream.writeTo (dest, rem, new byte[rem]);
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dest.Close ();
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return dest.ToArray ();
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