Update OffScreen example to evaluate some javascript before taking the screenshot.
Still need to investigate a better method of waiting for render to complete as Thread.Sleep is crude Conflicts: CefSharp.MinimalExample.OffScreen/Program.cs
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@ -5,6 +5,7 @@
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using System;
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using System;
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using System.Diagnostics;
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using System.Diagnostics;
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using System.IO;
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using System.IO;
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using System.Threading;
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using CefSharp.OffScreen;
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using CefSharp.OffScreen;
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namespace CefSharp.MinimalExample.OffScreen
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namespace CefSharp.MinimalExample.OffScreen
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@ -28,7 +29,7 @@ namespace CefSharp.MinimalExample.OffScreen
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// An event that is fired when the first page is finished loading.
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// An event that is fired when the first page is finished loading.
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// This returns to us from another thread.
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// This returns to us from another thread.
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browser.FrameLoadEnd += BrowserFrameLoadEnd;
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browser.LoadingStateChanged += BrowserLoadingStateChanged;
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// We have to wait for something, otherwise the process will exit too soon.
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// We have to wait for something, otherwise the process will exit too soon.
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Console.ReadKey();
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Console.ReadKey();
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@ -38,39 +39,48 @@ namespace CefSharp.MinimalExample.OffScreen
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Cef.Shutdown();
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Cef.Shutdown();
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}
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}
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private static void BrowserFrameLoadEnd(object sender, FrameLoadEndEventArgs e)
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private static void BrowserLoadingStateChanged(object sender, LoadingStateChangedEventArgs e)
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{
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{
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// Check to ensure it is the main frame which has finished loading
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// Check to see if loading is complete - this event is called twice, one when loading starts
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// second time when it's finished
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// (rather than an iframe within the main frame).
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// (rather than an iframe within the main frame).
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if (e.Frame.IsMain)
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if (!e.IsLoading)
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{
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{
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// Remove the load event handler, because we only want one snapshot of the initial page.
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// Remove the load event handler, because we only want one snapshot of the initial page.
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browser.FrameLoadEnd -= BrowserFrameLoadEnd;
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browser.LoadingStateChanged -= BrowserLoadingStateChanged;
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// Wait for the screenshot to be taken.
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var scriptTask = browser.EvaluateScriptAsync("document.getElementById('lst-ib').value = 'CefSharp Was Here!'");
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var task = browser.ScreenshotAsync();
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task.Wait();
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// Make a file to save it to (e.g. C:\Users\jan\Desktop\CefSharp screenshot.png)
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scriptTask.ContinueWith(t =>
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var screenshotPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CefSharp screenshot.png");
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{
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//Give the browser a little time to render
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Thread.Sleep(500);
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// Wait for the screenshot to be taken.
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var task = browser.ScreenshotAsync();
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task.ContinueWith(x =>
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{
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// Make a file to save it to (e.g. C:\Users\jan\Desktop\CefSharp screenshot.png)
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var screenshotPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CefSharp screenshot.png");
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Console.WriteLine();
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Console.WriteLine();
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Console.WriteLine("Screenshot ready. Saving to {0}", screenshotPath);
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Console.WriteLine("Screenshot ready. Saving to {0}", screenshotPath);
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// Save the Bitmap to the path.
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// Save the Bitmap to the path.
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// The image type is auto-detected via the ".png" extension.
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// The image type is auto-detected via the ".png" extension.
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task.Result.Save(screenshotPath);
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task.Result.Save(screenshotPath);
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// We no longer need the Bitmap.
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// We no longer need the Bitmap.
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// Dispose it to avoid keeping the memory alive. Especially important in 32-bit applications.
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// Dispose it to avoid keeping the memory alive. Especially important in 32-bit applications.
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task.Result.Dispose();
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task.Result.Dispose();
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Console.WriteLine("Screenshot saved. Launching your default image viewer...");
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Console.WriteLine("Screenshot saved. Launching your default image viewer...");
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// Tell Windows to launch the saved image.
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// Tell Windows to launch the saved image.
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Process.Start(screenshotPath);
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Process.Start(screenshotPath);
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Console.WriteLine("Image viewer launched. Press any key to exit.");
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Console.WriteLine("Image viewer launched. Press any key to exit.");
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});
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});
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}
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}
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}
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}
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}
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}
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