OffScreen - Add async example
- Old example is still there for reference, just not used by default - Add AsyncContext/SingleThreadSynchronizationContext to ensure async calls continue on main thread.
This commit is contained in:
parent
3cc3e642e9
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38
CefSharp.MinimalExample.OffScreen/AsyncContext.cs
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38
CefSharp.MinimalExample.OffScreen/AsyncContext.cs
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@ -0,0 +1,38 @@
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/// https://devblogs.microsoft.com/pfxteam/await-synchronizationcontext-and-console-apps/
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using System;
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using System.Threading;
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using System.Threading.Tasks;
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namespace CefSharp.MinimalExample.OffScreen
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{
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public static class AsyncContext
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{
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public static void Run(Func<Task> func)
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{
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var prevCtx = SynchronizationContext.Current;
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try
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{
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var syncCtx = new SingleThreadSynchronizationContext();
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SynchronizationContext.SetSynchronizationContext(syncCtx);
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var t = func();
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t.ContinueWith(delegate
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{
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syncCtx.Complete();
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}, TaskScheduler.Default);
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syncCtx.RunOnCurrentThread();
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t.GetAwaiter().GetResult();
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}
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finally
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{
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SynchronizationContext.SetSynchronizationContext(prevCtx);
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}
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}
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}
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}
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@ -84,6 +84,9 @@
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<PropertyGroup>
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<PropertyGroup>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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<ApplicationManifest>app.manifest</ApplicationManifest>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup>
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<StartupObject>CefSharp.MinimalExample.OffScreen.Program</StartupObject>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="CefSharp, Version=95.7.141.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138">
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<Reference Include="CefSharp, Version=95.7.141.0, Culture=neutral, PublicKeyToken=40c4b6fc221f4138">
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<HintPath>..\packages\CefSharp.Common.95.7.141\lib\net452\CefSharp.dll</HintPath>
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<HintPath>..\packages\CefSharp.Common.95.7.141\lib\net452\CefSharp.dll</HintPath>
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@ -103,8 +106,10 @@
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<Reference Include="Microsoft.CSharp" />
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<Reference Include="Microsoft.CSharp" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Include="AsyncContext.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Program.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="Properties\AssemblyInfo.cs" />
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<Compile Include="SingleThreadSynchronizationContext.cs" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="app.config" />
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<None Include="app.config" />
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@ -1,4 +1,4 @@
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// Copyright © 2010-2015 The CefSharp Authors. All rights reserved.
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// Copyright © 2010-2021 The CefSharp Authors. All rights reserved.
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//
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//
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
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@ -11,10 +11,19 @@ using System.Threading.Tasks;
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namespace CefSharp.MinimalExample.OffScreen
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namespace CefSharp.MinimalExample.OffScreen
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{
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{
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/// <summary>
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/// CefSharp.OffScreen Minimal Example
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/// </summary>
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public class Program
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public class Program
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{
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{
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private static ChromiumWebBrowser browser;
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/// <summary>
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/// Asynchronous demo using CefSharp.OffScreen
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/// Loads google.com, uses javascript to fill out the search box then takes a screenshot which is opened
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/// in the default image viewer.
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/// For a synchronous demo see <see cref="MainSync(string[])"/> below.
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/// </summary>
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/// <param name="args">args</param>
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/// <returns>exit code</returns>
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public static int Main(string[] args)
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public static int Main(string[] args)
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{
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{
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#if ANYCPU
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#if ANYCPU
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@ -28,6 +37,106 @@ namespace CefSharp.MinimalExample.OffScreen
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Console.WriteLine("You may see Chromium debugging output, please wait...");
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Console.WriteLine("You may see Chromium debugging output, please wait...");
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Console.WriteLine();
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Console.WriteLine();
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//Console apps don't have a SynchronizationContext, so to ensure our await calls continue on the main thread we use a super simple implementation from
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//https://devblogs.microsoft.com/pfxteam/await-synchronizationcontext-and-console-apps/
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//Continuations will happen on the main thread. Cef.Initialize/Cef.Shutdown must be called on the same Thread.
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//The Nito.AsyncEx.Context Nuget package has a more advanced implementation
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//should you wish to use a pre-build implementation.
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//https://github.com/StephenCleary/AsyncEx/blob/8a73d0467d40ca41f9f9cf827c7a35702243abb8/doc/AsyncContext.md#console-example-using-asynccontext
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//NOTE: This is only required if you use await
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AsyncContext.Run(async delegate
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{
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var settings = new CefSettings()
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{
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//By default CefSharp will use an in-memory cache, you need to specify a Cache Folder to persist data
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CachePath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.LocalApplicationData), "CefSharp\\Cache")
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};
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//Perform dependency check to make sure all relevant resources are in our output directory.
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var success = await Cef.InitializeAsync(settings, performDependencyCheck: true, browserProcessHandler: null);
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if (!success)
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{
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throw new Exception("Unable to initialize CEF, check the log file.");
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}
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// Create the CefSharp.OffScreen.ChromiumWebBrowser instance
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using (var browser = new ChromiumWebBrowser(testUrl))
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{
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var initialLoadResponse = await browser.WaitForInitialLoadAsync();
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if (!initialLoadResponse.Success)
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{
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throw new Exception(string.Format("Page load failed with ErrorCode:{0}, HttpStatusCode:{1}", initialLoadResponse.ErrorCode, initialLoadResponse.HttpStatusCode));
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}
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var response = await browser.EvaluateScriptAsync("document.querySelector('[name=q]').value = 'CefSharp Was Here!'");
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//Give the browser a little time to render
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await Task.Delay(500);
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// Wait for the screenshot to be taken.
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var bitmap = await browser.ScreenshotAsync();
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// File path to save our screenshot e.g. C:\Users\{username}\Desktop\CefSharp screenshot.png
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var screenshotPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CefSharp screenshot.png");
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Console.WriteLine();
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Console.WriteLine("Screenshot ready. Saving to {0}", screenshotPath);
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// Save the Bitmap to the path.
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// The image type is auto-detected via the ".png" extension.
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bitmap.Save(screenshotPath);
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// We no longer need the Bitmap.
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// Dispose it to avoid keeping the memory alive. Especially important in 32-bit applications.
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bitmap.Dispose();
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Console.WriteLine("Screenshot saved. Launching your default image viewer...");
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// Tell Windows to launch the saved image.
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Process.Start(new ProcessStartInfo(screenshotPath)
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{
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// UseShellExecute is false by default on .NET Core.
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UseShellExecute = true
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});
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Console.WriteLine("Image viewer launched. Press any key to exit.");
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}
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// Wait for user to press a key before exit
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Console.ReadKey();
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// Clean up Chromium objects. You need to call this in your application otherwise
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// you will get a crash when closing.
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Cef.Shutdown();
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});
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return 0;
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}
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/// <summary>
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/// Synchronous demo using CefSharp.OffScreen
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/// Loads google.com, uses javascript to fill out the search box then takes a screenshot which is opened
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/// in the default image viewer.
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/// For a asynchronous demo see <see cref="Main(string[])"/> above.
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/// To use this demo simply delete the <see cref="Main(string[])"/> method and rename this method to Main.
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/// </summary>
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/// <param name="args">args</param>
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/// <returns>exit code</returns>
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public static int MainSync(string[] args)
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{
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#if ANYCPU
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//Only required for PlatformTarget of AnyCPU
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CefRuntime.SubscribeAnyCpuAssemblyResolver();
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#endif
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const string testUrl = "https://www.google.com/";
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Console.WriteLine("This example application will load {0}, take a screenshot, and save it to your desktop.", testUrl);
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Console.WriteLine("You may see Chromium debugging output, please wait...");
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Console.WriteLine();
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var settings = new CefSettings()
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var settings = new CefSettings()
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{
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{
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//By default CefSharp will use an in-memory cache, you need to specify a Cache Folder to persist data
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//By default CefSharp will use an in-memory cache, you need to specify a Cache Folder to persist data
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@ -38,69 +147,76 @@ namespace CefSharp.MinimalExample.OffScreen
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Cef.Initialize(settings, performDependencyCheck: true, browserProcessHandler: null);
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Cef.Initialize(settings, performDependencyCheck: true, browserProcessHandler: null);
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// Create the offscreen Chromium browser.
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// Create the offscreen Chromium browser.
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browser = new ChromiumWebBrowser(testUrl);
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var browser = new ChromiumWebBrowser(testUrl);
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EventHandler<LoadingStateChangedEventArgs> handler = null;
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handler = (s, e) =>
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{
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// Check to see if loading is complete - this event is called twice, one when loading starts
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// second time when it's finished
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if (!e.IsLoading)
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{
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// Remove the load event handler, because we only want one snapshot of the page.
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browser.LoadingStateChanged -= handler;
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var scriptTask = browser.EvaluateScriptAsync("document.querySelector('[name=q]').value = 'CefSharp Was Here!'");
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scriptTask.ContinueWith(t =>
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{
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if(!t.Result.Success)
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{
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throw new Exception("EvaluateScriptAsync failed:" + t.Result.Message);
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}
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//Give the browser a little time to render
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Thread.Sleep(500);
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// Wait for the screenshot to be taken.
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var task = browser.ScreenshotAsync();
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task.ContinueWith(x =>
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{
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// File path to save our screenshot e.g. C:\Users\{username}\Desktop\CefSharp screenshot.png
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var screenshotPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CefSharp screenshot.png");
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Console.WriteLine();
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Console.WriteLine("Screenshot ready. Saving to {0}", screenshotPath);
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// Save the Bitmap to the path.
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// The image type is auto-detected via the ".png" extension.
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task.Result.Save(screenshotPath);
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// We no longer need the Bitmap.
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// Dispose it to avoid keeping the memory alive. Especially important in 32-bit applications.
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task.Result.Dispose();
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Console.WriteLine("Screenshot saved. Launching your default image viewer...");
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// Tell Windows to launch the saved image.
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Process.Start(new ProcessStartInfo(screenshotPath)
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{
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// UseShellExecute is false by default on .NET Core.
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UseShellExecute = true
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});
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Console.WriteLine("Image viewer launched. Press any key to exit.");
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}, TaskScheduler.Default);
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});
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}
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};
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// An event that is fired when the first page is finished loading.
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// An event that is fired when the first page is finished loading.
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// This returns to us from another thread.
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// This returns to us from another thread.
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browser.LoadingStateChanged += BrowserLoadingStateChanged;
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browser.LoadingStateChanged += handler;
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// We have to wait for something, otherwise the process will exit too soon.
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// We have to wait for something, otherwise the process will exit too soon.
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Console.ReadKey();
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Console.ReadKey();
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// Clean up Chromium objects. You need to call this in your application otherwise
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// Clean up Chromium objects. You need to call this in your application otherwise
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// you will get a crash when closing.
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// you will get a crash when closing.
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//The ChromiumWebBrowser instance will be disposed
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Cef.Shutdown();
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Cef.Shutdown();
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return 0;
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return 0;
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}
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}
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private static void BrowserLoadingStateChanged(object sender, LoadingStateChangedEventArgs e)
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{
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// Check to see if loading is complete - this event is called twice, one when loading starts
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// second time when it's finished
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// (rather than an iframe within the main frame).
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if (!e.IsLoading)
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{
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// Remove the load event handler, because we only want one snapshot of the initial page.
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browser.LoadingStateChanged -= BrowserLoadingStateChanged;
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var scriptTask = browser.EvaluateScriptAsync("document.querySelector('[name=q]').value = 'CefSharp Was Here!'");
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scriptTask.ContinueWith(t =>
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{
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//Give the browser a little time to render
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Thread.Sleep(500);
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// Wait for the screenshot to be taken.
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var task = browser.ScreenshotAsync();
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task.ContinueWith(x =>
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{
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// Make a file to save it to (e.g. C:\Users\jan\Desktop\CefSharp screenshot.png)
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var screenshotPath = Path.Combine(Environment.GetFolderPath(Environment.SpecialFolder.Desktop), "CefSharp screenshot.png");
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Console.WriteLine();
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Console.WriteLine("Screenshot ready. Saving to {0}", screenshotPath);
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// Save the Bitmap to the path.
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// The image type is auto-detected via the ".png" extension.
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task.Result.Save(screenshotPath);
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// We no longer need the Bitmap.
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// Dispose it to avoid keeping the memory alive. Especially important in 32-bit applications.
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task.Result.Dispose();
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Console.WriteLine("Screenshot saved. Launching your default image viewer...");
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// Tell Windows to launch the saved image.
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Process.Start(new ProcessStartInfo(screenshotPath)
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{
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// UseShellExecute is false by default on .NET Core.
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UseShellExecute = true
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});
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Console.WriteLine("Image viewer launched. Press any key to exit.");
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}, TaskScheduler.Default);
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});
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}
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}
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}
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}
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}
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}
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@ -0,0 +1,32 @@
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/// https://devblogs.microsoft.com/pfxteam/await-synchronizationcontext-and-console-apps/
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Threading;
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namespace CefSharp.MinimalExample.OffScreen
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{
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public sealed class SingleThreadSynchronizationContext : SynchronizationContext
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{
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private readonly BlockingCollection<KeyValuePair<SendOrPostCallback, object>> queue =
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new BlockingCollection<KeyValuePair<SendOrPostCallback, object>>();
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public override void Post(SendOrPostCallback d, object state)
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{
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queue.Add(new KeyValuePair<SendOrPostCallback, object>(d, state));
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}
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public void RunOnCurrentThread()
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{
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while (queue.TryTake(out var workItem, Timeout.Infinite))
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{
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workItem.Key(workItem.Value);
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}
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}
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public void Complete()
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{
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queue.CompleteAdding();
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}
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}
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}
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