Modified 'Build' and 'Install'

This commit is contained in:
sta 2014-01-19 18:06:35 +09:00
parent c9bc09a9c1
commit d9423187ed

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@ -19,7 +19,7 @@
## Build ## ## Build ##
**websocket-sharp** is built as a single assembly, **websocket-sharp.dll**. websocket-sharp is built as a single assembly, **websocket-sharp.dll**.
websocket-sharp is developed with **[MonoDevelop]**. So the simple way to build is to open **websocket-sharp.sln** and run build for the websocket-sharp project with any of the build configurations (e.g. Debug) in the MonoDevelop. websocket-sharp is developed with **[MonoDevelop]**. So the simple way to build is to open **websocket-sharp.sln** and run build for the websocket-sharp project with any of the build configurations (e.g. Debug) in the MonoDevelop.
@ -29,11 +29,11 @@ websocket-sharp is developed with **[MonoDevelop]**. So the simple way to build
You should add **websocket-sharp.dll** (e.g. /path/to/websocket-sharp/bin/Debug/websocket-sharp.dll) built yourself to the library references of your project. You should add **websocket-sharp.dll** (e.g. /path/to/websocket-sharp/bin/Debug/websocket-sharp.dll) built yourself to the library references of your project.
If you use that websocket-sharp.dll in your **[Unity]** project, you should add it to any folder of your project (e.g. Assets/Plugins) in the **Unity Editor**. If you want to use that websocket-sharp.dll in your **[Unity]** project, you should add that dll to any folder of your project (e.g. Assets/Plugins) in the **Unity Editor**.
### NuGet Gallery ### ### NuGet Gallery ###
**websocket-sharp** is available on the **[NuGet Gallery]**, as still a **prerelease** version. websocket-sharp is available on the **[NuGet Gallery]**, as still a **prerelease** version.
- **[NuGet Gallery: websocket-sharp]** - **[NuGet Gallery: websocket-sharp]**
@ -43,9 +43,9 @@ You can add websocket-sharp to your project using the **NuGet Package Manager**,
### Unity Asset Store ### ### Unity Asset Store ###
**websocket-sharp** is available on the **Unity Asset Store**. websocket-sharp is available on the **Unity Asset Store**.
- **[websocket-sharp for Unity]** - **[WebSocket-Sharp for Unity]**
It's priced at **US$15**. I think your $15 makes this project more better and accelerated, **Thank you!** It's priced at **US$15**. I think your $15 makes this project more better and accelerated, **Thank you!**
@ -524,7 +524,7 @@ Thanks for translating to japanese.
[NuGet Gallery: websocket-sharp]: http://www.nuget.org/packages/WebSocketSharp [NuGet Gallery: websocket-sharp]: http://www.nuget.org/packages/WebSocketSharp
[The MIT License]: https://raw.github.com/sta/websocket-sharp/master/LICENSE.txt [The MIT License]: https://raw.github.com/sta/websocket-sharp/master/LICENSE.txt
[Unity]: http://unity3d.com [Unity]: http://unity3d.com
[api]: http://www.w3.org/TR/websockets [WebSocket-Sharp for Unity]: http://u3d.as/content/sta-blockhead/websocket-sharp-for-unity[api]: http://www.w3.org/TR/websockets
[api_ja]: http://www.hcn.zaq.ne.jp/___/WEB/WebSocket-ja.html [api_ja]: http://www.hcn.zaq.ne.jp/___/WEB/WebSocket-ja.html
[compression]: http://tools.ietf.org/html/draft-ietf-hybi-permessage-compression-09 [compression]: http://tools.ietf.org/html/draft-ietf-hybi-permessage-compression-09
[draft-hixie-thewebsocketprotocol-75]: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-75 [draft-hixie-thewebsocketprotocol-75]: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-75
@ -535,4 +535,3 @@ Thanks for translating to japanese.
[master]: https://github.com/sta/websocket-sharp/tree/master [master]: https://github.com/sta/websocket-sharp/tree/master
[rfc6455]: http://tools.ietf.org/html/rfc6455 [rfc6455]: http://tools.ietf.org/html/rfc6455
[rfc6455_ja]: http://www.hcn.zaq.ne.jp/___/WEB/RFC6455-ja.html [rfc6455_ja]: http://www.hcn.zaq.ne.jp/___/WEB/RFC6455-ja.html
[websocket-sharp for Unity]: http://u3d.as/content/sta-blockhead/websocket-sharp-for-unity