Refactored a few for ChunkStream.cs

This commit is contained in:
sta 2015-04-14 17:34:08 +09:00
parent 59bd234808
commit a5e081362a

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@ -108,23 +108,6 @@ namespace WebSocketSharp.Net
#region Private Methods
private InputChunkState readCrLfFrom (byte[] buffer, ref int offset, int length)
{
if (!_sawCr) {
if (buffer[offset++] != 13)
throwProtocolViolation ("CR is expected.");
_sawCr = true;
if (offset == length)
return InputChunkState.BodyFinished;
}
if (buffer[offset++] != 10)
throwProtocolViolation ("LF is expected.");
return InputChunkState.None;
}
private int readFromChunks (byte[] buffer, int offset, int count)
{
var cnt = _chunks.Count;
@ -153,15 +136,29 @@ namespace WebSocketSharp.Net
return idx > -1 ? value.Substring (0, idx) : value;
}
private InputChunkState seekCrLf (byte[] buffer, ref int offset, int length)
{
if (!_sawCr) {
if (buffer[offset++] != 13)
throwProtocolViolation ("CR is expected.");
_sawCr = true;
if (offset == length)
return InputChunkState.BodyFinished;
}
if (buffer[offset++] != 10)
throwProtocolViolation ("LF is expected.");
return InputChunkState.None;
}
private InputChunkState setChunkSize (byte[] buffer, ref int offset, int length)
{
byte b = 0;
while (offset < length) {
b = buffer[offset++];
if (b == 13) {
if (_sawCr)
throwProtocolViolation ("Two CR are found.");
if (!_sawCr && b == 13) {
_sawCr = true;
continue;
}
@ -169,6 +166,12 @@ namespace WebSocketSharp.Net
if (_sawCr && b == 10)
break;
if (_sawCr && b != 10)
throwProtocolViolation ("LF is expected.");
if (!_sawCr && b == 10)
throwProtocolViolation ("CR hasn't been found.");
if (b == 32) // SP
_gotIt = true;
@ -179,21 +182,8 @@ namespace WebSocketSharp.Net
throwProtocolViolation ("The chunk size is too long.");
}
if (!_sawCr || b != 10) {
if (offset < length)
throwProtocolViolation ("LF isn't found.");
try {
if (_saved.Length > 0)
_chunkSize = Int32.Parse (
removeChunkExtension (_saved.ToString ()), NumberStyles.HexNumber);
}
catch {
throwProtocolViolation ("The chunk size cannot be parsed.");
}
if (!_sawCr || b != 10)
return InputChunkState.None;
}
_chunkRead = 0;
try {
@ -214,7 +204,7 @@ namespace WebSocketSharp.Net
private InputChunkState setHeaders (byte[] buffer, ref int offset, int length)
{
// Short path.
// 0\r\n\r\n
if (_trailerState == 2 && buffer[offset] == 13 && _saved.Length == 0) {
offset++;
if (offset < length && buffer[offset] == 10) {
@ -229,7 +219,7 @@ namespace WebSocketSharp.Net
var b = buffer[offset++];
_saved.Append (b);
if (_saved.Length > 4196)
throwProtocolViolation ("An error has occurred in reading the trailer (too long).");
throwProtocolViolation ("The trailer is too long.");
if ((_trailerState == 0 || _trailerState == 2) && b == 13) {
_trailerState++;
@ -241,6 +231,12 @@ namespace WebSocketSharp.Net
continue;
}
if ((_trailerState == 0 || _trailerState == 2) && b == 10)
throwProtocolViolation ("CR hasn't been found.");
if ((_trailerState == 1 || _trailerState == 3) && b != 10)
throwProtocolViolation ("LF is expected.");
_trailerState = 0;
}
@ -250,7 +246,7 @@ namespace WebSocketSharp.Net
_saved.Length -= 2;
var reader = new StringReader (_saved.ToString ());
string line;
while ((line = reader.ReadLine ()) != null && line != "")
while ((line = reader.ReadLine ()) != null && line.Length > 0)
_headers.Add (line);
return InputChunkState.None;
@ -280,7 +276,7 @@ namespace WebSocketSharp.Net
}
if (_state == InputChunkState.BodyFinished && offset < length) {
_state = readCrLfFrom (buffer, ref offset, length);
_state = seekCrLf (buffer, ref offset, length);
if (_state == InputChunkState.BodyFinished)
return;
@ -339,14 +335,15 @@ namespace WebSocketSharp.Net
public void Write (byte[] buffer, int offset, int count)
{
if (count <= 0)
return;
write (buffer, ref offset, offset + count);
}
public void WriteAndReadBack (byte[] buffer, int offset, int count, ref int read)
{
if (read > 0)
Write (buffer, offset, read);
Write (buffer, offset, read);
read = readFromChunks (buffer, offset, count);
}