Refactored a few for ChunkStream.cs
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@ -108,23 +108,6 @@ namespace WebSocketSharp.Net
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#region Private Methods
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private InputChunkState readCrLfFrom (byte[] buffer, ref int offset, int length)
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{
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if (!_sawCr) {
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if (buffer[offset++] != 13)
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throwProtocolViolation ("CR is expected.");
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_sawCr = true;
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if (offset == length)
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return InputChunkState.BodyFinished;
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}
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if (buffer[offset++] != 10)
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throwProtocolViolation ("LF is expected.");
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return InputChunkState.None;
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}
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private int readFromChunks (byte[] buffer, int offset, int count)
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{
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var cnt = _chunks.Count;
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@ -153,15 +136,29 @@ namespace WebSocketSharp.Net
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return idx > -1 ? value.Substring (0, idx) : value;
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}
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private InputChunkState seekCrLf (byte[] buffer, ref int offset, int length)
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{
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if (!_sawCr) {
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if (buffer[offset++] != 13)
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throwProtocolViolation ("CR is expected.");
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_sawCr = true;
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if (offset == length)
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return InputChunkState.BodyFinished;
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}
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if (buffer[offset++] != 10)
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throwProtocolViolation ("LF is expected.");
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return InputChunkState.None;
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}
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private InputChunkState setChunkSize (byte[] buffer, ref int offset, int length)
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{
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byte b = 0;
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while (offset < length) {
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b = buffer[offset++];
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if (b == 13) {
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if (_sawCr)
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throwProtocolViolation ("Two CR are found.");
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if (!_sawCr && b == 13) {
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_sawCr = true;
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continue;
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}
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@ -169,6 +166,12 @@ namespace WebSocketSharp.Net
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if (_sawCr && b == 10)
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break;
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if (_sawCr && b != 10)
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throwProtocolViolation ("LF is expected.");
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if (!_sawCr && b == 10)
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throwProtocolViolation ("CR hasn't been found.");
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if (b == 32) // SP
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_gotIt = true;
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@ -179,21 +182,8 @@ namespace WebSocketSharp.Net
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throwProtocolViolation ("The chunk size is too long.");
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}
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if (!_sawCr || b != 10) {
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if (offset < length)
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throwProtocolViolation ("LF isn't found.");
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try {
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if (_saved.Length > 0)
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_chunkSize = Int32.Parse (
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removeChunkExtension (_saved.ToString ()), NumberStyles.HexNumber);
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}
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catch {
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throwProtocolViolation ("The chunk size cannot be parsed.");
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}
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if (!_sawCr || b != 10)
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return InputChunkState.None;
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}
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_chunkRead = 0;
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try {
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@ -214,7 +204,7 @@ namespace WebSocketSharp.Net
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private InputChunkState setHeaders (byte[] buffer, ref int offset, int length)
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{
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// Short path.
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// 0\r\n\r\n
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if (_trailerState == 2 && buffer[offset] == 13 && _saved.Length == 0) {
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offset++;
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if (offset < length && buffer[offset] == 10) {
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@ -229,7 +219,7 @@ namespace WebSocketSharp.Net
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var b = buffer[offset++];
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_saved.Append (b);
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if (_saved.Length > 4196)
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throwProtocolViolation ("An error has occurred in reading the trailer (too long).");
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throwProtocolViolation ("The trailer is too long.");
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if ((_trailerState == 0 || _trailerState == 2) && b == 13) {
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_trailerState++;
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@ -241,6 +231,12 @@ namespace WebSocketSharp.Net
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continue;
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}
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if ((_trailerState == 0 || _trailerState == 2) && b == 10)
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throwProtocolViolation ("CR hasn't been found.");
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if ((_trailerState == 1 || _trailerState == 3) && b != 10)
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throwProtocolViolation ("LF is expected.");
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_trailerState = 0;
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}
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@ -250,7 +246,7 @@ namespace WebSocketSharp.Net
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_saved.Length -= 2;
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var reader = new StringReader (_saved.ToString ());
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string line;
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while ((line = reader.ReadLine ()) != null && line != "")
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while ((line = reader.ReadLine ()) != null && line.Length > 0)
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_headers.Add (line);
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return InputChunkState.None;
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@ -280,7 +276,7 @@ namespace WebSocketSharp.Net
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}
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if (_state == InputChunkState.BodyFinished && offset < length) {
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_state = readCrLfFrom (buffer, ref offset, length);
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_state = seekCrLf (buffer, ref offset, length);
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if (_state == InputChunkState.BodyFinished)
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return;
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@ -339,14 +335,15 @@ namespace WebSocketSharp.Net
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public void Write (byte[] buffer, int offset, int count)
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{
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if (count <= 0)
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return;
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write (buffer, ref offset, offset + count);
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}
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public void WriteAndReadBack (byte[] buffer, int offset, int count, ref int read)
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{
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if (read > 0)
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Write (buffer, offset, read);
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Write (buffer, offset, read);
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read = readFromChunks (buffer, offset, count);
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}
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