[Modify] Polish it

This commit is contained in:
sta 2015-10-26 14:33:27 +09:00
parent 65b6b27edc
commit 95c61ecca6

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@ -31,42 +31,36 @@ using System;
namespace WebSocketSharp
{
/// <summary>
/// Contains the values of the opcode that indicates the type of a WebSocket frame.
/// Contains the values of the opcode that indicate the type of a WebSocket frame.
/// </summary>
/// <remarks>
/// The values of the opcode are defined in
/// The values of this enumeration are defined in
/// <see href="http://tools.ietf.org/html/rfc6455#section-5.2">Section 5.2</see> of RFC 6455.
/// </remarks>
public enum Opcode : byte
{
/// <summary>
/// Equivalent to numeric value 0.
/// Indicates a continuation frame.
/// Equivalent to numeric value 0. Indicates a continuation frame.
/// </summary>
Cont = 0x0,
/// <summary>
/// Equivalent to numeric value 1.
/// Indicates a text frame.
/// Equivalent to numeric value 1. Indicates a text frame.
/// </summary>
Text = 0x1,
/// <summary>
/// Equivalent to numeric value 2.
/// Indicates a binary frame.
/// Equivalent to numeric value 2. Indicates a binary frame.
/// </summary>
Binary = 0x2,
/// <summary>
/// Equivalent to numeric value 8.
/// Indicates a connection close frame.
/// Equivalent to numeric value 8. Indicates a connection close frame.
/// </summary>
Close = 0x8,
/// <summary>
/// Equivalent to numeric value 9.
/// Indicates a ping frame.
/// Equivalent to numeric value 9. Indicates a ping frame.
/// </summary>
Ping = 0x9,
/// <summary>
/// Equivalent to numeric value 10.
/// Indicates a pong frame.
/// Equivalent to numeric value 10. Indicates a pong frame.
/// </summary>
Pong = 0xa
}