Renamed ChunkedInputStream.cs to ChunkedRequestStream.cs
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@ -1,6 +1,6 @@
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#region License
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/*
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* ChunkedInputStream.cs
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* ChunkedRequestStream.cs
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*
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* This code is derived from System.Net.ChunkedInputStream.cs of Mono
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* (http://www.mono-project.com).
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@ -42,7 +42,7 @@ using System.IO;
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namespace WebSocketSharp.Net
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{
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internal class ChunkedInputStream : RequestStream
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internal class ChunkedRequestStream : RequestStream
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{
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#region Private Const Fields
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@ -61,7 +61,7 @@ namespace WebSocketSharp.Net
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#region Public Constructors
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public ChunkedInputStream (
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public ChunkedRequestStream (
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HttpListenerContext context, Stream stream, byte [] buffer, int offset, int length)
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: base (stream, buffer, offset, length)
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{
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@ -485,7 +485,7 @@ namespace WebSocketSharp.Net
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if (chunked) {
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_chunked = true;
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_context.Response.SendChunked = true;
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_inputStream = new ChunkedInputStream (
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_inputStream = new ChunkedRequestStream (
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_context, _stream, buff, _position, len - _position);
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}
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else {
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@ -72,7 +72,6 @@
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<Compile Include="Server\WebSocketService.cs" />
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<Compile Include="Net\AuthenticationSchemes.cs" />
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<Compile Include="Net\ChunkStream.cs" />
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<Compile Include="Net\ChunkedInputStream.cs" />
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<Compile Include="Net\Cookie.cs" />
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<Compile Include="Net\CookieCollection.cs" />
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<Compile Include="Net\CookieException.cs" />
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@ -134,6 +133,7 @@
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<Compile Include="Net\ReadBufferState.cs" />
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<Compile Include="Net\Chunk.cs" />
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<Compile Include="Net\InputChunkState.cs" />
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<Compile Include="Net\ChunkedRequestStream.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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