Removed the checkIfCanConnect method
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3ba410bc2e
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@ -693,13 +693,6 @@ namespace WebSocketSharp
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: _readyState.CheckIfAvailable (true, false, false, false);
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}
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private string checkIfCanConnect ()
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{
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return !_client
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? "This operation isn't available in the server."
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: _readyState.CheckIfAvailable (true, false, false, true);
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}
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// As server
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private string checkIfValidHandshakeRequest (WebSocketContext context)
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{
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@ -2197,7 +2190,7 @@ namespace WebSocketSharp
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/// </remarks>
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public void Connect ()
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{
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var msg = checkIfCanConnect ();
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var msg = checkIfAvailable (true, false, true, false, false, true);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in connecting.", null);
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@ -2222,7 +2215,7 @@ namespace WebSocketSharp
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/// </remarks>
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public void ConnectAsync ()
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{
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var msg = checkIfCanConnect ();
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var msg = checkIfAvailable (true, false, true, false, false, true);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in connecting.", null);
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