From 1d403af6bf6655311a1aa949f6e8f3c41119d9cc Mon Sep 17 00:00:00 2001 From: sta Date: Tue, 1 Sep 2015 17:04:43 +0900 Subject: [PATCH] Removed the checkIfCanConnect method --- websocket-sharp/WebSocket.cs | 11 ++--------- 1 file changed, 2 insertions(+), 9 deletions(-) diff --git a/websocket-sharp/WebSocket.cs b/websocket-sharp/WebSocket.cs index 4ce4aeb5..5c534081 100644 --- a/websocket-sharp/WebSocket.cs +++ b/websocket-sharp/WebSocket.cs @@ -693,13 +693,6 @@ namespace WebSocketSharp : _readyState.CheckIfAvailable (true, false, false, false); } - private string checkIfCanConnect () - { - return !_client - ? "This operation isn't available in the server." - : _readyState.CheckIfAvailable (true, false, false, true); - } - // As server private string checkIfValidHandshakeRequest (WebSocketContext context) { @@ -2197,7 +2190,7 @@ namespace WebSocketSharp /// public void Connect () { - var msg = checkIfCanConnect (); + var msg = checkIfAvailable (true, false, true, false, false, true); if (msg != null) { _logger.Error (msg); error ("An error has occurred in connecting.", null); @@ -2222,7 +2215,7 @@ namespace WebSocketSharp /// public void ConnectAsync () { - var msg = checkIfCanConnect (); + var msg = checkIfAvailable (true, false, true, false, false, true); if (msg != null) { _logger.Error (msg); error ("An error has occurred in connecting.", null);