Added the internal Ext.CheckIfAvailable (WebSocketState, bool, bool, bool, bool) method
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999e777517
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18776d1a22
@ -211,24 +211,14 @@ namespace WebSocketSharp
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: null;
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}
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internal static string CheckIfCanAccept (this WebSocketState state)
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internal static string CheckIfAvailable (
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this WebSocketState state, bool connecting, bool open, bool closing, bool closed)
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{
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return state != WebSocketState.Connecting
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? "This operation has already been done."
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: null;
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}
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internal static string CheckIfCanClose (this WebSocketState state)
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{
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return state == WebSocketState.Closing || state == WebSocketState.Closed
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? String.Format ("This operation isn't available ({0}).", state)
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: null;
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}
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internal static string CheckIfCanConnect (this WebSocketState state)
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{
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return state == WebSocketState.Open || state == WebSocketState.Closing
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? "This operation has already been done."
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return (!connecting && state == WebSocketState.Connecting) ||
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(!open && state == WebSocketState.Open) ||
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(!closing && state == WebSocketState.Closing) ||
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(!closed && state == WebSocketState.Closed)
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? "This operation isn't available in: " + state
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: null;
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}
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@ -241,13 +231,6 @@ namespace WebSocketSharp
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: null;
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}
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internal static string CheckIfCanSend (this WebSocketState state)
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{
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return state != WebSocketState.Open
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? String.Format ("This operation isn't available ({0}).", state)
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: null;
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}
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internal static string CheckIfValidProtocols (this string[] protocols)
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{
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return protocols.Contains (
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@ -596,7 +596,7 @@ namespace WebSocketSharp
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private bool accept ()
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{
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lock (_forConn) {
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var msg = _readyState.CheckIfCanAccept ();
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var msg = _readyState.CheckIfAvailable (true, false, false, false);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in accepting.", null);
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@ -659,14 +659,14 @@ namespace WebSocketSharp
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{
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return _client
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? "This operation isn't available in the client."
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: _readyState.CheckIfCanAccept ();
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: _readyState.CheckIfAvailable (true, false, false, false);
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}
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private string checkIfCanConnect ()
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{
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return !_client
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? "This operation isn't available in the server."
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: _readyState.CheckIfCanConnect ();
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: _readyState.CheckIfAvailable (true, false, false, true);
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}
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// As server
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@ -791,7 +791,7 @@ namespace WebSocketSharp
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private bool connect ()
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{
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lock (_forConn) {
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var msg = _readyState.CheckIfCanConnect ();
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var msg = _readyState.CheckIfAvailable (true, false, false, true);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in connecting.", null);
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@ -1806,7 +1806,7 @@ namespace WebSocketSharp
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/// </summary>
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public void Close ()
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{
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var msg = _readyState.CheckIfCanClose ();
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var msg = _readyState.CheckIfAvailable (true, true, false, false);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1830,7 +1830,9 @@ namespace WebSocketSharp
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/// </param>
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public void Close (ushort code)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, null, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, null, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1857,7 +1859,9 @@ namespace WebSocketSharp
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/// </param>
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public void Close (CloseStatusCode code)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, null, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, null, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1891,7 +1895,9 @@ namespace WebSocketSharp
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/// </param>
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public void Close (ushort code, string reason)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, reason, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, reason, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1925,7 +1931,9 @@ namespace WebSocketSharp
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/// </param>
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public void Close (CloseStatusCode code, string reason)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, reason, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, reason, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1950,7 +1958,7 @@ namespace WebSocketSharp
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/// </remarks>
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public void CloseAsync ()
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{
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var msg = _readyState.CheckIfCanClose ();
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var msg = _readyState.CheckIfAvailable (true, true, false, false);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -1979,7 +1987,9 @@ namespace WebSocketSharp
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/// </param>
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public void CloseAsync (ushort code)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, null, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, null, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -2009,7 +2019,9 @@ namespace WebSocketSharp
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/// </param>
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public void CloseAsync (CloseStatusCode code)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, null, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, null, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -2048,7 +2060,9 @@ namespace WebSocketSharp
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/// </param>
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public void CloseAsync (ushort code, string reason)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, reason, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, reason, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -2088,7 +2102,9 @@ namespace WebSocketSharp
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/// </param>
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public void CloseAsync (CloseStatusCode code, string reason)
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{
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var msg = _readyState.CheckIfCanClose () ?? CheckCloseParameters (code, reason, _client);
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var msg = _readyState.CheckIfAvailable (true, true, false, false) ??
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CheckCloseParameters (code, reason, _client);
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in closing the connection.", null);
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@ -2206,7 +2222,9 @@ namespace WebSocketSharp
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/// </param>
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public void Send (byte[] data)
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{
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var msg = _readyState.CheckIfCanSend () ?? data.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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data.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2225,7 +2243,9 @@ namespace WebSocketSharp
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/// </param>
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public void Send (FileInfo file)
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{
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var msg = _readyState.CheckIfCanSend () ?? file.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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file.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2244,7 +2264,9 @@ namespace WebSocketSharp
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/// </param>
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public void Send (string data)
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{
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var msg = _readyState.CheckIfCanSend () ?? data.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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data.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2271,7 +2293,9 @@ namespace WebSocketSharp
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/// </param>
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public void SendAsync (byte[] data, Action<bool> completed)
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{
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var msg = _readyState.CheckIfCanSend () ?? data.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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data.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2299,7 +2323,9 @@ namespace WebSocketSharp
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/// </param>
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public void SendAsync (FileInfo file, Action<bool> completed)
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{
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var msg = _readyState.CheckIfCanSend () ?? file.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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file.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2326,7 +2352,9 @@ namespace WebSocketSharp
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/// </param>
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public void SendAsync (string data, Action<bool> completed)
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{
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var msg = _readyState.CheckIfCanSend () ?? data.CheckIfValidSendData ();
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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data.CheckIfValidSendData ();
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if (msg != null) {
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_logger.Error (msg);
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error ("An error has occurred in sending the data.", null);
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@ -2357,7 +2385,7 @@ namespace WebSocketSharp
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/// </param>
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public void SendAsync (Stream stream, int length, Action<bool> completed)
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{
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var msg = _readyState.CheckIfCanSend () ??
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var msg = _readyState.CheckIfAvailable (false, true, false, false) ??
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stream.CheckIfCanRead () ??
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(length < 1 ? "'length' is less than 1." : null);
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