Inferring std::array template params for featureLevels. (#917)
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@ -151,8 +151,7 @@ namespace GraphControl::DX
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// Note the ordering should be preserved.
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// Don't forget to declare your application's minimum required feature level in its
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// description. All applications are assumed to support 9.1 unless otherwise stated.
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static constexpr UINT featureLevelsSize = 9;
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static constexpr std::array<D3D_FEATURE_LEVEL, featureLevelsSize> featureLevels =
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static constexpr std::array featureLevels =
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{
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D3D_FEATURE_LEVEL_12_1,
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D3D_FEATURE_LEVEL_12_0,
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@ -174,8 +173,8 @@ namespace GraphControl::DX
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D3D_DRIVER_TYPE_HARDWARE, // Create a device using the hardware graphics driver.
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0, // Should be 0 unless the driver is D3D_DRIVER_TYPE_SOFTWARE.
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creationFlags, // Set debug and Direct2D compatibility flags.
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&featureLevels[0], // List of feature levels this app can support.
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featureLevelsSize, // Size of the list above.
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featureLevels.data(), // List of feature levels this app can support.
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featureLevels.size(), // Size of the list above.
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D3D11_SDK_VERSION, // Always set this to D3D11_SDK_VERSION for Windows Store apps.
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&device, // Returns the Direct3D device created.
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&m_d3dFeatureLevel, // Returns feature level of device created.
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@ -193,8 +192,8 @@ namespace GraphControl::DX
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D3D_DRIVER_TYPE_WARP, // Create a WARP device instead of a hardware device.
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0,
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creationFlags,
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&featureLevels[0],
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featureLevelsSize,
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featureLevels.data(),
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featureLevels.size(),
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D3D11_SDK_VERSION,
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&device,
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&m_d3dFeatureLevel,
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