feat: std::vector DeDuplication
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41
DeDuplication/DeDuplication.sln
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41
DeDuplication/DeDuplication.sln
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1
DeDuplication/DeDuplication/DeDuplication.cpp
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1
DeDuplication/DeDuplication/DeDuplication.cpp
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#include "DeDuplication.h"
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54
DeDuplication/DeDuplication/DeDuplication.h
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DeDuplication/DeDuplication/DeDuplication.h
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#pragma once
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#include <iostream>
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#include <string>
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#include <algorithm>
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#include <vector>
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#include <set>
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using namespace std;
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struct MyData
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{
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wstring name;
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wstring md5;
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};
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class DeDuplication
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{
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private:
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static bool cmpSort(const MyData& d1, const MyData& d2) { // 注意,必须是静态
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// Simple example
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return d1.md5 < d2.md5;
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// Complex sample
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//if (d1.md5 != d2.md5)
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// return d1.md5 < d2.md5;
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//else
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// return d1.name < d2.name;
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};
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public:
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void finally()
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{
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wcout.imbue(locale("", LC_CTYPE));
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wcout << L"----------调整前--------" << endl;
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for (const auto& it : m_vec)
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wcout << L"[it.name]" << it.name << L"[it.md5]" << it.md5 << endl;
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set<MyData, decltype(DeDuplication::cmpSort)*> s(&DeDuplication::cmpSort);
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for (unsigned i = 0; i < m_vec.size(); ++i)
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s.insert(m_vec[i]);
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m_vec.assign(s.begin(), s.end());
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wcout << L"----------调整后--------" << endl;
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for (const auto& it : m_vec)
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wcout << L"[it.name]" << it.name << L"[it.md5]" << it.md5 << endl;
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};
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private:
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vector<MyData> m_vec = { { L"a1.exe", L"B9204B6362A65C248950D5A41F341DCC"},
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{ L"a2.exe", L"B9204B6362A65C248950D5A41F341DCC"},
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{ L"b1.exe", L"C96D1AA5D314954417C28A645ED72665"},
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{ L"b2.exe", L"C96D1AA5D314954417C28A645ED72665"} };
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};
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151
DeDuplication/DeDuplication/DeDuplication.vcxproj
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13
DeDuplication/DeDuplication/main.cpp
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DeDuplication/DeDuplication/main.cpp
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// DeDuplication.cpp : This file contains the 'main' function. Program execution begins and ends there.
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//
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#include <iostream>
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#include "DeDuplication.h"
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int main()
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{
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DeDuplication deDup;
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deDup.finally();
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return 0;
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}
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DeDuplication/Unique/Unique.cpp
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DeDuplication/Unique/Unique.cpp
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// Unique.cpp : This file contains the 'main' function. Program execution begins and ends there.
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//
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#include <iostream>
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#include <string>
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#include <algorithm>
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#include <vector>
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#include <set>
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using namespace std;
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/* 对应教程
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* STL 中给 vector 去重的三种方法: https://xmuli.blog.csdn.net/article/details/126322011
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* STL 的 std::set 创建自定义结构体的对象,定义严格弱序的比较函数: https://xmuli.blog.csdn.net/article/details/126354597
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*/
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struct MyData
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{
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wstring name;
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wstring md5;
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// 方式一:重载类 < 函数
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//bool operator<(const MyData& d) const noexcept {
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// return md5 < d.md5;
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//}
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};
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// 方式二:对自定义结构体类型,自定义比较函数 _Pr 【本次采用的方式】
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bool cmpSort(const MyData& d1, const MyData& d2) {
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// Simple example
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return d1.md5 < d2.md5;
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// Complex sample
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//if (d1.md5 != d2.md5)
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// return d1.md5 < d2.md5;
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//else
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// return d1.name < d2.name;
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};
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// 方式二变种:同二,但采用 Lambda 表达式(某些部分算法中会失效)
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auto cmpSortLambda = [](const MyData& d1, const MyData& d2) {
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return d1.md5 < d2.md5;
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};
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// 方式三:函数对象,略。更新,本来是写了略的,结果意外此处有意外的收获
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struct cmpSortObj
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{
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bool operator()(const MyData& d1, const MyData& d2) const {
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return d1.md5 < d2.md5;
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}
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};
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// ************* std::unique 的自定义比较函数 *************
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bool cmpUnique(const MyData& d1, const MyData& d2) {
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return d1.md5 == d2.md5; // 非严格对象相等,可以达到目标,但会内存泄漏
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//return d1.md5 == d2.md5 && d1.name == d2.name; // 满足语法和编译,但不满足实际需求
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};
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int main()
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{
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vector<MyData> vec = { { L"a1.exe", L"B9204B6362A65C248950D5A41F341DCC"},
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{ L"a2.exe", L"B9204B6362A65C248950D5A41F341DCC"},
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{ L"b1.exe", L"C96D1AA5D314954417C28A645ED72665"},
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{ L"b2.exe", L"C96D1AA5D314954417C28A645ED72665"} };
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wcout.imbue(locale("", LC_CTYPE));
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wcout << L"----------调整前--------" << endl;
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for (const auto& it : vec)
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wcout << L"[it.name]" << it.name << L"[it.md5]" << it.md5 << endl;
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// ************* 『一』vector, sort + unique *************
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//sort(vec.begin(), vec.end(), cmpSort);
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//auto ite = std::unique(vec.begin(), vec.end(), cmpUnique);
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//vec.erase(ite, vec.end());
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// ************* 『二』vector + set(手动赋值) *************
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//set<MyData, cmpSortObj> s; // "函数对象"创建 set 对象 --> OK
|
||||
set<MyData, decltype(cmpSort)*> s(&cmpSort); // "定义普通函数 + decltype"创建 set 对象 --> OK: 编译、运行成功;调试也成功
|
||||
//set<MyData, decltype(cmpSort)*> s; // --> Error: 编译、运行成功;调试会失败
|
||||
|
||||
for (unsigned i = 0; i < vec.size(); ++i)
|
||||
s.insert(vec[i]); // 编译时,本行可验证上面创建 std::set 的结果
|
||||
vec.assign(s.begin(), s.end());
|
||||
|
||||
// ************* 『三』vector + set(构造函数) *************
|
||||
// 效率不如『二』,故略
|
||||
|
||||
wcout << L"----------调整后--------" << endl;
|
||||
for (const auto& it : vec)
|
||||
wcout << L"[it.name]" << it.name << L"[it.md5]" << it.md5 << endl;
|
||||
|
||||
return 0;
|
||||
}
|
148
DeDuplication/Unique/Unique.vcxproj
Normal file
148
DeDuplication/Unique/Unique.vcxproj
Normal file
@ -0,0 +1,148 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Debug|x64">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|x64">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>x64</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<VCProjectVersion>16.0</VCProjectVersion>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<ProjectGuid>{e65bd110-0e5a-44ee-b304-314596c38a9f}</ProjectGuid>
|
||||
<RootNamespace>Unique</RootNamespace>
|
||||
<WindowsTargetPlatformVersion>10.0</WindowsTargetPlatformVersion>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>true</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<UseDebugLibraries>false</UseDebugLibraries>
|
||||
<PlatformToolset>v142</PlatformToolset>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="Shared">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
<LanguageStandard>stdcpp17</LanguageStandard>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>_DEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<SDLCheck>true</SDLCheck>
|
||||
<PreprocessorDefinitions>NDEBUG;_CONSOLE;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<ConformanceMode>true</ConformanceMode>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Console</SubSystem>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Unique.cpp" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
22
DeDuplication/Unique/Unique.vcxproj.filters
Normal file
22
DeDuplication/Unique/Unique.vcxproj.filters
Normal file
@ -0,0 +1,22 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup>
|
||||
<Filter Include="Source Files">
|
||||
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
|
||||
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Header Files">
|
||||
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
|
||||
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
|
||||
</Filter>
|
||||
<Filter Include="Resource Files">
|
||||
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
|
||||
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
|
||||
</Filter>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="Unique.cpp">
|
||||
<Filter>Source Files</Filter>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
</Project>
|
Loading…
Reference in New Issue
Block a user