2023-10-30 16:44:02 +08:00
|
|
|
|
// WinDeviceDemo.cpp: 定义应用程序的入口点。
|
|
|
|
|
//
|
|
|
|
|
|
|
|
|
|
#include "WinDeviceDemo.h"
|
|
|
|
|
#include "Video/ScreenManager.h"
|
|
|
|
|
|
|
|
|
|
using namespace std;
|
|
|
|
|
|
|
|
|
|
int main()
|
|
|
|
|
{
|
2023-10-30 19:44:12 +08:00
|
|
|
|
HRESULT hr = S_OK;
|
|
|
|
|
hr = CoInitialize(nullptr);
|
|
|
|
|
if (FAILED(hr)) {
|
|
|
|
|
return 0;
|
|
|
|
|
}
|
2023-10-30 16:44:02 +08:00
|
|
|
|
cout << "Hello CMake." << endl;
|
|
|
|
|
|
|
|
|
|
ScreenManager screenManager;
|
|
|
|
|
screenManager.UpdateDisplayInfo();
|
2023-10-30 19:44:12 +08:00
|
|
|
|
CoUninitialize();
|
2023-10-30 16:44:02 +08:00
|
|
|
|
return 0;
|
|
|
|
|
}
|