257 lines
6.6 KiB
C#
257 lines
6.6 KiB
C#
#region License
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/*
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* HttpListenerContext.cs
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*
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* This code is derived from HttpListenerContext.cs (System.Net) of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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* Copyright (c) 2012-2016 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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using System;
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using System.Security.Principal;
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using WebSocketSharp.Net.WebSockets;
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namespace WebSocketSharp.Net
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{
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/// <summary>
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/// Provides the access to the HTTP request and response objects used by
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/// the <see cref="HttpListener"/>.
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/// </summary>
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/// <remarks>
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/// This class cannot be inherited.
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/// </remarks>
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public sealed class HttpListenerContext
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{
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#region Private Fields
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private HttpConnection _connection;
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private string _error;
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private int _errorStatus;
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private HttpListener _listener;
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private HttpListenerRequest _request;
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private HttpListenerResponse _response;
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private IPrincipal _user;
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private HttpListenerWebSocketContext _websocketContext;
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#endregion
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#region Internal Constructors
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internal HttpListenerContext (HttpConnection connection)
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{
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_connection = connection;
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_errorStatus = 400;
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_request = new HttpListenerRequest (this);
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_response = new HttpListenerResponse (this);
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}
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#endregion
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#region Internal Properties
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internal HttpConnection Connection {
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get {
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return _connection;
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}
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}
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internal string ErrorMessage {
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get {
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return _error;
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}
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set {
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_error = value;
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}
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}
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internal int ErrorStatus {
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get {
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return _errorStatus;
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}
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set {
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_errorStatus = value;
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}
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}
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internal bool HasError {
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get {
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return _error != null;
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}
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}
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internal HttpListener Listener {
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get {
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return _listener;
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}
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set {
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_listener = value;
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}
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}
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#endregion
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#region Public Properties
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/// <summary>
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/// Gets the HTTP request object that represents a client request.
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/// </summary>
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/// <value>
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/// A <see cref="HttpListenerRequest"/> that represents the client request.
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/// </value>
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public HttpListenerRequest Request {
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get {
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return _request;
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}
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}
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/// <summary>
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/// Gets the HTTP response object used to send a response to the client.
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/// </summary>
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/// <value>
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/// A <see cref="HttpListenerResponse"/> that represents a response to the client request.
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/// </value>
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public HttpListenerResponse Response {
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get {
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return _response;
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}
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}
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/// <summary>
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/// Gets the client information (identity, authentication, and security roles).
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/// </summary>
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/// <value>
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/// A <see cref="IPrincipal"/> instance that represents the client information.
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/// </value>
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public IPrincipal User {
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get {
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return _user;
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}
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}
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#endregion
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#region Internal Methods
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internal bool Authenticate ()
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{
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var schm = _listener.SelectAuthenticationScheme (_request);
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if (schm == AuthenticationSchemes.Anonymous)
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return true;
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if (schm == AuthenticationSchemes.None) {
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_response.Close (HttpStatusCode.Forbidden);
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return false;
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}
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var realm = _listener.GetRealm ();
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var user =
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HttpUtility.CreateUser (
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_request.Headers["Authorization"],
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schm,
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realm,
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_request.HttpMethod,
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_listener.GetUserCredentialsFinder ()
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);
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if (user == null || !user.Identity.IsAuthenticated) {
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_response.CloseWithAuthChallenge (new AuthenticationChallenge (schm, realm).ToString ());
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return false;
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}
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_user = user;
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return true;
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}
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internal bool Register ()
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{
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return _listener.RegisterContext (this);
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}
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internal void Unregister ()
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{
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_listener.UnregisterContext (this);
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}
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#endregion
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#region Public Methods
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/// <summary>
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/// Accepts a WebSocket handshake request.
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/// </summary>
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/// <returns>
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/// A <see cref="HttpListenerWebSocketContext"/> that represents
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/// the WebSocket handshake request.
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/// </returns>
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/// <param name="protocol">
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/// A <see cref="string"/> that represents the subprotocol supported on
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/// this WebSocket connection.
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/// </param>
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/// <exception cref="ArgumentException">
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/// <para>
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/// <paramref name="protocol"/> is empty.
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/// </para>
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/// <para>
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/// -or-
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/// </para>
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/// <para>
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/// <paramref name="protocol"/> contains an invalid character.
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/// </para>
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/// </exception>
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/// <exception cref="InvalidOperationException">
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/// This method has already been called.
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/// </exception>
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public HttpListenerWebSocketContext AcceptWebSocket (string protocol)
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{
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if (_websocketContext != null)
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throw new InvalidOperationException ("The accepting is already in progress.");
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if (protocol != null) {
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if (protocol.Length == 0)
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throw new ArgumentException ("An empty string.", "protocol");
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if (!protocol.IsToken ())
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throw new ArgumentException ("Contains an invalid character.", "protocol");
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}
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_websocketContext = new HttpListenerWebSocketContext (this, protocol);
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return _websocketContext;
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}
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#endregion
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}
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}
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