websocket-sharp/Example1/BinaryMessage.cs
2016-08-01 16:24:39 +09:00

75 lines
1.5 KiB
C#

using System;
using System.Collections.Generic;
using WebSocketSharp;
namespace Example1
{
internal class BinaryMessage
{
public uint UserID {
get; set;
}
public byte ChannelNumber {
get; set;
}
public uint BufferLength {
get; set;
}
public float[,] BufferArray {
get; set;
}
public static BinaryMessage Parse (byte[] data)
{
var id = data.SubArray (0, 4).To<uint> (ByteOrder.Big);
var num = data.SubArray (4, 1)[0];
var len = data.SubArray (5, 4).To<uint> (ByteOrder.Big);
var arr = new float[num, len];
var offset = 9;
((uint) num).Times (
i =>
len.Times (
j => {
arr[i, j] = data.SubArray (offset, 4).To<float> (ByteOrder.Big);
offset += 4;
}
)
);
return new BinaryMessage {
UserID = id,
ChannelNumber = num,
BufferLength = len,
BufferArray = arr
};
}
public byte[] ToArray ()
{
var buff = new List<byte> ();
var id = UserID;
var num = ChannelNumber;
var len = BufferLength;
var arr = BufferArray;
buff.AddRange (id.ToByteArray (ByteOrder.Big));
buff.Add (num);
buff.AddRange (len.ToByteArray (ByteOrder.Big));
((uint) num).Times (
i =>
len.Times (
j => buff.AddRange (arr[i, j].ToByteArray (ByteOrder.Big))
)
);
return buff.ToArray ();
}
}
}