websocket-sharp/websocket-sharp/Net/ResponseStream.cs

323 lines
8.0 KiB
C#

#region License
/*
* ResponseStream.cs
*
* This code is derived from System.Net.ResponseStream.cs of Mono
* (http://www.mono-project.com).
*
* The MIT License
*
* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
* Copyright (c) 2012-2014 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
#region Authors
/*
* Authors:
* Gonzalo Paniagua Javier <gonzalo@novell.com>
*/
#endregion
using System;
using System.IO;
using System.Text;
namespace WebSocketSharp.Net
{
// FIXME: Does this buffer the response until Close?
// Update: we send a single packet for the first non-chunked Write
// What happens when we set content-length to X and write X-1 bytes then close?
// what if we don't set content-length at all?
internal class ResponseStream : Stream
{
#region Private Static Fields
private static byte [] _crlf = new byte [] { 13, 10 };
#endregion
#region Private Fields
private bool _disposed;
private bool _ignoreErrors;
private HttpListenerResponse _response;
private Stream _stream;
private bool _trailerSent;
#endregion
#region Internal Constructors
internal ResponseStream (
Stream stream, HttpListenerResponse response, bool ignoreErrors)
{
_stream = stream;
_response = response;
_ignoreErrors = ignoreErrors;
}
#endregion
#region Public Properties
public override bool CanRead {
get {
return false;
}
}
public override bool CanSeek {
get {
return false;
}
}
public override bool CanWrite {
get {
return true;
}
}
public override long Length {
get {
throw new NotSupportedException ();
}
}
public override long Position {
get {
throw new NotSupportedException ();
}
set {
throw new NotSupportedException ();
}
}
#endregion
#region Private Methods
private static byte [] getChunkSizeBytes (int size, bool final)
{
return Encoding.ASCII.GetBytes (
String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : ""));
}
private MemoryStream getHeaders (bool closing)
{
if (_response.HeadersSent)
return null;
var stream = new MemoryStream ();
_response.SendHeaders (closing, stream);
return stream;
}
#endregion
#region Internal Methods
internal void InternalWrite (byte [] buffer, int offset, int count)
{
if (_ignoreErrors) {
try {
_stream.Write (buffer, offset, count);
}
catch {
}
}
else {
_stream.Write (buffer, offset, count);
}
}
#endregion
#region Public Methods
public override IAsyncResult BeginRead (
byte [] buffer,
int offset,
int count,
AsyncCallback callback,
object state)
{
throw new NotSupportedException ();
}
public override IAsyncResult BeginWrite (
byte [] buffer,
int offset,
int count,
AsyncCallback callback,
object state)
{
if (_disposed)
throw new ObjectDisposedException (GetType ().ToString ());
var stream = getHeaders (false);
var chunked = _response.SendChunked;
byte [] bytes = null;
if (stream != null) {
var start = stream.Position;
stream.Position = stream.Length;
if (chunked) {
bytes = getChunkSizeBytes (count, false);
stream.Write (bytes, 0, bytes.Length);
}
stream.Write (buffer, offset, count);
buffer = stream.GetBuffer ();
offset = (int) start;
count = (int) (stream.Position - start);
}
else if (chunked) {
bytes = getChunkSizeBytes (count, false);
InternalWrite (bytes, 0, bytes.Length);
}
return _stream.BeginWrite (buffer, offset, count, callback, state);
}
public override void Close ()
{
if (_disposed)
return;
_disposed = true;
var stream = getHeaders (true);
var chunked = _response.SendChunked;
byte [] bytes = null;
if (stream != null) {
var start = stream.Position;
if (chunked && !_trailerSent) {
bytes = getChunkSizeBytes (0, true);
stream.Position = stream.Length;
stream.Write (bytes, 0, bytes.Length);
}
InternalWrite (
stream.GetBuffer (), (int) start, (int) (stream.Length - start));
_trailerSent = true;
}
else if (chunked && !_trailerSent) {
bytes = getChunkSizeBytes (0, true);
InternalWrite (bytes, 0, bytes.Length);
_trailerSent = true;
}
_response.Close ();
}
public override int EndRead (IAsyncResult asyncResult)
{
throw new NotSupportedException ();
}
public override void EndWrite (IAsyncResult asyncResult)
{
if (_disposed)
throw new ObjectDisposedException (GetType ().ToString ());
Action<IAsyncResult> endWrite = ares => {
_stream.EndWrite (ares);
if (_response.SendChunked)
_stream.Write (_crlf, 0, 2);
};
if (_ignoreErrors) {
try {
endWrite (asyncResult);
}
catch {
}
}
else {
endWrite (asyncResult);
}
}
public override void Flush ()
{
}
public override int Read (byte [] buffer, int offset, int count)
{
throw new NotSupportedException ();
}
public override long Seek (long offset, SeekOrigin origin)
{
throw new NotSupportedException ();
}
public override void SetLength (long value)
{
throw new NotSupportedException ();
}
public override void Write (byte [] buffer, int offset, int count)
{
if (_disposed)
throw new ObjectDisposedException (GetType ().ToString ());
var stream = getHeaders (false);
var chunked = _response.SendChunked;
byte [] bytes = null;
if (stream != null) {
// After the possible preamble for the encoding.
var start = stream.Position;
stream.Position = stream.Length;
if (chunked) {
bytes = getChunkSizeBytes (count, false);
stream.Write (bytes, 0, bytes.Length);
}
var newCount = Math.Min (
count, 16384 - (int) stream.Position + (int) start);
stream.Write (buffer, offset, newCount);
count -= newCount;
offset += newCount;
InternalWrite (
stream.GetBuffer (), (int) start, (int) (stream.Length - start));
stream.SetLength (0);
stream.Capacity = 0; // 'dispose' the buffer in stream.
}
else if (chunked) {
bytes = getChunkSizeBytes (count, false);
InternalWrite (bytes, 0, bytes.Length);
}
if (count > 0)
InternalWrite (buffer, offset, count);
if (chunked)
InternalWrite (_crlf, 0, 2);
}
#endregion
}
}