websocket-sharp/websocket-sharp/Server/WebSocketServer.cs
2016-05-20 15:38:52 +09:00

887 lines
27 KiB
C#

#region License
/*
* WebSocketServer.cs
*
* A C# implementation of the WebSocket protocol server.
*
* The MIT License
*
* Copyright (c) 2012-2015 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
#region Contributors
/*
* Contributors:
* - Juan Manuel Lallana <juan.manuel.lallana@gmail.com>
* - Jonas Hovgaard <j@jhovgaard.dk>
* - Liryna <liryna.stark@gmail.com>
* - Rohan Singh <rohan-singh@hotmail.com>
*/
#endregion
using System;
using System.Collections.Generic;
using System.Net.Sockets;
using System.Security.Cryptography.X509Certificates;
using System.Security.Principal;
using System.Text;
using System.Threading;
using WebSocketSharp.Net;
using WebSocketSharp.Net.WebSockets;
namespace WebSocketSharp.Server
{
/// <summary>
/// Provides a WebSocket protocol server.
/// </summary>
/// <remarks>
/// The WebSocketServer class can provide multiple WebSocket services.
/// </remarks>
public class WebSocketServer
{
#region Private Fields
private System.Net.IPAddress _address;
private AuthenticationSchemes _authSchemes;
private static readonly string _defaultRealm;
private bool _dnsStyle;
private string _hostname;
private TcpListener _listener;
private Logger _logger;
private int _port;
private string _realm;
private Thread _receiveThread;
private bool _reuseAddress;
private bool _secure;
private WebSocketServiceManager _services;
private ServerSslConfiguration _sslConfig;
private volatile ServerState _state;
private object _sync;
private Func<IIdentity, NetworkCredential> _userCredFinder;
#endregion
#region Static Constructor
static WebSocketServer ()
{
_defaultRealm = "SECRET AREA";
}
#endregion
#region Public Constructors
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class.
/// </summary>
/// <remarks>
/// An instance initialized by this constructor listens for the incoming connection requests on
/// port 80.
/// </remarks>
public WebSocketServer ()
{
init (null, System.Net.IPAddress.Any, 80, false);
}
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class with
/// the specified <paramref name="port"/>.
/// </summary>
/// <remarks>
/// <para>
/// An instance initialized by this constructor listens for the incoming connection requests
/// on <paramref name="port"/>.
/// </para>
/// <para>
/// If <paramref name="port"/> is 443, that instance provides a secure connection.
/// </para>
/// </remarks>
/// <param name="port">
/// An <see cref="int"/> that represents the port number on which to listen.
/// </param>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="port"/> isn't between 1 and 65535 inclusive.
/// </exception>
public WebSocketServer (int port)
: this (port, port == 443)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class with
/// the specified WebSocket URL.
/// </summary>
/// <remarks>
/// <para>
/// An instance initialized by this constructor listens for the incoming connection requests
/// on the host name and port in <paramref name="url"/>.
/// </para>
/// <para>
/// If <paramref name="url"/> doesn't include a port, either port 80 or 443 is used on
/// which to listen. It's determined by the scheme (ws or wss) in <paramref name="url"/>.
/// (Port 80 if the scheme is ws.)
/// </para>
/// </remarks>
/// <param name="url">
/// A <see cref="string"/> that represents the WebSocket URL of the server.
/// </param>
/// <exception cref="ArgumentNullException">
/// <paramref name="url"/> is <see langword="null"/>.
/// </exception>
/// <exception cref="ArgumentException">
/// <para>
/// <paramref name="url"/> is empty.
/// </para>
/// <para>
/// -or-
/// </para>
/// <para>
/// <paramref name="url"/> is invalid.
/// </para>
/// </exception>
public WebSocketServer (string url)
{
if (url == null)
throw new ArgumentNullException ("url");
if (url.Length == 0)
throw new ArgumentException ("An empty string.", "url");
Uri uri;
string msg;
if (!tryCreateUri (url, out uri, out msg))
throw new ArgumentException (msg, "url");
var host = uri.DnsSafeHost;
var addr = host.ToIPAddress ();
if (!addr.IsLocal ())
throw new ArgumentException ("The host part isn't a local host name: " + url, "url");
init (host, addr, uri.Port, uri.Scheme == "wss");
}
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class with
/// the specified <paramref name="port"/> and <paramref name="secure"/>.
/// </summary>
/// <remarks>
/// An instance initialized by this constructor listens for the incoming connection requests on
/// <paramref name="port"/>.
/// </remarks>
/// <param name="port">
/// An <see cref="int"/> that represents the port number on which to listen.
/// </param>
/// <param name="secure">
/// A <see cref="bool"/> that indicates providing a secure connection or not.
/// (<c>true</c> indicates providing a secure connection.)
/// </param>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="port"/> isn't between 1 and 65535 inclusive.
/// </exception>
public WebSocketServer (int port, bool secure)
{
if (!port.IsPortNumber ())
throw new ArgumentOutOfRangeException (
"port", "Not between 1 and 65535 inclusive: " + port);
init (null, System.Net.IPAddress.Any, port, secure);
}
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class with
/// the specified <paramref name="address"/> and <paramref name="port"/>.
/// </summary>
/// <remarks>
/// <para>
/// An instance initialized by this constructor listens for the incoming connection requests
/// on <paramref name="address"/> and <paramref name="port"/>.
/// </para>
/// <para>
/// If <paramref name="port"/> is 443, that instance provides a secure connection.
/// </para>
/// </remarks>
/// <param name="address">
/// A <see cref="System.Net.IPAddress"/> that represents the local IP address of the server.
/// </param>
/// <param name="port">
/// An <see cref="int"/> that represents the port number on which to listen.
/// </param>
/// <exception cref="ArgumentNullException">
/// <paramref name="address"/> is <see langword="null"/>.
/// </exception>
/// <exception cref="ArgumentException">
/// <paramref name="address"/> isn't a local IP address.
/// </exception>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="port"/> isn't between 1 and 65535 inclusive.
/// </exception>
public WebSocketServer (System.Net.IPAddress address, int port)
: this (address, port, port == 443)
{
}
/// <summary>
/// Initializes a new instance of the <see cref="WebSocketServer"/> class with
/// the specified <paramref name="address"/>, <paramref name="port"/>,
/// and <paramref name="secure"/>.
/// </summary>
/// <remarks>
/// An instance initialized by this constructor listens for the incoming connection requests on
/// <paramref name="address"/> and <paramref name="port"/>.
/// </remarks>
/// <param name="address">
/// A <see cref="System.Net.IPAddress"/> that represents the local IP address of the server.
/// </param>
/// <param name="port">
/// An <see cref="int"/> that represents the port number on which to listen.
/// </param>
/// <param name="secure">
/// A <see cref="bool"/> that indicates providing a secure connection or not.
/// (<c>true</c> indicates providing a secure connection.)
/// </param>
/// <exception cref="ArgumentNullException">
/// <paramref name="address"/> is <see langword="null"/>.
/// </exception>
/// <exception cref="ArgumentException">
/// <paramref name="address"/> isn't a local IP address.
/// </exception>
/// <exception cref="ArgumentOutOfRangeException">
/// <paramref name="port"/> isn't between 1 and 65535 inclusive.
/// </exception>
public WebSocketServer (System.Net.IPAddress address, int port, bool secure)
{
if (address == null)
throw new ArgumentNullException ("address");
if (!address.IsLocal ())
throw new ArgumentException ("Not a local IP address: " + address, "address");
if (!port.IsPortNumber ())
throw new ArgumentOutOfRangeException (
"port", "Not between 1 and 65535 inclusive: " + port);
init (null, address, port, secure);
}
#endregion
#region Public Properties
/// <summary>
/// Gets the local IP address of the server.
/// </summary>
/// <value>
/// A <see cref="System.Net.IPAddress"/> that represents the local IP address of the server.
/// </value>
public System.Net.IPAddress Address {
get {
return _address;
}
}
/// <summary>
/// Gets or sets the scheme used to authenticate the clients.
/// </summary>
/// <value>
/// One of the <see cref="WebSocketSharp.Net.AuthenticationSchemes"/> enum values,
/// indicates the scheme used to authenticate the clients. The default value is
/// <see cref="WebSocketSharp.Net.AuthenticationSchemes.Anonymous"/>.
/// </value>
public AuthenticationSchemes AuthenticationSchemes {
get {
return _authSchemes;
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_authSchemes = value;
}
}
/// <summary>
/// Gets a value indicating whether the server has started.
/// </summary>
/// <value>
/// <c>true</c> if the server has started; otherwise, <c>false</c>.
/// </value>
public bool IsListening {
get {
return _state == ServerState.Start;
}
}
/// <summary>
/// Gets a value indicating whether the server provides a secure connection.
/// </summary>
/// <value>
/// <c>true</c> if the server provides a secure connection; otherwise, <c>false</c>.
/// </value>
public bool IsSecure {
get {
return _secure;
}
}
/// <summary>
/// Gets or sets a value indicating whether the server cleans up
/// the inactive sessions periodically.
/// </summary>
/// <value>
/// <c>true</c> if the server cleans up the inactive sessions every 60 seconds;
/// otherwise, <c>false</c>. The default value is <c>true</c>.
/// </value>
public bool KeepClean {
get {
return _services.KeepClean;
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_services.KeepClean = value;
}
}
/// <summary>
/// Gets the logging functions.
/// </summary>
/// <remarks>
/// The default logging level is <see cref="LogLevel.Error"/>. If you would like to change it,
/// you should set the <c>Log.Level</c> property to any of the <see cref="LogLevel"/> enum
/// values.
/// </remarks>
/// <value>
/// A <see cref="Logger"/> that provides the logging functions.
/// </value>
public Logger Log {
get {
return _logger;
}
}
/// <summary>
/// Gets the port on which to listen for incoming connection requests.
/// </summary>
/// <value>
/// An <see cref="int"/> that represents the port number on which to listen.
/// </value>
public int Port {
get {
return _port;
}
}
/// <summary>
/// Gets or sets the name of the realm associated with the server.
/// </summary>
/// <remarks>
/// If this property is <see langword="null"/> or empty, <c>"SECRET AREA"</c> will be used as
/// the name of the realm.
/// </remarks>
/// <value>
/// A <see cref="string"/> that represents the name of the realm. The default value is
/// <see langword="null"/>.
/// </value>
public string Realm {
get {
return _realm;
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_realm = value;
}
}
/// <summary>
/// Gets or sets a value indicating whether the server is allowed to be bound to
/// an address that is already in use.
/// </summary>
/// <remarks>
/// If you would like to resolve to wait for socket in <c>TIME_WAIT</c> state,
/// you should set this property to <c>true</c>.
/// </remarks>
/// <value>
/// <c>true</c> if the server is allowed to be bound to an address that is already in use;
/// otherwise, <c>false</c>. The default value is <c>false</c>.
/// </value>
public bool ReuseAddress {
get {
return _reuseAddress;
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_reuseAddress = value;
}
}
/// <summary>
/// Gets or sets the SSL configuration used to authenticate the server and
/// optionally the client for secure connection.
/// </summary>
/// <value>
/// A <see cref="ServerSslConfiguration"/> that represents the configuration used to
/// authenticate the server and optionally the client for secure connection.
/// </value>
public ServerSslConfiguration SslConfiguration {
get {
return _sslConfig ?? (_sslConfig = new ServerSslConfiguration (null));
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_sslConfig = value;
}
}
/// <summary>
/// Gets or sets the delegate called to find the credentials for an identity used to
/// authenticate a client.
/// </summary>
/// <value>
/// A <c>Func&lt;<see cref="IIdentity"/>, <see cref="NetworkCredential"/>&gt;</c> delegate
/// that references the method(s) used to find the credentials. The default value is
/// <see langword="null"/>.
/// </value>
public Func<IIdentity, NetworkCredential> UserCredentialsFinder {
get {
return _userCredFinder;
}
set {
var msg = _state.CheckIfAvailable (true, false, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_userCredFinder = value;
}
}
/// <summary>
/// Gets or sets the wait time for the response to the WebSocket Ping or Close.
/// </summary>
/// <value>
/// A <see cref="TimeSpan"/> that represents the wait time. The default value is
/// the same as 1 second.
/// </value>
public TimeSpan WaitTime {
get {
return _services.WaitTime;
}
set {
var msg = _state.CheckIfAvailable (true, false, false) ?? value.CheckIfValidWaitTime ();
if (msg != null) {
_logger.Error (msg);
return;
}
_services.WaitTime = value;
}
}
/// <summary>
/// Gets the access to the WebSocket services provided by the server.
/// </summary>
/// <value>
/// A <see cref="WebSocketServiceManager"/> that manages the WebSocket services.
/// </value>
public WebSocketServiceManager WebSocketServices {
get {
return _services;
}
}
#endregion
#region Private Methods
private void abort ()
{
lock (_sync) {
if (!IsListening)
return;
_state = ServerState.ShuttingDown;
}
_listener.Stop ();
_services.Stop (new CloseEventArgs (CloseStatusCode.ServerError), true, false);
_state = ServerState.Stop;
}
private string checkIfCertificateExists ()
{
return _secure && (_sslConfig == null || _sslConfig.ServerCertificate == null)
? "The secure connection requires a server certificate."
: null;
}
private string getRealm ()
{
var realm = _realm;
return realm != null && realm.Length > 0 ? realm : _defaultRealm;
}
private void init (string hostname, System.Net.IPAddress address, int port, bool secure)
{
_hostname = hostname ?? address.ToString ();
_address = address;
_port = port;
_secure = secure;
_authSchemes = AuthenticationSchemes.Anonymous;
_dnsStyle = Uri.CheckHostName (hostname) == UriHostNameType.Dns;
_listener = new TcpListener (address, port);
_logger = new Logger ();
_services = new WebSocketServiceManager (_logger);
_sync = new object ();
}
private void processRequest (TcpListenerWebSocketContext context)
{
var uri = context.RequestUri;
if (uri == null || uri.Port != _port) {
context.Close (HttpStatusCode.BadRequest);
return;
}
if (_dnsStyle) {
var hostname = uri.DnsSafeHost;
if (Uri.CheckHostName (hostname) == UriHostNameType.Dns && hostname != _hostname) {
context.Close (HttpStatusCode.NotFound);
return;
}
}
WebSocketServiceHost host;
if (!_services.InternalTryGetServiceHost (uri.AbsolutePath, out host)) {
context.Close (HttpStatusCode.NotImplemented);
return;
}
host.StartSession (context);
}
private void receiveRequest ()
{
while (true) {
try {
var cl = _listener.AcceptTcpClient ();
ThreadPool.QueueUserWorkItem (
state => {
try {
var ctx = cl.GetWebSocketContext (null, _secure, _sslConfig, _logger);
if (!ctx.Authenticate (_authSchemes, getRealm (), _userCredFinder))
return;
processRequest (ctx);
}
catch (Exception ex) {
_logger.Fatal (ex.ToString ());
cl.Close ();
}
}
);
}
catch (SocketException ex) {
_logger.Warn ("Receiving has been stopped.\n reason: " + ex.Message);
break;
}
catch (Exception ex) {
_logger.Fatal (ex.ToString ());
break;
}
}
if (IsListening)
abort ();
}
private void startReceiving ()
{
if (_reuseAddress)
_listener.Server.SetSocketOption (
SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
_listener.Start ();
_receiveThread = new Thread (new ThreadStart (receiveRequest));
_receiveThread.IsBackground = true;
_receiveThread.Start ();
}
private void stopReceiving (int millisecondsTimeout)
{
_listener.Stop ();
_receiveThread.Join (millisecondsTimeout);
}
private static bool tryCreateUri (string uriString, out Uri result, out string message)
{
if (!uriString.TryCreateWebSocketUri (out result, out message))
return false;
if (result.PathAndQuery != "/") {
result = null;
message = "Includes the path or query component: " + uriString;
return false;
}
return true;
}
#endregion
#region Public Methods
/// <summary>
/// Adds a WebSocket service with the specified behavior, <paramref name="path"/>,
/// and <paramref name="initializer"/>.
/// </summary>
/// <remarks>
/// <para>
/// This method converts <paramref name="path"/> to URL-decoded string,
/// and removes <c>'/'</c> from tail end of <paramref name="path"/>.
/// </para>
/// <para>
/// <paramref name="initializer"/> returns an initialized specified typed
/// <see cref="WebSocketBehavior"/> instance.
/// </para>
/// </remarks>
/// <param name="path">
/// A <see cref="string"/> that represents the absolute path to the service to add.
/// </param>
/// <param name="initializer">
/// A <c>Func&lt;T&gt;</c> delegate that references the method used to initialize
/// a new specified typed <see cref="WebSocketBehavior"/> instance (a new
/// <see cref="IWebSocketSession"/> instance).
/// </param>
/// <typeparam name="TBehavior">
/// The type of the behavior of the service to add. The TBehavior must inherit
/// the <see cref="WebSocketBehavior"/> class.
/// </typeparam>
public void AddWebSocketService<TBehavior> (string path, Func<TBehavior> initializer)
where TBehavior : WebSocketBehavior
{
var msg = path.CheckIfValidServicePath () ??
(initializer == null ? "'initializer' is null." : null);
if (msg != null) {
_logger.Error (msg);
return;
}
_services.Add<TBehavior> (path, initializer);
}
/// <summary>
/// Adds a WebSocket service with the specified behavior and <paramref name="path"/>.
/// </summary>
/// <remarks>
/// This method converts <paramref name="path"/> to URL-decoded string,
/// and removes <c>'/'</c> from tail end of <paramref name="path"/>.
/// </remarks>
/// <param name="path">
/// A <see cref="string"/> that represents the absolute path to the service to add.
/// </param>
/// <typeparam name="TBehaviorWithNew">
/// The type of the behavior of the service to add. The TBehaviorWithNew must inherit
/// the <see cref="WebSocketBehavior"/> class, and must have a public parameterless
/// constructor.
/// </typeparam>
public void AddWebSocketService<TBehaviorWithNew> (string path)
where TBehaviorWithNew : WebSocketBehavior, new ()
{
AddWebSocketService<TBehaviorWithNew> (path, () => new TBehaviorWithNew ());
}
/// <summary>
/// Removes the WebSocket service with the specified <paramref name="path"/>.
/// </summary>
/// <remarks>
/// This method converts <paramref name="path"/> to URL-decoded string,
/// and removes <c>'/'</c> from tail end of <paramref name="path"/>.
/// </remarks>
/// <returns>
/// <c>true</c> if the service is successfully found and removed; otherwise, <c>false</c>.
/// </returns>
/// <param name="path">
/// A <see cref="string"/> that represents the absolute path to the service to find.
/// </param>
public bool RemoveWebSocketService (string path)
{
var msg = path.CheckIfValidServicePath ();
if (msg != null) {
_logger.Error (msg);
return false;
}
return _services.Remove (path);
}
/// <summary>
/// Starts receiving the WebSocket connection requests.
/// </summary>
public void Start ()
{
lock (_sync) {
var msg = _state.CheckIfAvailable (true, false, false) ?? checkIfCertificateExists ();
if (msg != null) {
_logger.Error (msg);
return;
}
_services.Start ();
startReceiving ();
_state = ServerState.Start;
}
}
/// <summary>
/// Stops receiving the WebSocket connection requests.
/// </summary>
public void Stop ()
{
lock (_sync) {
var msg = _state.CheckIfAvailable (false, true, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_state = ServerState.ShuttingDown;
}
stopReceiving (5000);
_services.Stop (new CloseEventArgs (), true, true);
_state = ServerState.Stop;
}
/// <summary>
/// Stops receiving the WebSocket connection requests with
/// the specified <see cref="ushort"/> and <see cref="string"/>.
/// </summary>
/// <param name="code">
/// A <see cref="ushort"/> that represents the status code indicating the reason for the stop.
/// </param>
/// <param name="reason">
/// A <see cref="string"/> that represents the reason for the stop.
/// </param>
public void Stop (ushort code, string reason)
{
lock (_sync) {
var msg = _state.CheckIfAvailable (false, true, false) ??
WebSocket.CheckCloseParameters (code, reason, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_state = ServerState.ShuttingDown;
}
stopReceiving (5000);
if (code == (ushort) CloseStatusCode.NoStatus) {
_services.Stop (new CloseEventArgs (), true, true);
}
else {
var send = !code.IsReserved ();
_services.Stop (new CloseEventArgs (code, reason), send, send);
}
_state = ServerState.Stop;
}
/// <summary>
/// Stops receiving the WebSocket connection requests with
/// the specified <see cref="CloseStatusCode"/> and <see cref="string"/>.
/// </summary>
/// <param name="code">
/// One of the <see cref="CloseStatusCode"/> enum values, represents the status code indicating
/// the reason for the stop.
/// </param>
/// <param name="reason">
/// A <see cref="string"/> that represents the reason for the stop.
/// </param>
public void Stop (CloseStatusCode code, string reason)
{
lock (_sync) {
var msg = _state.CheckIfAvailable (false, true, false) ??
WebSocket.CheckCloseParameters (code, reason, false);
if (msg != null) {
_logger.Error (msg);
return;
}
_state = ServerState.ShuttingDown;
}
stopReceiving (5000);
if (code == CloseStatusCode.NoStatus) {
_services.Stop (new CloseEventArgs (), true, true);
}
else {
var send = !code.IsReserved ();
_services.Stop (new CloseEventArgs (code, reason), send, send);
}
_state = ServerState.Stop;
}
#endregion
}
}