websocket-sharp/websocket-sharp/Server/WebSocketServer.cs

314 lines
7.1 KiB
C#

#region MIT License
/**
* WebSocketServer.cs
*
* A C# implementation of a WebSocket protocol server.
*
* The MIT License
*
* Copyright (c) 2012 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Net;
using System.Net.Sockets;
using System.Text;
using System.Threading;
using WebSocketSharp.Frame;
namespace WebSocketSharp.Server
{
public class WebSocketServer<T> : IWebSocketServer
where T : WebSocketService, new()
{
#region Private Fields
private object _forServices;
private Dictionary<string, WebSocketService> _services;
private WsServerState _state;
private TcpListener _tcpListener;
private Uri _uri;
#endregion
#region Properties
public IPAddress Address
{
get { return Endpoint.Address; }
}
public IPEndPoint Endpoint
{
get { return (IPEndPoint)_tcpListener.LocalEndpoint; }
}
public int Port
{
get { return Endpoint.Port; }
}
public WsServerState State
{
get { return _state; }
}
public string Url
{
get { return _uri.ToString(); }
}
#endregion
#region Events
public event EventHandler<ErrorEventArgs> OnError;
#endregion
#region Public Constructor
public WebSocketServer(string url)
{
_uri = new Uri(url);
if (!isValidScheme(_uri))
{
var msg = "Unsupported WebSocket URI scheme: " + _uri.Scheme;
throw new ArgumentException(msg);
}
string scheme = _uri.Scheme;
int port = _uri.Port;
if (port <= 0)
{
if (scheme == "wss")
{
port = 443;
}
else
{
port = 80;
}
}
_tcpListener = new TcpListener(IPAddress.Any, port);
_forServices = new object();
_services = new Dictionary<string, WebSocketService>();
_state = WsServerState.READY;
}
#endregion
#region Private Methods
private void acceptClient(IAsyncResult ar)
{
TcpListener listener = (TcpListener)ar.AsyncState;
if (listener.Server == null || !listener.Server.IsBound)
{
return;
}
try
{
TcpClient client = listener.EndAcceptTcpClient(ar);
WebSocket socket = new WebSocket(_uri, client);
T service = new T();
service.Bind(this, socket);
service.Start();
}
catch (ObjectDisposedException)
{
// TcpListener has been stopped.
return;
}
catch (Exception ex)
{
error(ex.Message);
}
listener.BeginAcceptTcpClient(acceptClient, listener);
}
private void error(string message)
{
#if DEBUG
var callerFrame = new StackFrame(1);
var caller = callerFrame.GetMethod();
Console.WriteLine("WSSV: Error@{0}: {1}", caller.Name, message);
#endif
OnError.Emit(this, new ErrorEventArgs(message));
}
private bool isValidScheme(Uri uri)
{
string scheme = uri.Scheme;
if (scheme == "ws" || scheme == "wss")
{
return true;
}
return false;
}
#endregion
#region Public Methods
public void AddService(string id, WebSocketService service)
{
lock (_forServices)
{
_services.Add(id, service);
}
}
public Dictionary<string, bool> PingAround()
{
return PingAround(String.Empty);
}
public Dictionary<string, bool> PingAround(string data)
{
var result = new Dictionary<string, bool>();
lock (_forServices)
{
foreach (WebSocketService service in _services.Values)
{
result.Add(service.ID, service.Ping(data));
}
}
return result;
}
public void Publish<TData>(TData data)
{
WaitCallback broadcast = (state) =>
{
lock (_forServices)
{
SendTo(_services.Keys, data);
}
};
ThreadPool.QueueUserWorkItem(broadcast);
}
public void RemoveService(string id)
{
lock (_forServices)
{
_services.Remove(id);
}
}
public void SendTo<TData>(string id, TData data)
{
if (typeof(TData) != typeof(string) &&
typeof(TData) != typeof(byte[]))
{
var msg = "Type of data must be string or byte[].";
throw new ArgumentException(msg);
}
lock (_forServices)
{
WebSocketService service;
if (_services.TryGetValue(id, out service))
{
if (typeof(TData) == typeof(string))
{
string data_ = (string)(object)data;
service.Send(data_);
}
else if (typeof(TData) == typeof(byte[]))
{
byte[] data_ = (byte[])(object)data;
service.Send(data_);
}
}
}
}
public void SendTo<TData>(IEnumerable<string> group, TData data)
{
if (typeof(TData) != typeof(string) &&
typeof(TData) != typeof(byte[]))
{
var msg = "Type of data must be string or byte[].";
throw new ArgumentException(msg);
}
lock (_forServices)
{
foreach (string id in group)
{
SendTo(id, data);
}
}
}
public void Start()
{
_tcpListener.Start();
_tcpListener.BeginAcceptTcpClient(acceptClient, _tcpListener);
_state = WsServerState.START;
}
public void Stop()
{
_state = WsServerState.SHUTDOWN;
_tcpListener.Stop();
StopServices();
_state = WsServerState.STOP;
}
public void StopServices()
{
StopServices(CloseStatusCode.NORMAL, String.Empty);
}
public void StopServices(CloseStatusCode code, string reason)
{
lock (_forServices)
{
foreach (WebSocketService service in _services.Values)
{
service.Stop(code, reason);
}
}
}
#endregion
}
}