websocket-sharp/websocket-sharp/Server/WebSocketServer.cs

278 lines
6.4 KiB
C#

#region MIT License
/**
* WebSocketServer.cs
*
* A C# implementation of a WebSocket protocol server.
*
* The MIT License
*
* Copyright (c) 2012 sta.blockhead
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#endregion
using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Net;
using System.Net.Sockets;
using System.Threading;
using WebSocketSharp.Frame;
namespace WebSocketSharp.Server {
public class WebSocketServer<T> : IWebSocketServer
where T : WebSocketService, new()
{
#region Fields
private Thread _acceptClientThread;
private IPAddress _address;
private bool _isSelfHost;
private int _port;
private Dictionary<string, WebSocketService> _services;
private TcpListener _tcpListener;
private Uri _uri;
#endregion
#region Internal Constructor
internal WebSocketServer()
{
_services = new Dictionary<string, WebSocketService>();
_isSelfHost = false;
}
#endregion
#region Public Constructors
public WebSocketServer(string url)
: this()
{
var uri = new Uri(url);
string msg;
if (!isValidUri(uri, out msg))
throw new ArgumentException(msg, "url");
_tcpListener = new TcpListener(_address, _port);
_isSelfHost = true;
}
public WebSocketServer(int port)
: this(port, "/")
{
}
public WebSocketServer(int port, string path)
: this()
{
var uri = path.ToUri();
if (uri.IsAbsoluteUri)
{
var msg = "Not absolute path: " + path;
throw new ArgumentException(msg, "path");
}
_uri = uri;
_address = IPAddress.Any;
_port = port <= 0 ? 80 : port;
_tcpListener = new TcpListener(_address, _port);
_isSelfHost = true;
}
#endregion
#region Properties
public IPAddress Address
{
get { return _address; }
}
public bool IsSelfHost {
get { return _isSelfHost; }
}
public int Port
{
get { return _port; }
}
public Uri Uri
{
get { return _uri; }
}
#endregion
#region Events
public event EventHandler<ErrorEventArgs> OnError;
#endregion
#region Private Methods
private void acceptClient()
{
while (true)
{
try {
var client = _tcpListener.AcceptTcpClient();
startService(client);
}
catch (SocketException)
{
// TcpListener has been stopped.
break;
}
catch (Exception ex)
{
error(ex.Message);
break;
}
}
}
private void error(string message)
{
#if DEBUG
var callerFrame = new StackFrame(1);
var caller = callerFrame.GetMethod();
Console.WriteLine("WSSV: Error@{0}: {1}", caller.Name, message);
#endif
OnError.Emit(this, new ErrorEventArgs(message));
}
private bool isValidUri(Uri uri, out string message)
{
var scheme = uri.Scheme;
var port = uri.Port;
var host = uri.DnsSafeHost;
var ips = Dns.GetHostAddresses(host);
if (scheme != "ws" && scheme != "wss")
{
message = "Unsupported WebSocket URI scheme: " + scheme;
return false;
}
if ((scheme == "wss" && port != 443) ||
(scheme != "wss" && port == 443))
{
message = String.Format(
"Invalid pair of WebSocket URI scheme and port: {0}, {1}", scheme, port);
return false;
}
if (ips.Length == 0)
{
message = "Invalid WebSocket URI host: " + host;
return false;
}
if (port <= 0)
port = scheme == "ws" ? 80 : 443;
_uri = uri;
_address = ips[0];
_port = port;
message = String.Empty;
return true;
}
private void startAcceptClientThread()
{
_acceptClientThread = new Thread(new ThreadStart(acceptClient));
_acceptClientThread.IsBackground = true;
_acceptClientThread.Start();
}
private void startService(TcpClient client)
{
WaitCallback startServiceCb = (state) =>
{
try {
var socket = new WebSocket(_uri, client);
BindWebSocket(socket);
}
catch (Exception ex)
{
error(ex.Message);
}
};
ThreadPool.QueueUserWorkItem(startServiceCb);
}
#endregion
#region Public Methods
public void BindWebSocket(WebSocket socket)
{
T service = new T();
service.Bind(socket, _services);
service.Start();
}
public void Start()
{
if (!_isSelfHost)
return;
_tcpListener.Start();
startAcceptClientThread();
}
public void Stop()
{
if (_isSelfHost)
{
_tcpListener.Stop();
_acceptClientThread.Join(5 * 1000);
}
StopServices();
}
public void StopServices()
{
StopServices(CloseStatusCode.NORMAL, String.Empty);
}
public void StopServices(CloseStatusCode code, string reason)
{
lock (((ICollection)_services).SyncRoot)
{
foreach (WebSocketService service in _services.Values)
service.Stop(code, reason);
}
}
#endregion
}
}