Compare commits
2 Commits
Author | SHA1 | Date | |
---|---|---|---|
|
9029714f17 | ||
|
fb0485faec |
@@ -5,8 +5,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "websocket-sharp", "websocke
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||||
EndProject
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||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "wsclient", "wsclient\wsclient.csproj", "{52805AEC-EFB1-4F42-BB8E-3ED4E692C568}"
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||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "wsclient1", "wsclient1\wsclient1.csproj", "{B0B609B7-A81C-46B0-A9B8-82E9716D355B}"
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EndProject
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||||
Global
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||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@@ -23,14 +21,6 @@ Global
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||||
{52805AEC-EFB1-4F42-BB8E-3ED4E692C568}.Release_Ubuntu|Any CPU.Build.0 = Release_Ubuntu|Any CPU
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||||
{52805AEC-EFB1-4F42-BB8E-3ED4E692C568}.Release|Any CPU.ActiveCfg = Release|Any CPU
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||||
{52805AEC-EFB1-4F42-BB8E-3ED4E692C568}.Release|Any CPU.Build.0 = Release|Any CPU
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||||
{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Debug_Ubuntu|Any CPU.ActiveCfg = Debug_Ubuntu|Any CPU
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||||
{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Debug_Ubuntu|Any CPU.Build.0 = Debug_Ubuntu|Any CPU
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||||
{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Release_Ubuntu|Any CPU.ActiveCfg = Release_Ubuntu|Any CPU
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{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Release_Ubuntu|Any CPU.Build.0 = Release_Ubuntu|Any CPU
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{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{B0B609B7-A81C-46B0-A9B8-82E9716D355B}.Release|Any CPU.Build.0 = Release|Any CPU
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{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Debug_Ubuntu|Any CPU.ActiveCfg = Debug_Ubuntu|Any CPU
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{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Debug_Ubuntu|Any CPU.Build.0 = Debug_Ubuntu|Any CPU
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{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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|
@@ -1,8 +1,8 @@
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<Properties>
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Release" ctype="Workspace" />
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug_Ubuntu" ctype="Workspace" />
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<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench">
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<Files>
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<File FileName="websocket-sharp/WebSocket.cs" Line="80" Column="19" />
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<File FileName="websocket-sharp/WebSocket.cs" Line="247" Column="31" />
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</Files>
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</MonoDevelop.Ide.Workbench>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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|
@@ -17,7 +17,7 @@ using System.Runtime.CompilerServices;
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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||||
|
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[assembly: AssemblyVersion("1.0.0.*")]
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[assembly: AssemblyVersion("0.9.9.*")]
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||||
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// The following attributes are used to specify the signing key for the assembly,
|
||||
// if desired. See the Mono documentation for more information about signing.
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||||
|
@@ -28,28 +28,11 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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namespace WebSocketSharp
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{
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public static class Ext
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{
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public static bool AreNotEqualDo(
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this string expected,
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string actual,
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Func<string, string, string> func,
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out string ret)
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{
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if (expected != actual)
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{
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ret = func(expected, actual);
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return true;
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}
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ret = String.Empty;
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return false;
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}
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public static bool EqualsWithSaveTo(this int asByte, char c, List<byte> dist)
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{
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byte b = (byte)asByte;
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@@ -57,98 +40,11 @@ namespace WebSocketSharp
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return b == Convert.ToByte(c);
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}
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public static uint GenerateKey(this Random rand, int space)
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public static void NotEqualsDo(this string expected, string actual, Action<string, string> act)
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{
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uint max = (uint)(0xffffffff / space);
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int upper16 = (int)((max & 0xffff0000) >> 16);
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int lower16 = (int)(max & 0x0000ffff);
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return ((uint)rand.Next(upper16 + 1) << 16) + (uint)rand.Next(lower16 + 1);
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}
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public static char GeneratePrintableASCIIwithoutSPandNum(this Random rand)
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if (expected != actual)
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{
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int ascii = rand.Next(2) == 0 ? rand.Next(33, 48) : rand.Next(58, 127);
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return Convert.ToChar(ascii);
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}
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public static string GenerateSecKey(this Random rand, out uint key)
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{
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int space = rand.Next(1, 13);
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int ascii = rand.Next(1, 13);
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key = rand.GenerateKey(space);
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long mKey = key * space;
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List<char> secKey = new List<char>(mKey.ToString().ToCharArray());
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int i;
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ascii.Times( () =>
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{
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i = rand.Next(secKey.Count + 1);
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secKey.Insert(i, rand.GeneratePrintableASCIIwithoutSPandNum());
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} );
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space.Times( () =>
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{
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i = rand.Next(1, secKey.Count);
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secKey.Insert(i, ' ');
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} );
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return new String(secKey.ToArray());
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}
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public static byte[] InitializeWithPrintableASCII(this byte[] bytes, Random rand)
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{
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for (int i = 0; i < bytes.Length; i++)
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{
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bytes[i] = (byte)rand.Next(32, 127);
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}
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return bytes;
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}
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public static bool IsValid(this string[] response, byte[] expectedCR, byte[] actualCR, out string message)
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{
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string expectedCRtoHexStr = BitConverter.ToString(expectedCR);
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string actualCRtoHexStr = BitConverter.ToString(actualCR);
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Func<string, Func<string, string, string>> func = s =>
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{
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return (e, a) =>
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{
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#if DEBUG
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Console.WriteLine("WS: Error @IsValid: Invalid {0} response.", s);
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Console.WriteLine(" expected: {0}", e);
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Console.WriteLine(" actual : {0}", a);
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#endif
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return String.Format("Invalid {0} response: {1}", s, a);
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};
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};
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Func<string, string, string> func1 = func("handshake");
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Func<string, string, string> func2 = func("challenge");
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string msg;
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if ("HTTP/1.1 101 WebSocket Protocol Handshake".AreNotEqualDo(response[0], func1, out msg) ||
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"Upgrade: WebSocket".AreNotEqualDo(response[1], func1, out msg) ||
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"Connection: Upgrade".AreNotEqualDo(response[2], func1, out msg) ||
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expectedCRtoHexStr.AreNotEqualDo(actualCRtoHexStr, func2, out msg))
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{
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message = msg;
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return false;
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||||
}
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message = String.Empty;
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return true;
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||||
}
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||||
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||||
public static void Times(this int n, Action act)
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||||
{
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||||
for (int i = 0; i < n; i++)
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||||
{
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act();
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act(expected, actual);
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||||
}
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||||
}
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||||
}
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||||
|
@@ -33,13 +33,11 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Net;
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using System.Net.Security;
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using System.Net.Sockets;
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using System.Text;
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using System.Threading;
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using System.Security.Cryptography;
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namespace WebSocketSharp
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{
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@@ -53,8 +51,6 @@ namespace WebSocketSharp
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get { return uri.ToString(); }
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}
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private Object sync = new Object();
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private volatile WsState readyState;
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public WsState ReadyState
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{
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@@ -65,18 +61,17 @@ namespace WebSocketSharp
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switch (value)
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{
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case WsState.OPEN:
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||||
readyState = value;
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||||
if (OnOpen != null)
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||||
{
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OnOpen(this, EventArgs.Empty);
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||||
}
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break;
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||||
goto default;
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||||
case WsState.CLOSING:
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||||
case WsState.CLOSED:
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lock(sync)
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{
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close(value);
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||||
}
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break;
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||||
default:
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readyState = value;
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||||
break;
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||||
}
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||||
}
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||||
@@ -132,41 +127,8 @@ namespace WebSocketSharp
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this.protocol = protocol;
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}
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public WebSocket(
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string url,
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EventHandler onOpen,
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MessageEventHandler onMessage,
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MessageEventHandler onError,
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||||
EventHandler onClose)
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: this(url, String.Empty, onOpen, onMessage, onError, onClose)
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||||
{
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||||
}
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||||
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||||
public WebSocket(
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||||
string url,
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string protocol,
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EventHandler onOpen,
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MessageEventHandler onMessage,
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||||
MessageEventHandler onError,
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||||
EventHandler onClose)
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||||
: this(url, protocol)
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||||
{
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||||
this.OnOpen += onOpen;
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||||
this.OnMessage += onMessage;
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||||
this.OnError += onError;
|
||||
this.OnClose += onClose;
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||||
|
||||
Connect();
|
||||
}
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||||
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||||
public void Connect()
|
||||
{
|
||||
if (readyState == WsState.OPEN)
|
||||
{
|
||||
Console.WriteLine("WS: Info @Connect: Connection is already established.");
|
||||
return;
|
||||
}
|
||||
|
||||
createConnection();
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doHandshake();
|
||||
|
||||
@@ -284,12 +246,30 @@ namespace WebSocketSharp
|
||||
|
||||
private void doHandshake()
|
||||
{
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byte[] expectedCR, actualCR;
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string request = createOpeningHandshake(out expectedCR);
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string request = createOpeningHandshake();
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#if DEBUG
|
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Console.WriteLine("WS: Info @doHandshake: Handshake from client: \n{0}", request);
|
||||
#endif
|
||||
string[] response = sendOpeningHandshake(request, out actualCR);
|
||||
byte[] sendBuffer = Encoding.UTF8.GetBytes(request);
|
||||
wsStream.Write(sendBuffer, 0, sendBuffer.Length);
|
||||
|
||||
string[] response;
|
||||
List<byte> rawdata = new List<byte>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
response = Encoding.UTF8.GetString(rawdata.ToArray())
|
||||
.Replace("\r\n", "\n").Replace("\n\n", "\n")
|
||||
.Split('\n');
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info @doHandshake: Handshake from server:");
|
||||
foreach (string s in response)
|
||||
@@ -297,15 +277,18 @@ namespace WebSocketSharp
|
||||
Console.WriteLine("{0}", s);
|
||||
}
|
||||
#endif
|
||||
string msg;
|
||||
if (!(response.IsValid(expectedCR, actualCR, out msg)))
|
||||
Action<string, string> act = (e, a) =>
|
||||
{
|
||||
throw new IOException(msg);
|
||||
}
|
||||
throw new IOException("Invalid handshake response: " + a);
|
||||
};
|
||||
|
||||
"HTTP/1.1 101 Web Socket Protocol Handshake".NotEqualsDo(response[0], act);
|
||||
"Upgrade: WebSocket".NotEqualsDo(response[1], act);
|
||||
"Connection: Upgrade".NotEqualsDo(response[2], act);
|
||||
|
||||
for (int i = 3; i < response.Length; i++)
|
||||
{
|
||||
if (response[i].Contains("Sec-WebSocket-Protocol:"))
|
||||
if (response[i].Contains("WebSocket-Protocol:"))
|
||||
{
|
||||
int j = response[i].IndexOf(":");
|
||||
protocol = response[i].Substring(j + 1).Trim();
|
||||
@@ -318,7 +301,7 @@ namespace WebSocketSharp
|
||||
ReadyState = WsState.OPEN;
|
||||
}
|
||||
|
||||
private string createOpeningHandshake(out byte[] expectedCR)
|
||||
private string createOpeningHandshake()
|
||||
{
|
||||
string path = uri.PathAndQuery;
|
||||
string host = uri.DnsSafeHost;
|
||||
@@ -331,73 +314,16 @@ namespace WebSocketSharp
|
||||
}
|
||||
|
||||
string subProtocol = protocol != String.Empty
|
||||
? String.Format("Sec-WebSocket-Protocol: {0}\r\n", protocol)
|
||||
? String.Format("WebSocket-Protocol: {0}\r\n", protocol)
|
||||
: protocol;
|
||||
|
||||
Random rand = new Random();
|
||||
|
||||
uint key1, key2;
|
||||
string secKey1 = rand.GenerateSecKey(out key1);
|
||||
string secKey2 = rand.GenerateSecKey(out key2);
|
||||
|
||||
byte[] key3 = new byte[8].InitializeWithPrintableASCII(rand);
|
||||
|
||||
string secKeys = "Sec-WebSocket-Key1: {0}\r\n" +
|
||||
"Sec-WebSocket-Key2: {1}\r\n";
|
||||
secKeys = String.Format(secKeys, secKey1, secKey2);
|
||||
|
||||
string key3ToAscii = Encoding.ASCII.GetString(key3);
|
||||
|
||||
expectedCR = createExpectedCR(key1, key2, key3);
|
||||
|
||||
return "GET " + path + " HTTP/1.1\r\n" +
|
||||
"Upgrade: WebSocket\r\n" +
|
||||
"Connection: Upgrade\r\n" +
|
||||
subProtocol +
|
||||
"Host: " + host + "\r\n" +
|
||||
"Origin: " + origin + "\r\n" +
|
||||
secKeys +
|
||||
"\r\n" +
|
||||
key3ToAscii;
|
||||
}
|
||||
|
||||
private byte[] createExpectedCR(uint key1, uint key2, byte[] key3)
|
||||
{
|
||||
byte[] key1Bytes = BitConverter.GetBytes(key1);
|
||||
byte[] key2Bytes = BitConverter.GetBytes(key2);
|
||||
|
||||
Array.Reverse(key1Bytes);
|
||||
Array.Reverse(key2Bytes);
|
||||
|
||||
byte[] concatKeys = key1Bytes.Concat(key2Bytes).Concat(key3).ToArray();
|
||||
|
||||
MD5 md5 = MD5.Create();
|
||||
return md5.ComputeHash(concatKeys);
|
||||
}
|
||||
|
||||
private string[] sendOpeningHandshake(string openingHandshake, out byte[] challengeResponse)
|
||||
{
|
||||
challengeResponse = new byte[16];
|
||||
List<byte> rawdata = new List<byte>();
|
||||
|
||||
byte[] sendBuffer = Encoding.UTF8.GetBytes(openingHandshake);
|
||||
wsStream.Write(sendBuffer, 0, sendBuffer.Length);
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
|
||||
wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata))
|
||||
{
|
||||
wsStream.Read(challengeResponse, 0, challengeResponse.Length);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return Encoding.UTF8.GetString(rawdata.ToArray())
|
||||
.Replace("\r\n", "\n").Replace("\n\n", "\n")
|
||||
.Split('\n');
|
||||
"\r\n";
|
||||
}
|
||||
|
||||
private void message()
|
||||
|
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@@ -14,11 +14,11 @@ namespace Example
|
||||
//using (WebSocket ws = new WebSocket("ws://localhost:8000/"))
|
||||
using (WebSocket ws = new WebSocket("ws://localhost:8000/", "chat"))
|
||||
{
|
||||
ws.OnOpen += (o, e) =>
|
||||
/*ws.OnOpen += (o, e) =>
|
||||
{
|
||||
ws.Send("Hi, all!");
|
||||
//Do something.
|
||||
};
|
||||
|
||||
*/
|
||||
ws.OnMessage += (o, s) =>
|
||||
{
|
||||
#if NOTIFY
|
||||
|
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@@ -1,27 +0,0 @@
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
// Information about this assembly is defined by the following attributes.
|
||||
// Change them to the values specific to your project.
|
||||
|
||||
[assembly: AssemblyTitle("wsclient1")]
|
||||
[assembly: AssemblyDescription("")]
|
||||
[assembly: AssemblyConfiguration("")]
|
||||
[assembly: AssemblyCompany("")]
|
||||
[assembly: AssemblyProduct("")]
|
||||
[assembly: AssemblyCopyright("")]
|
||||
[assembly: AssemblyTrademark("")]
|
||||
[assembly: AssemblyCulture("")]
|
||||
|
||||
// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
|
||||
// The form "{Major}.{Minor}.*" will automatically update the build and revision,
|
||||
// and "{Major}.{Minor}.{Build}.*" will update just the revision.
|
||||
|
||||
[assembly: AssemblyVersion("1.0.*")]
|
||||
|
||||
// The following attributes are used to specify the signing key for the assembly,
|
||||
// if desired. See the Mono documentation for more information about signing.
|
||||
|
||||
//[assembly: AssemblyDelaySign(false)]
|
||||
//[assembly: AssemblyKeyFile("")]
|
||||
|
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@@ -1,65 +0,0 @@
|
||||
#if NOTIFY
|
||||
using Notifications;
|
||||
#endif
|
||||
using System;
|
||||
using System.Threading;
|
||||
using WebSocketSharp;
|
||||
|
||||
namespace Example
|
||||
{
|
||||
public class Program
|
||||
{
|
||||
public static void Main(string[] args)
|
||||
{
|
||||
EventHandler onOpen = (o, e) =>
|
||||
{
|
||||
Console.WriteLine("[WebSocket] Opened.");
|
||||
};
|
||||
|
||||
MessageEventHandler onMessage = (o, s) =>
|
||||
{
|
||||
#if NOTIFY
|
||||
Notification nf = new Notification("[WebSocket] Message",
|
||||
s,
|
||||
"notification-message-im");
|
||||
nf.AddHint("append", "allowed");
|
||||
nf.Show();
|
||||
#else
|
||||
Console.WriteLine("[WebSocket] Message: {0}", s);
|
||||
#endif
|
||||
};
|
||||
|
||||
MessageEventHandler onError = (o, s) =>
|
||||
{
|
||||
Console.WriteLine("[WebSocket] Error : {0}", s);
|
||||
};
|
||||
|
||||
EventHandler onClose = (o, e) =>
|
||||
{
|
||||
Console.WriteLine("[WebSocket] Closed.");
|
||||
};
|
||||
|
||||
//using (WebSocket ws = new WebSocket("ws://localhost:8000/", onOpen, onMessage, onError, onClose))
|
||||
using (WebSocket ws = new WebSocket("ws://localhost:8000/", "chat", onOpen, onMessage, onError, onClose))
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
Console.WriteLine("\nType \"exit\" to exit.\n");
|
||||
|
||||
string data;
|
||||
while (true)
|
||||
{
|
||||
Thread.Sleep(500);
|
||||
|
||||
Console.Write("> ");
|
||||
data = Console.ReadLine();
|
||||
if (data == "exit")
|
||||
{
|
||||
break;
|
||||
}
|
||||
|
||||
ws.Send(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
@@ -1,68 +0,0 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<PropertyGroup>
|
||||
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
|
||||
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
|
||||
<ProductVersion>9.0.21022</ProductVersion>
|
||||
<SchemaVersion>2.0</SchemaVersion>
|
||||
<ProjectGuid>{B0B609B7-A81C-46B0-A9B8-82E9716D355B}</ProjectGuid>
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>wsclient1</RootNamespace>
|
||||
<AssemblyName>wsclient1</AssemblyName>
|
||||
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug</OutputPath>
|
||||
<DefineConstants>DEBUG</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Externalconsole>true</Externalconsole>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Release</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Externalconsole>true</Externalconsole>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_Ubuntu|AnyCPU' ">
|
||||
<DebugType>full</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Debug_Ubuntu</OutputPath>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<DebugSymbols>true</DebugSymbols>
|
||||
<Externalconsole>true</Externalconsole>
|
||||
<DefineConstants>DEBUG,NOTIFY</DefineConstants>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Ubuntu|AnyCPU' ">
|
||||
<DebugType>none</DebugType>
|
||||
<Optimize>false</Optimize>
|
||||
<OutputPath>bin\Release_Ubuntu</OutputPath>
|
||||
<DefineConstants>NOTIFY</DefineConstants>
|
||||
<ErrorReport>prompt</ErrorReport>
|
||||
<WarningLevel>4</WarningLevel>
|
||||
<Externalconsole>true</Externalconsole>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="System" />
|
||||
<Reference Include="notify-sharp, Version=0.4.0.0, Culture=neutral, PublicKeyToken=2df29c54e245917a">
|
||||
<Package>notify-sharp</Package>
|
||||
</Reference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="wsclient1.cs" />
|
||||
<Compile Include="AssemblyInfo.cs" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\websocket-sharp\websocket-sharp.csproj">
|
||||
<Project>{B357BAC7-529E-4D81-A0D2-71041B19C8DE}</Project>
|
||||
<Name>websocket-sharp</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
Binary file not shown.
Reference in New Issue
Block a user