Added WebSocketServer
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parent
b1463379af
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@ -73,8 +73,9 @@ namespace Example
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ThreadPool.QueueUserWorkItem(notifyMsg);
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using (WebSocket ws = new WebSocket("ws://echo.websocket.org", "echo"))
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//using (WebSocket ws = new WebSocket("ws://echo.websocket.org", "echo"))
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//using (WebSocket ws = new WebSocket("wss://echo.websocket.org", "echo"))
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using (WebSocket ws = new WebSocket("ws://localhost:4649"))
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{
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ws.OnOpen += (sender, e) =>
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{
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@ -88,7 +89,7 @@ namespace Example
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ws.OnError += (sender, e) =>
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{
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enNfMessage("[WebSocket] Error", e.Data, "notification-message-im");
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enNfMessage("[WebSocket] Error", e.Message, "notification-message-im");
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};
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ws.OnClose += (sender, e) =>
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@ -108,7 +108,7 @@ namespace Example
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_ws.OnError += (sender, e) =>
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{
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enNfMessage("[AudioStreamer] error", "WS: Error: " + e.Data, "notification-message-im");
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enNfMessage("[AudioStreamer] error", "WS: Error: " + e.Message, "notification-message-im");
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};
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_ws.OnClose += (sender, e) =>
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6
Example2/App.config
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6
Example2/App.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="ServerCertPath" value="/path/to/server.cer" />
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</appSettings>
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</configuration>
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27
Example2/AssemblyInfo.cs
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27
Example2/AssemblyInfo.cs
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using System.Reflection;
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using System.Runtime.CompilerServices;
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// Information about this assembly is defined by the following attributes.
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// Change them to the values specific to your project.
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[assembly: AssemblyTitle("Example2")]
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[assembly: AssemblyDescription("")]
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[assembly: AssemblyConfiguration("")]
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[assembly: AssemblyCompany("")]
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[assembly: AssemblyProduct("")]
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[assembly: AssemblyCopyright("sta")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// The assembly version has the format "{Major}.{Minor}.{Build}.{Revision}".
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// The form "{Major}.{Minor}.*" will automatically update the build and revision,
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// and "{Major}.{Minor}.{Build}.*" will update just the revision.
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[assembly: AssemblyVersion("1.0.*")]
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// The following attributes are used to specify the signing key for the assembly,
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// if desired. See the Mono documentation for more information about signing.
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//[assembly: AssemblyDelaySign(false)]
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//[assembly: AssemblyKeyFile("")]
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67
Example2/Example2.csproj
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Example2/Example2.csproj
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<?xml version="1.0" encoding="utf-8"?>
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<Project DefaultTargets="Build" ToolsVersion="3.5" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
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<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
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<ProductVersion>9.0.21022</ProductVersion>
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<SchemaVersion>2.0</SchemaVersion>
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<ProjectGuid>{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}</ProjectGuid>
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<OutputType>Exe</OutputType>
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<RootNamespace>Example2</RootNamespace>
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<AssemblyName>example2</AssemblyName>
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<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Externalconsole>true</Externalconsole>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Externalconsole>true</Externalconsole>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug_Ubuntu|AnyCPU' ">
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<DebugSymbols>true</DebugSymbols>
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<DebugType>full</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Debug_Ubuntu</OutputPath>
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<DefineConstants>DEBUG;</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Externalconsole>true</Externalconsole>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release_Ubuntu|AnyCPU' ">
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<DebugType>none</DebugType>
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<Optimize>false</Optimize>
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<OutputPath>bin\Release_Ubuntu</OutputPath>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<Externalconsole>true</Externalconsole>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="System" />
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</ItemGroup>
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<ItemGroup>
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<Compile Include="AssemblyInfo.cs" />
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<Compile Include="Program.cs" />
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<ProjectReference Include="..\websocket-sharp\websocket-sharp.csproj">
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<Project>{B357BAC7-529E-4D81-A0D2-71041B19C8DE}</Project>
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<Name>websocket-sharp</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<None Include="App.config" />
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</ItemGroup>
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</Project>
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Example2/Example2.pidb
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Example2/Example2.pidb
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36
Example2/Program.cs
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36
Example2/Program.cs
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using System;
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using System.Threading;
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using WebSocketSharp;
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namespace Example
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{
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public class Program
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{
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public static void Main (string[] args)
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{
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//WebSocketServer wssv = new WebSocketServer("ws://localhost");
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WebSocketServer wssv = new WebSocketServer("ws://localhost:4649");
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wssv.OnConnection += (sender, e) =>
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{
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WebSocket ws = e.Socket;
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ws.OnMessage += (sender_, e_) =>
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{
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// Echo
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ws.Send(e_.Data);
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// Chat
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//wssv.Send(e_.Data);
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};
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};
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wssv.Start();
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Console.WriteLine(
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"WebSocket Server ({0}) listening on address: {1} port: {2}\n", wssv.Url, wssv.Address, wssv.Port);
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Console.WriteLine("Press any key to stop server...");
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Console.ReadLine();
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wssv.Stop();
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}
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}
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}
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Example2/bin/Debug/example2.exe
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Example2/bin/Debug/example2.exe
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Example2/bin/Debug/example2.exe.config
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Example2/bin/Debug/example2.exe.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="ServerCertPath" value="/path/to/server.cer" />
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</appSettings>
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</configuration>
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Example2/bin/Debug/example2.exe.mdb
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Example2/bin/Debug/example2.exe.mdb
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Example2/bin/Debug/websocket-sharp.dll
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Example2/bin/Debug/websocket-sharp.dll
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Example2/bin/Debug/websocket-sharp.dll.mdb
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Example2/bin/Debug/websocket-sharp.dll.mdb
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Example2/bin/Debug_Ubuntu/example2.exe
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Example2/bin/Debug_Ubuntu/example2.exe
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Example2/bin/Debug_Ubuntu/example2.exe.config
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Example2/bin/Debug_Ubuntu/example2.exe.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="ServerCertPath" value="/path/to/server.cer" />
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</appSettings>
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</configuration>
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Example2/bin/Debug_Ubuntu/example2.exe.mdb
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Example2/bin/Debug_Ubuntu/example2.exe.mdb
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Example2/bin/Debug_Ubuntu/websocket-sharp.dll
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Example2/bin/Debug_Ubuntu/websocket-sharp.dll
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Example2/bin/Debug_Ubuntu/websocket-sharp.dll.mdb
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Example2/bin/Debug_Ubuntu/websocket-sharp.dll.mdb
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Example2/bin/Release/example2.exe
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Example2/bin/Release/example2.exe
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Example2/bin/Release/example2.exe.config
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Example2/bin/Release/example2.exe.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="ServerCertPath" value="/path/to/server.cer" />
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</appSettings>
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</configuration>
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Example2/bin/Release/websocket-sharp.dll
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Example2/bin/Release/websocket-sharp.dll
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Example2/bin/Release_Ubuntu/example2.exe
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Example2/bin/Release_Ubuntu/example2.exe
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Example2/bin/Release_Ubuntu/example2.exe.config
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Example2/bin/Release_Ubuntu/example2.exe.config
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<?xml version="1.0" encoding="utf-8"?>
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<configuration>
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<appSettings>
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<add key="ServerCertPath" value="/path/to/server.cer" />
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</appSettings>
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</configuration>
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Example2/bin/Release_Ubuntu/websocket-sharp.dll
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Example2/bin/Release_Ubuntu/websocket-sharp.dll
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129
README.md
129
README.md
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# websocket-sharp #
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**websocket-sharp** is a C# implementation of a WebSocket protocol client.
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**websocket-sharp** is a C# implementation of a WebSocket protocol client & server.
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## Usage ##
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### Step 1 ###
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### WebSocket Client ###
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#### Step 1 ####
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Required namespaces.
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@ -13,7 +15,7 @@ Required namespaces.
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In `WebSocketSharp` namespace `WebSocket` class exists, in `WebSocketSharp.Frame` namespace WebSocket data frame resources (e.g. `WsFrame` class) exist.
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### Step 2 ###
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#### Step 2 ####
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Creating instance of `WebSocket` class.
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@ -22,13 +24,13 @@ Creating instance of `WebSocket` class.
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...
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}
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So `WebSocket` class inherits `IDisposable` interface, you can use `using` statement.
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`WebSocket` class inherits `IDisposable` interface, so you can use `using` statement.
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### Step 3 ###
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#### Step 3 ####
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Setting `WebSocket` event handlers.
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#### WebSocket.OnOpen event ####
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##### WebSocket.OnOpen event #####
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`WebSocket.OnOpen` event is emitted immediately after WebSocket connection has been established.
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@ -37,9 +39,9 @@ Setting `WebSocket` event handlers.
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...
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};
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So `e` has come across as `EventArgs.Empty`, there is no operation on `e`.
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`e` has come across as `EventArgs.Empty`, so there is no operation on `e`.
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#### WebSocket.OnMessage event ####
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##### WebSocket.OnMessage event #####
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`WebSocket.OnMessage` event is emitted each time WebSocket data frame is received.
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@ -48,7 +50,7 @@ So `e` has come across as `EventArgs.Empty`, there is no operation on `e`.
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...
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};
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So **type** of received WebSocket data frame is stored in `e.Type` (`WebSocketSharp.MessageEventArgs.Type`, its type is `WebSocketSharp.Frame.Opcode`), you check it out and you determine which item you should operate.
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**type** of received WebSocket data frame is stored in `e.Type` (`WebSocketSharp.MessageEventArgs.Type`, its type is `WebSocketSharp.Frame.Opcode`), so you check it out and you determine which item you should operate.
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switch (e.Type)
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{
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@ -66,7 +68,7 @@ If `e.Type` is `Opcode.TEXT`, you operate `e.Data` (`WebSocketSharp.MessageEvent
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If `e.Type` is `Opcode.BINARY`, you operate `e.RawData` (`WebSocketSharp.MessageEventArgs.RawData`, its type is `byte[]`).
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#### WebSocket.OnError event ####
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##### WebSocket.OnError event #####
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`WebSocket.OnError` event is emitted when some error is occurred.
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@ -75,9 +77,9 @@ If `e.Type` is `Opcode.BINARY`, you operate `e.RawData` (`WebSocketSharp.Message
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...
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};
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So error message is stored in `e.Data` (`WebSocketSharp.MessageEventArgs.Data`, its type is `string`), you operate it.
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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#### WebSocket.OnClose event ####
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##### WebSocket.OnClose event #####
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`WebSocket.OnClose` event is emitted when WebSocket connection is closed.
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@ -86,15 +88,15 @@ So error message is stored in `e.Data` (`WebSocketSharp.MessageEventArgs.Data`,
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...
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};
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So close status code is stored in `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, its type is `WebSocketSharp.Frame.CloseStatusCode`) and reason of close is stored in `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, its type is `string`), you operate them.
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Close status code is stored in `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, its type is `WebSocketSharp.Frame.CloseStatusCode`) and reason of close is stored in `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, its type is `string`), so you operate them.
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### Step 4 ###
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#### Step 4 ####
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Connecting to server using WebSocket.
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ws.Connect();
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### Step 5 ###
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#### Step 5 ####
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Sending data.
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@ -104,7 +106,7 @@ Sending data.
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`data` types are `string`, `byte[]` and `FileInfo` class.
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### Step 6 ###
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#### Step 6 ####
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Closing WebSocket connection.
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@ -116,6 +118,96 @@ Type of `code` is `WebSocketSharp.Frame.CloseStatusCode`, type of `reason` is `s
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`WebSocket.Close` method is overloaded (In addition `Close()` and `Close(code)` exist).
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### WebSocket Server ###
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#### Step 1 ####
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Required namespaces.
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using WebSocketSharp;
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using WebSocketSharp.Frame;
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Same as **WebSocket Client**.
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#### Step 2 ####
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Creating instance of `WebSocketServer` class.
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WebSocketServer wssv = new WebSocketServer("ws://example.com:4649");
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If you set WebSocket url without port number, `WebSocketServer` set 80 or 443 to port number automatically.
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So it is necessary to run with root permission.
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$ sudo mono example2.exe
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#### Step 3 ####
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Setting WebSocketServer event handlers.
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##### WebSocketServer.OnConnection event #####
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`WebSocketServer.OnConnection` event is emitted each time client makes a connection request.
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wssv.OnConnection += (sender, e) =>
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{
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...
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};
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`WebSocket` to communicate with client is stored in `e.Socket` (`WebSocketSharp.ConnectionEventArgs.Socket`, its type is `WebSocketSharp.WebSocket`), so you operate it.
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WebSocket ws = e.Socket;
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ws.OnMessage += (sender_, e_) =>
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{
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...
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};
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Same settings of `WebSocket` event handlers as **WebSocket Client**.
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This WebSocket is server-side, so data is sent from server to client.
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If you want to function as echo server that returns a data to client as it is received,
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// Echo
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ws.Send(e_.Data);
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If you want to function as chat server that returns a data to all clients,
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// Chat
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wssv.Send(e_.Data);
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##### WebSocketServer.OnError event #####
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`WebSocketServer.OnError` event is emitted when some error is occurred.
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wssv.OnError += (sender, e) =>
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{
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...
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};
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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#### Step 4 ####
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Starting server.
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wssv.Start();
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#### Step 5 ####
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Sending data to all clients.
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wssv.Send(data);
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`WebSocketServer.Send` method is overloaded.
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`data` types are `string` and `byte[]`.
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#### Step 6 ####
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Stopping server.
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wssv.Stop();
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## Examples ##
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Examples of using **websocket-sharp**.
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@ -130,6 +222,10 @@ Examples of using **websocket-sharp**.
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[Example1] uses [Json.NET].
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### Example2 ###
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[Example2] starts WebSocket server.
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## Supported WebSocket Protocol ##
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**websocket-sharp** supports **[RFC 6455]**.
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@ -160,6 +256,7 @@ Licensed under the **[MIT License]**.
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[Echo server]: http://www.websocket.org/echo.html
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[Example]: https://github.com/sta/websocket-sharp/tree/master/Example
|
||||
[Example1]: https://github.com/sta/websocket-sharp/tree/master/Example1
|
||||
[Example2]: https://github.com/sta/websocket-sharp/tree/master/Example2
|
||||
[hixie-75]: http://tools.ietf.org/html/draft-hixie-thewebsocketprotocol-75
|
||||
[hybi-00]: http://tools.ietf.org/html/draft-ietf-hybi-thewebsocketprotocol-00
|
||||
[Json.NET]: http://james.newtonking.com/projects/json-net.aspx
|
||||
|
@ -7,6 +7,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example", "Example\Example.
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example1", "Example1\Example1.csproj", "{390E2568-57B7-4D17-91E5-C29336368CCF}"
|
||||
EndProject
|
||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Example2", "Example2\Example2.csproj", "{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Any CPU = Debug|Any CPU
|
||||
@ -39,6 +41,14 @@ Global
|
||||
{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Release_Ubuntu|Any CPU.Build.0 = Release_Ubuntu|Any CPU
|
||||
{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B357BAC7-529E-4D81-A0D2-71041B19C8DE}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Debug_Ubuntu|Any CPU.ActiveCfg = Debug_Ubuntu|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Debug_Ubuntu|Any CPU.Build.0 = Debug_Ubuntu|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Release_Ubuntu|Any CPU.ActiveCfg = Release_Ubuntu|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Release_Ubuntu|Any CPU.Build.0 = Release_Ubuntu|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||
{B81A24C8-25BB-42B2-AF99-1E1EACCE74C7}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||
EndGlobalSection
|
||||
GlobalSection(MonoDevelopProperties) = preSolution
|
||||
StartupItem = websocket-sharp\websocket-sharp.csproj
|
||||
|
@ -2,7 +2,7 @@
|
||||
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
|
||||
<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs">
|
||||
<Files>
|
||||
<File FileName="websocket-sharp/WebSocket.cs" Line="220" Column="8" />
|
||||
<File FileName="websocket-sharp/WebSocket.cs" Line="476" Column="38" />
|
||||
</Files>
|
||||
</MonoDevelop.Ide.Workbench>
|
||||
<MonoDevelop.Ide.DebuggingService.Breakpoints>
|
||||
|
42
websocket-sharp/ConnectionEventArgs.cs
Normal file
42
websocket-sharp/ConnectionEventArgs.cs
Normal file
@ -0,0 +1,42 @@
|
||||
#region MIT License
|
||||
/**
|
||||
* ConnectionEventArgs.cs
|
||||
*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright (c) 2012 sta.blockhead
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace WebSocketSharp
|
||||
{
|
||||
public class ConnectionEventArgs : EventArgs
|
||||
{
|
||||
public WebSocket Socket { get; private set; }
|
||||
|
||||
public ConnectionEventArgs(WebSocket webSocket)
|
||||
{
|
||||
Socket = webSocket;
|
||||
}
|
||||
}
|
||||
}
|
42
websocket-sharp/ErrorEventArgs.cs
Normal file
42
websocket-sharp/ErrorEventArgs.cs
Normal file
@ -0,0 +1,42 @@
|
||||
#region MIT License
|
||||
/**
|
||||
* ErrorEventArgs.cs
|
||||
*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright (c) 2012 sta.blockhead
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace WebSocketSharp
|
||||
{
|
||||
public class ErrorEventArgs : EventArgs
|
||||
{
|
||||
public string Message { get; private set; }
|
||||
|
||||
public ErrorEventArgs(string message)
|
||||
{
|
||||
Message = message;
|
||||
}
|
||||
}
|
||||
}
|
@ -32,6 +32,7 @@
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Configuration;
|
||||
using System.Diagnostics;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
@ -60,12 +61,14 @@ namespace WebSocketSharp
|
||||
|
||||
#region Private Fields
|
||||
|
||||
private AutoResetEvent _autoEvent;
|
||||
private string _base64key;
|
||||
private string _binaryType;
|
||||
private string _extensions;
|
||||
private Object _forClose;
|
||||
private Object _forSend;
|
||||
private int _fragmentLen;
|
||||
private bool _isClient;
|
||||
private Thread _msgThread;
|
||||
private NetworkStream _netStream;
|
||||
private string _protocol;
|
||||
@ -125,7 +128,7 @@ namespace WebSocketSharp
|
||||
switch (value)
|
||||
{
|
||||
case WsState.OPEN:
|
||||
messageThreadStart();
|
||||
startMessageThread();
|
||||
OnOpen.Emit(this, EventArgs.Empty);
|
||||
break;
|
||||
case WsState.CLOSING:
|
||||
@ -153,7 +156,7 @@ namespace WebSocketSharp
|
||||
|
||||
public event EventHandler OnOpen;
|
||||
public event EventHandler<MessageEventArgs> OnMessage;
|
||||
public event EventHandler<MessageEventArgs> OnError;
|
||||
public event EventHandler<ErrorEventArgs> OnError;
|
||||
public event EventHandler<CloseEventArgs> OnClose;
|
||||
|
||||
#endregion
|
||||
@ -174,27 +177,43 @@ namespace WebSocketSharp
|
||||
|
||||
#endregion
|
||||
|
||||
#region Internal Constructors
|
||||
|
||||
internal WebSocket(string url, TcpClient tcpClient)
|
||||
: this()
|
||||
{
|
||||
_uri = new Uri(url);
|
||||
if (!isValidScheme(_uri))
|
||||
{
|
||||
throw new ArgumentException("Unsupported WebSocket URI scheme: " + _uri.Scheme);
|
||||
}
|
||||
|
||||
_tcpClient = tcpClient;
|
||||
_isClient = false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Constructors
|
||||
|
||||
public WebSocket(string url, params string[] protocols)
|
||||
: this()
|
||||
: this()
|
||||
{
|
||||
_uri = new Uri(url);
|
||||
string scheme = _uri.Scheme;
|
||||
|
||||
if (scheme != "ws" && scheme != "wss")
|
||||
_uri = new Uri(url);
|
||||
if (!isValidScheme(_uri))
|
||||
{
|
||||
throw new ArgumentException("Unsupported WebSocket URI scheme: " + scheme);
|
||||
throw new ArgumentException("Unsupported WebSocket URI scheme: " + _uri.Scheme);
|
||||
}
|
||||
|
||||
_protocols = protocols.ToString(", ");
|
||||
_protocols = protocols.ToString(", ");
|
||||
_isClient = true;
|
||||
}
|
||||
|
||||
public WebSocket(
|
||||
string url,
|
||||
EventHandler onOpen,
|
||||
EventHandler<MessageEventArgs> onMessage,
|
||||
EventHandler<MessageEventArgs> onError,
|
||||
EventHandler<ErrorEventArgs> onError,
|
||||
EventHandler<CloseEventArgs> onClose,
|
||||
params string[] protocols)
|
||||
: this(url, protocols)
|
||||
@ -211,10 +230,37 @@ namespace WebSocketSharp
|
||||
|
||||
#region Private Methods
|
||||
|
||||
private void acceptHandshake()
|
||||
{
|
||||
string msg, response;
|
||||
string[] request;
|
||||
|
||||
request = receiveOpeningHandshake();
|
||||
#if DEBUG
|
||||
Console.WriteLine("\nWS: Info@acceptHandshake: Opening handshake from client:\n");
|
||||
foreach (string s in request)
|
||||
{
|
||||
Console.WriteLine("{0}", s);
|
||||
}
|
||||
#endif
|
||||
if (!isValidRequest(request, out msg))
|
||||
{
|
||||
throw new InvalidOperationException(msg);
|
||||
}
|
||||
|
||||
response = createResponseHandshake();
|
||||
#if DEBUG
|
||||
Console.WriteLine("\nWS: Info@acceptHandshake: Opening handshake from server:\n{0}", response);
|
||||
#endif
|
||||
sendResponseHandshake(response);
|
||||
|
||||
ReadyState = WsState.OPEN;
|
||||
}
|
||||
|
||||
private void close(PayloadData data)
|
||||
{
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@close: Current thread IsBackground?: {0}", Thread.CurrentThread.IsBackground);
|
||||
Console.WriteLine("\nWS: Info@close: Current thread IsBackground?: {0}", Thread.CurrentThread.IsBackground);
|
||||
#endif
|
||||
lock(_forClose)
|
||||
{
|
||||
@ -291,13 +337,20 @@ namespace WebSocketSharp
|
||||
|
||||
if (!Thread.CurrentThread.IsBackground)
|
||||
{
|
||||
_msgThread.Join(5000);
|
||||
if (_isClient)
|
||||
{
|
||||
_msgThread.Join(5000);
|
||||
}
|
||||
else
|
||||
{
|
||||
_autoEvent.WaitOne();
|
||||
}
|
||||
}
|
||||
|
||||
ReadyState = WsState.CLOSED;
|
||||
}
|
||||
|
||||
private void createConnection()
|
||||
private void createClientStream()
|
||||
{
|
||||
string scheme = _uri.Scheme;
|
||||
string host = _uri.DnsSafeHost;
|
||||
@ -400,6 +453,45 @@ namespace WebSocketSharp
|
||||
crlf;
|
||||
}
|
||||
|
||||
private string createResponseHandshake()
|
||||
{
|
||||
string crlf = "\r\n";
|
||||
|
||||
string resStatus = "HTTP/1.1 101 Switching Protocols" + crlf;
|
||||
string resUpgrade = "Upgrade: websocket" + crlf;
|
||||
string resConnection = "Connection: Upgrade" + crlf;
|
||||
string secWsAccept = String.Format("Sec-WebSocket-Accept: {0}{1}", createExpectedKey(), crlf);
|
||||
//string secWsProtocol = "Sec-WebSocket-Protocol: chat" + crlf;
|
||||
string secWsVersion = String.Format("Sec-WebSocket-Version: {0}{1}", _version, crlf);
|
||||
|
||||
return resStatus +
|
||||
resUpgrade +
|
||||
resConnection +
|
||||
secWsAccept +
|
||||
//secWsProtocol +
|
||||
secWsVersion +
|
||||
crlf;
|
||||
}
|
||||
|
||||
private void createServerStream()
|
||||
{
|
||||
_netStream = _tcpClient.GetStream();
|
||||
|
||||
if (_uri.Scheme == "wss")
|
||||
{
|
||||
_sslStream = new SslStream(_netStream);
|
||||
|
||||
string certPath = ConfigurationManager.AppSettings["ServerCertPath"];
|
||||
_sslStream.AuthenticateAsServer(new X509Certificate(certPath));
|
||||
|
||||
_wsStream = new WsStream<SslStream>(_sslStream);
|
||||
}
|
||||
else
|
||||
{
|
||||
_wsStream = new WsStream<NetworkStream>(_netStream);
|
||||
}
|
||||
}
|
||||
|
||||
private void doHandshake()
|
||||
{
|
||||
string msg, request;
|
||||
@ -407,11 +499,11 @@ namespace WebSocketSharp
|
||||
|
||||
request = createOpeningHandshake();
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@doHandshake: Opening handshake from client:\n{0}", request);
|
||||
Console.WriteLine("\nWS: Info@doHandshake: Opening handshake from client:\n{0}", request);
|
||||
#endif
|
||||
response = sendOpeningHandshake(request);
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@doHandshake: Opening handshake from server:");
|
||||
Console.WriteLine("\nWS: Info@doHandshake: Opening handshake from server:\n");
|
||||
foreach (string s in response)
|
||||
{
|
||||
Console.WriteLine("{0}", s);
|
||||
@ -432,18 +524,123 @@ namespace WebSocketSharp
|
||||
var caller = callerFrame.GetMethod();
|
||||
Console.WriteLine("WS: Error@{0}: {1}", caller.Name, message);
|
||||
#endif
|
||||
OnError.Emit(this, new MessageEventArgs(message));
|
||||
OnError.Emit(this, new ErrorEventArgs(message));
|
||||
}
|
||||
|
||||
private bool isValidRequest(string[] request, out string message)
|
||||
{
|
||||
string reqConnection, reqHost, reqUpgrade, secWsVersion;
|
||||
string[] reqRequest;
|
||||
|
||||
List<string> extensionList = new List<string>();
|
||||
|
||||
Func<string, Func<string, string, string>> func = s =>
|
||||
{
|
||||
return (e, a) =>
|
||||
{
|
||||
return String.Format("Invalid request {0} value: {1}(expected: {2})", s, a, e);
|
||||
};
|
||||
};
|
||||
|
||||
string expectedHost = _uri.DnsSafeHost;
|
||||
int port = ((IPEndPoint)_tcpClient.Client.LocalEndPoint).Port;
|
||||
if (port != 80)
|
||||
{
|
||||
expectedHost += ":" + port;
|
||||
}
|
||||
|
||||
reqRequest = request[0].Split(' ');
|
||||
if ("GET".NotEqualsDo(reqRequest[0], func("HTTP Method"), out message, false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
if ("HTTP/1.1".NotEqualsDo(reqRequest[2], func("HTTP Version"), out message, false))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
for (int i = 1; i < request.Length; i++)
|
||||
{
|
||||
if (request[i].Contains("Connection:"))
|
||||
{
|
||||
reqConnection = request[i].GetHeaderValue(":");
|
||||
if ("Upgrade".NotEqualsDo(reqConnection, func("Connection"), out message, true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (request[i].Contains("Host:"))
|
||||
{
|
||||
reqHost = request[i].GetHeaderValue(":");
|
||||
if (expectedHost.NotEqualsDo(reqHost, func("Host"), out message, true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (request[i].Contains("Origin:"))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
else if (request[i].Contains("Upgrade:"))
|
||||
{
|
||||
reqUpgrade = request[i].GetHeaderValue(":");
|
||||
if ("websocket".NotEqualsDo(reqUpgrade, func("Upgrade"), out message, true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (request[i].Contains("Sec-WebSocket-Extensions:"))
|
||||
{
|
||||
extensionList.Add(request[i].GetHeaderValue(":"));
|
||||
}
|
||||
else if (request[i].Contains("Sec-WebSocket-Key:"))
|
||||
{
|
||||
_base64key = request[i].GetHeaderValue(":");
|
||||
}
|
||||
else if (request[i].Contains("Sec-WebSocket-Protocol:"))
|
||||
{
|
||||
_protocols = request[i].GetHeaderValue(":");
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@isValidRequest: Sub protocol: {0}", _protocols);
|
||||
#endif
|
||||
}
|
||||
else if (request[i].Contains("Sec-WebSocket-Version:"))
|
||||
{
|
||||
secWsVersion = request[i].GetHeaderValue(":");
|
||||
if (_version.NotEqualsDo(secWsVersion, func("Sec-WebSocket-Version"), out message, true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
Console.WriteLine("WS: Info@isValidRequest: Unsupported request header line: {0}", request[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (String.IsNullOrEmpty(_base64key))
|
||||
{
|
||||
message = "Sec-WebSocket-Key header field does not exist or the value isn't set.";
|
||||
return false;
|
||||
}
|
||||
#if DEBUG
|
||||
foreach (string s in extensionList)
|
||||
{
|
||||
Console.WriteLine("WS: Info@isValidRequest: Extensions: {0}", s);
|
||||
}
|
||||
#endif
|
||||
message = String.Empty;
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool isValidResponse(string[] response, out string message)
|
||||
{
|
||||
Func<string, Func<string, string, string>> func;
|
||||
string resUpgrade, resConnection;
|
||||
string secWsAccept, secWsVersion;
|
||||
string resUpgrade, resConnection, secWsAccept, secWsVersion;
|
||||
string[] resStatus;
|
||||
|
||||
List<string> extensionList = new List<string>();
|
||||
|
||||
func = s =>
|
||||
Func<string, Func<string, string, string>> func = s =>
|
||||
{
|
||||
return (e, a) =>
|
||||
{
|
||||
@ -501,9 +698,10 @@ namespace WebSocketSharp
|
||||
else if (response[i].Contains("Sec-WebSocket-Version:"))
|
||||
{
|
||||
secWsVersion = response[i].GetHeaderValue(":");
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@isValidResponse: Version: {0}", secWsVersion);
|
||||
#endif
|
||||
if (_version.NotEqualsDo(secWsVersion, func("Sec-WebSocket-Version"), out message, true))
|
||||
{
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
@ -520,38 +718,81 @@ namespace WebSocketSharp
|
||||
return true;
|
||||
}
|
||||
|
||||
private bool isValidScheme(Uri uri)
|
||||
{
|
||||
string scheme = uri.Scheme;
|
||||
if (scheme == "ws" || scheme == "wss")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private void message()
|
||||
{
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@message: Current thread IsBackground?: {0}", Thread.CurrentThread.IsBackground);
|
||||
#endif
|
||||
MessageEventArgs eventArgs;
|
||||
while (_readyState == WsState.OPEN)
|
||||
try
|
||||
{
|
||||
try
|
||||
{
|
||||
eventArgs = receive();
|
||||
MessageEventArgs eventArgs = receive();
|
||||
|
||||
if (eventArgs != null)
|
||||
{
|
||||
OnMessage.Emit(this, eventArgs);
|
||||
}
|
||||
}
|
||||
catch (WsReceivedTooBigMessageException ex)
|
||||
if (eventArgs != null)
|
||||
{
|
||||
close(CloseStatusCode.TOO_BIG, ex.Message);
|
||||
OnMessage.Emit(this, eventArgs);
|
||||
}
|
||||
}
|
||||
catch (WsReceivedTooBigMessageException ex)
|
||||
{
|
||||
close(CloseStatusCode.TOO_BIG, ex.Message);
|
||||
}
|
||||
}
|
||||
|
||||
private void messageLoop()
|
||||
{
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@message: Exit message method.");
|
||||
Console.WriteLine("\nWS: Info@messageLoop: Current thread IsBackground?: {0}", Thread.CurrentThread.IsBackground);
|
||||
#endif
|
||||
while (_readyState == WsState.OPEN)
|
||||
{
|
||||
message();
|
||||
}
|
||||
#if DEBUG
|
||||
Console.WriteLine("WS: Info@messageLoop: Exit messageLoop method.");
|
||||
#endif
|
||||
}
|
||||
|
||||
private void messageThreadStart()
|
||||
private void startMessageThread()
|
||||
{
|
||||
_msgThread = new Thread(new ThreadStart(message));
|
||||
_msgThread.IsBackground = true;
|
||||
_msgThread.Start();
|
||||
if (_isClient)
|
||||
{
|
||||
_msgThread = new Thread(new ThreadStart(messageLoop));
|
||||
_msgThread.IsBackground = true;
|
||||
_msgThread.Start();
|
||||
}
|
||||
else
|
||||
{
|
||||
_autoEvent = new AutoResetEvent(false);
|
||||
Action act = () =>
|
||||
{
|
||||
if (_readyState == WsState.OPEN)
|
||||
{
|
||||
message();
|
||||
}
|
||||
};
|
||||
AsyncCallback callback = (ar) =>
|
||||
{
|
||||
act.EndInvoke(ar);
|
||||
|
||||
if (_readyState == WsState.OPEN)
|
||||
{
|
||||
act.BeginInvoke(callback, null);
|
||||
}
|
||||
else
|
||||
{
|
||||
_autoEvent.Set();
|
||||
}
|
||||
};
|
||||
act.BeginInvoke(callback, null);
|
||||
}
|
||||
}
|
||||
|
||||
private MessageEventArgs receive()
|
||||
@ -671,6 +912,26 @@ namespace WebSocketSharp
|
||||
pong(payloadData);
|
||||
}
|
||||
|
||||
private string[] receiveOpeningHandshake()
|
||||
{
|
||||
var readData = new List<byte>();
|
||||
|
||||
while (true)
|
||||
{
|
||||
if (_wsStream.ReadByte().EqualsAndSaveTo('\r', readData) &&
|
||||
_wsStream.ReadByte().EqualsAndSaveTo('\n', readData) &&
|
||||
_wsStream.ReadByte().EqualsAndSaveTo('\r', readData) &&
|
||||
_wsStream.ReadByte().EqualsAndSaveTo('\n', readData))
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
return Encoding.UTF8.GetString(readData.ToArray())
|
||||
.Replace("\r\n", "\n").Replace("\n\n", "\n").TrimEnd('\n')
|
||||
.Split('\n');
|
||||
}
|
||||
|
||||
private bool send(WsFrame frame)
|
||||
{
|
||||
if (_readyState != WsState.OPEN)
|
||||
@ -832,6 +1093,12 @@ namespace WebSocketSharp
|
||||
.Split('\n');
|
||||
}
|
||||
|
||||
private void sendResponseHandshake(string value)
|
||||
{
|
||||
var buffer = Encoding.UTF8.GetBytes(value);
|
||||
_wsStream.Write(buffer, 0, buffer.Length);
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
@ -840,14 +1107,22 @@ namespace WebSocketSharp
|
||||
{
|
||||
if (_readyState == WsState.OPEN)
|
||||
{
|
||||
Console.WriteLine("WS: Info@Connect: Connection is already established.");
|
||||
Console.WriteLine("\nWS: Info@Connect: Connection is already established.");
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
createConnection();
|
||||
doHandshake();
|
||||
{
|
||||
if (_isClient)
|
||||
{
|
||||
createClientStream();
|
||||
doHandshake();
|
||||
}
|
||||
else
|
||||
{
|
||||
createServerStream();
|
||||
acceptHandshake();
|
||||
}
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
|
237
websocket-sharp/WebSocketServer.cs
Normal file
237
websocket-sharp/WebSocketServer.cs
Normal file
@ -0,0 +1,237 @@
|
||||
#region MIT License
|
||||
/**
|
||||
* WebSocketServer.cs
|
||||
*
|
||||
* A C# implementation of a WebSocket protocol server.
|
||||
*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright (c) 2012 sta.blockhead
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics;
|
||||
using System.Net;
|
||||
using System.Net.Sockets;
|
||||
using System.Text;
|
||||
using System.Threading;
|
||||
using WebSocketSharp.Frame;
|
||||
|
||||
namespace WebSocketSharp
|
||||
{
|
||||
public class WebSocketServer
|
||||
{
|
||||
#region Private Fields
|
||||
|
||||
private TcpListener _tcpListener;
|
||||
private Uri _uri;
|
||||
private SynchronizedCollection<WebSocket> _webSockets;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Properties
|
||||
|
||||
public IPAddress Address
|
||||
{
|
||||
get { return Endpoint.Address; }
|
||||
}
|
||||
|
||||
public IPEndPoint Endpoint
|
||||
{
|
||||
get { return (IPEndPoint)_tcpListener.LocalEndpoint; }
|
||||
}
|
||||
|
||||
public int Port
|
||||
{
|
||||
get { return Endpoint.Port; }
|
||||
}
|
||||
|
||||
public string Url
|
||||
{
|
||||
get { return _uri.ToString(); }
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Events
|
||||
|
||||
public event EventHandler<ConnectionEventArgs> OnConnection;
|
||||
public event EventHandler<ErrorEventArgs> OnError;
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Constructor
|
||||
|
||||
public WebSocketServer(string url)
|
||||
{
|
||||
_uri = new Uri(url);
|
||||
if (!isValidScheme(_uri))
|
||||
{
|
||||
throw new ArgumentException("Unsupported WebSocket URI scheme: " + _uri.Scheme);
|
||||
}
|
||||
|
||||
string scheme = _uri.Scheme;
|
||||
int port = _uri.Port;
|
||||
|
||||
if (port <= 0)
|
||||
{
|
||||
if (scheme == "wss")
|
||||
{
|
||||
port = 443;
|
||||
}
|
||||
else
|
||||
{
|
||||
port = 80;
|
||||
}
|
||||
}
|
||||
|
||||
_tcpListener = new TcpListener(IPAddress.Any, port);
|
||||
_webSockets = new SynchronizedCollection<WebSocket>();
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Private Methods
|
||||
|
||||
private void acceptClient(IAsyncResult ar)
|
||||
{
|
||||
TcpListener listener = (TcpListener)ar.AsyncState;
|
||||
|
||||
if (listener.Server == null || !listener.Server.IsBound)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
TcpClient client = listener.EndAcceptTcpClient(ar);
|
||||
|
||||
WebSocket ws = new WebSocket(_uri.ToString(), client);
|
||||
OnConnection.Emit(this, new ConnectionEventArgs(ws));
|
||||
_webSockets.Add(ws);
|
||||
|
||||
ws.Connect();
|
||||
}
|
||||
catch (ObjectDisposedException)
|
||||
{
|
||||
// TcpListener has been stopped.
|
||||
return;
|
||||
}
|
||||
catch (Exception ex)
|
||||
{
|
||||
error(ex.Message);
|
||||
}
|
||||
|
||||
listener.BeginAcceptTcpClient(acceptClient, listener);
|
||||
}
|
||||
|
||||
private void error(string message)
|
||||
{
|
||||
#if DEBUG
|
||||
var callerFrame = new StackFrame(1);
|
||||
var caller = callerFrame.GetMethod();
|
||||
Console.WriteLine("WSSV: Error@{0}: {1}", caller.Name, message);
|
||||
#endif
|
||||
OnError.Emit(this, new ErrorEventArgs(message));
|
||||
}
|
||||
|
||||
private bool isValidScheme(Uri uri)
|
||||
{
|
||||
string scheme = uri.Scheme;
|
||||
if (scheme == "ws" || scheme == "wss")
|
||||
{
|
||||
return true;
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
public void Close(CloseStatusCode code, string reason)
|
||||
{
|
||||
lock (_webSockets.SyncRoot)
|
||||
{
|
||||
foreach (WebSocket ws in _webSockets)
|
||||
{
|
||||
if (ws.ReadyState == WsState.OPEN)
|
||||
{
|
||||
ws.Close(code, reason);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void Send(byte[] data)
|
||||
{
|
||||
WaitCallback broadcast = (state) =>
|
||||
{
|
||||
lock (_webSockets.SyncRoot)
|
||||
{
|
||||
foreach (WebSocket ws in _webSockets)
|
||||
{
|
||||
if (ws.ReadyState == WsState.OPEN)
|
||||
{
|
||||
ws.Send(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
ThreadPool.QueueUserWorkItem(broadcast);
|
||||
}
|
||||
|
||||
public void Send(string data)
|
||||
{
|
||||
WaitCallback broadcast = (state) =>
|
||||
{
|
||||
lock (_webSockets.SyncRoot)
|
||||
{
|
||||
foreach (WebSocket ws in _webSockets)
|
||||
{
|
||||
if (ws.ReadyState == WsState.OPEN)
|
||||
{
|
||||
ws.Send(data);
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
ThreadPool.QueueUserWorkItem(broadcast);
|
||||
}
|
||||
|
||||
public void Start()
|
||||
{
|
||||
_tcpListener.Start();
|
||||
_tcpListener.BeginAcceptTcpClient(acceptClient, _tcpListener);
|
||||
}
|
||||
|
||||
public void Stop()
|
||||
{
|
||||
_tcpListener.Stop();
|
||||
Close(CloseStatusCode.NORMAL, String.Empty);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -53,11 +53,11 @@
|
||||
<Reference Include="System" />
|
||||
<Reference Include="System.Core" />
|
||||
<Reference Include="System.ServiceModel" />
|
||||
<Reference Include="System.Configuration" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Compile Include="AssemblyInfo.cs" />
|
||||
<Compile Include="Ext.cs" />
|
||||
<Compile Include="WebSocket.cs" />
|
||||
<Compile Include="WsState.cs" />
|
||||
<Compile Include="MessageEventArgs.cs" />
|
||||
<Compile Include="CloseEventArgs.cs" />
|
||||
@ -72,6 +72,10 @@
|
||||
<Compile Include="Frame\Opcode.cs" />
|
||||
<Compile Include="Frame\PayloadData.cs" />
|
||||
<Compile Include="Frame\Rsv.cs" />
|
||||
<Compile Include="ConnectionEventArgs.cs" />
|
||||
<Compile Include="ErrorEventArgs.cs" />
|
||||
<Compile Include="WebSocketServer.cs" />
|
||||
<Compile Include="WebSocket.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<ItemGroup>
|
||||
|
Binary file not shown.
Loading…
Reference in New Issue
Block a user