Modified WebSocketStream.cs to connect through proxy
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@@ -66,7 +66,7 @@ namespace WebSocketSharp.Net.WebSockets
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_client = client;
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_secure = secure;
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_stream = WebSocketStream.CreateServerStream (client, secure, cert);
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_request = _stream.ReadHttp<HttpRequest> (HttpRequest.Parse, 90000);
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_request = _stream.ReadHttpRequest (90000);
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_uri = HttpUtility.CreateRequestUrl (
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_request.RequestUri, _request.Headers ["Host"], _request.IsWebSocketRequest, secure);
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@@ -328,8 +328,8 @@ namespace WebSocketSharp.Net.WebSockets
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{
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var res = new HttpResponse (HttpStatusCode.Unauthorized);
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res.Headers ["WWW-Authenticate"] = challenge;
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_stream.WriteHandshake (res);
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_request = _stream.ReadHttp<HttpRequest> (HttpRequest.Parse, 15000);
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_stream.WriteBytes (res.ToByteArray ());
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_request = _stream.ReadHttpRequest (15000);
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}
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internal void SetUser (
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