Modified WebSocketStream.cs to connect through proxy

This commit is contained in:
sta
2014-07-16 22:23:41 +09:00
parent 42bc2b52cd
commit e7c9b19bf0
3 changed files with 126 additions and 113 deletions

View File

@@ -66,7 +66,7 @@ namespace WebSocketSharp.Net.WebSockets
_client = client;
_secure = secure;
_stream = WebSocketStream.CreateServerStream (client, secure, cert);
_request = _stream.ReadHttp<HttpRequest> (HttpRequest.Parse, 90000);
_request = _stream.ReadHttpRequest (90000);
_uri = HttpUtility.CreateRequestUrl (
_request.RequestUri, _request.Headers ["Host"], _request.IsWebSocketRequest, secure);
@@ -328,8 +328,8 @@ namespace WebSocketSharp.Net.WebSockets
{
var res = new HttpResponse (HttpStatusCode.Unauthorized);
res.Headers ["WWW-Authenticate"] = challenge;
_stream.WriteHandshake (res);
_request = _stream.ReadHttp<HttpRequest> (HttpRequest.Parse, 15000);
_stream.WriteBytes (res.ToByteArray ());
_request = _stream.ReadHttpRequest (15000);
}
internal void SetUser (