fix Ext.cs, WebSocket.cs
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517fd4d8fd
commit
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@ -2,7 +2,7 @@
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug_Ubuntu" ctype="Workspace" />
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<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench">
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<Files>
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<File FileName="websocket-sharp/WebSocket.cs" Line="262" Column="15" />
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<File FileName="websocket-sharp/WebSocket.cs" Line="249" Column="1" />
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</Files>
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</MonoDevelop.Ide.Workbench>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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@ -34,9 +34,9 @@ namespace WebSocketSharp
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{
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public static class Ext
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{
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public static bool EqualsWithSaveTo(this int asbyte, char c, List<byte> dist)
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public static bool EqualsWithSaveTo(this int asByte, char c, List<byte> dist)
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{
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byte b = (byte)asbyte;
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byte b = (byte)asByte;
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dist.Add(b);
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return b == Convert.ToByte(c);
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}
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@ -68,17 +68,17 @@ namespace WebSocketSharp
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List<char> secKey = new List<char>(mKey.ToString().ToCharArray());
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int i;
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for (int n = 0; n < ascii; n++)
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ascii.Times( () =>
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{
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i = rand.Next(secKey.Count + 1);
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secKey.Insert(i, rand.GeneratePrintableASCIIwithoutSPandNum());
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}
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} );
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for (int n = 0; n < space; n++)
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space.Times( () =>
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{
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i = rand.Next(1, secKey.Count);
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secKey.Insert(i, ' ');
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}
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} );
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return new String(secKey.ToArray());
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}
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@ -93,11 +93,19 @@ namespace WebSocketSharp
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return bytes;
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}
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public static void NotEqualsDo(this string expected, string actual, Action<string, string> action)
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public static void NotEqualsDo(this string expected, string actual, Action<string, string> act)
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{
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if (expected != actual)
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{
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action(expected, actual);
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act(expected, actual);
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}
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}
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public static void Times(this int n, Action act)
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{
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for (int i = 0; i < n; i++)
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{
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act();
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}
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}
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}
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@ -329,17 +329,17 @@ namespace WebSocketSharp
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Console.WriteLine("{0}", s);
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}
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#endif
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Action<string, string> action = (e, a) =>
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Action<string, string> act = (e, a) =>
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{
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throw new IOException("Invalid handshake response: " + a);
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};
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#if !CHALLENGE
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"HTTP/1.1 101 Web Socket Protocol Handshake".NotEqualsDo(response[0], action);
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"HTTP/1.1 101 Web Socket Protocol Handshake".NotEqualsDo(response[0], act);
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#else
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"HTTP/1.1 101 WebSocket Protocol Handshake".NotEqualsDo(response[0], action);
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"HTTP/1.1 101 WebSocket Protocol Handshake".NotEqualsDo(response[0], act);
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#endif
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"Upgrade: WebSocket".NotEqualsDo(response[1], action);
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"Connection: Upgrade".NotEqualsDo(response[2], action);
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"Upgrade: WebSocket".NotEqualsDo(response[1], act);
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"Connection: Upgrade".NotEqualsDo(response[2], act);
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for (int i = 3; i < response.Length; i++)
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{
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