Removed the checkIfCanAccept method

This commit is contained in:
sta 2015-09-02 17:30:01 +09:00
parent 1d403af6bf
commit d07e9cb5e9

View File

@ -686,13 +686,6 @@ namespace WebSocketSharp
: _readyState.CheckIfAvailable (connecting, open, closing, closed); : _readyState.CheckIfAvailable (connecting, open, closing, closed);
} }
private string checkIfCanAccept ()
{
return _client
? "This operation isn't available in the client."
: _readyState.CheckIfAvailable (true, false, false, false);
}
// As server // As server
private string checkIfValidHandshakeRequest (WebSocketContext context) private string checkIfValidHandshakeRequest (WebSocketContext context)
{ {
@ -1820,7 +1813,7 @@ namespace WebSocketSharp
/// </remarks> /// </remarks>
public void Accept () public void Accept ()
{ {
var msg = checkIfCanAccept (); var msg = checkIfAvailable (false, true, true, false, false, false);
if (msg != null) { if (msg != null) {
_logger.Error (msg); _logger.Error (msg);
error ("An error has occurred in accepting.", null); error ("An error has occurred in accepting.", null);
@ -1845,7 +1838,7 @@ namespace WebSocketSharp
/// </remarks> /// </remarks>
public void AcceptAsync () public void AcceptAsync ()
{ {
var msg = checkIfCanAccept (); var msg = checkIfAvailable (false, true, true, false, false, false);
if (msg != null) { if (msg != null) {
_logger.Error (msg); _logger.Error (msg);
error ("An error has occurred in accepting.", null); error ("An error has occurred in accepting.", null);