Refactored ResponseStream.cs

This commit is contained in:
sta 2015-06-03 16:35:53 +09:00
parent e4bd4ec5d0
commit b6ac7e73e1

View File

@ -51,13 +51,15 @@ namespace WebSocketSharp.Net
{ {
#region Private Fields #region Private Fields
private MemoryStream _body; private MemoryStream _body;
private static readonly byte[] _crlf = new byte[] { 13, 10 }; private bool _chunked;
private bool _disposed; private static readonly byte[] _crlf = new byte[] { 13, 10 };
private bool _ignoreWriteExceptions; private bool _disposed;
private HttpListenerResponse _response; private bool _ignoreWriteExceptions;
private Stream _stream; private HttpListenerResponse _response;
private bool _trailerSent; private Stream _stream;
private bool _trailerSent;
private Action<byte[], int, int> _write;
#endregion #endregion
@ -123,54 +125,41 @@ namespace WebSocketSharp.Net
var start = headers.Position; var start = headers.Position;
InternalWrite (headers.GetBuffer (), (int) start, (int) (headers.Length - start)); InternalWrite (headers.GetBuffer (), (int) start, (int) (headers.Length - start));
} }
_chunked = _response.SendChunked;
_write = _chunked ? (Action<byte[], int, int>) writeChunked : InternalWrite;
} }
var len = _body.Length; flushBody ();
if (len == 0) if (closing && _chunked) {
return; var last = getChunkSizeBytes (0, true);
InternalWrite (last, 0, last.Length);
}
var chunked = _response.SendChunked; if (!closing)
_body = new MemoryStream ();
}
private void flushBody ()
{
using (_body) { using (_body) {
var len = _body.Length;
if (len > Int32.MaxValue) { if (len > Int32.MaxValue) {
_body.Position = 0; _body.Position = 0;
var buffLen = 1024; var buffLen = 1024;
var buff = new byte[buffLen]; var buff = new byte[buffLen];
var nread = 0; var nread = 0;
while ((nread = _body.Read (buff, 0, buffLen)) > 0) { while ((nread = _body.Read (buff, 0, buffLen)) > 0)
if (chunked) { _write (buff, 0, nread);
var size = getChunkSizeBytes (nread, false);
InternalWrite (size, 0, size.Length);
InternalWrite (buff, 0, nread);
InternalWrite (_crlf, 0, 2);
continue;
}
InternalWrite (buff, 0, nread);
}
} }
else { else if (len > 0) {
if (chunked) { _write (_body.GetBuffer (), 0, (int) len);
var size = getChunkSizeBytes ((int) len, false);
InternalWrite (size, 0, size.Length);
InternalWrite (_body.GetBuffer (), 0, (int) len);
InternalWrite (_crlf, 0, 2);
}
else {
InternalWrite (_body.GetBuffer (), 0, (int) len);
}
} }
} }
if (closing && chunked) {
var size = getChunkSizeBytes (0, true);
InternalWrite (size, 0, size.Length);
}
_body = null; _body = null;
if (!closing)
_body = new MemoryStream ();
} }
private static byte[] getChunkSizeBytes (int size, bool final) private static byte[] getChunkSizeBytes (int size, bool final)
@ -178,6 +167,26 @@ namespace WebSocketSharp.Net
return Encoding.ASCII.GetBytes (String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : "")); return Encoding.ASCII.GetBytes (String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : ""));
} }
private void writeChunked (byte[] buffer, int offset, int count)
{
var size = getChunkSizeBytes (count, false);
if (_ignoreWriteExceptions) {
try {
_stream.Write (size, 0, size.Length);
_stream.Write (buffer, offset, count);
_stream.Write (_crlf, 0, 2);
}
catch {
}
return;
}
_stream.Write (size, 0, size.Length);
_stream.Write (buffer, offset, count);
_stream.Write (_crlf, 0, 2);
}
#endregion #endregion
#region Internal Methods #region Internal Methods
@ -193,12 +202,15 @@ namespace WebSocketSharp.Net
_response.Close (); _response.Close ();
} }
else { else {
_response.Abort (); if (_chunked) {
} var last = getChunkSizeBytes (0, true);
InternalWrite (last, 0, last.Length);
}
if (_body != null) {
_body.Dispose (); _body.Dispose ();
_body = null; _body = null;
_response.Abort ();
} }
_response = null; _response = null;
@ -213,10 +225,11 @@ namespace WebSocketSharp.Net
} }
catch { catch {
} }
return;
} }
else {
_stream.Write (buffer, offset, count); _stream.Write (buffer, offset, count);
}
} }
#endregion #endregion
@ -263,7 +276,7 @@ namespace WebSocketSharp.Net
public override void Flush () public override void Flush ()
{ {
if (_response.SendChunked) if (!_disposed && (_chunked || _response.SendChunked))
flush (false); flush (false);
} }