fix Ext.cs, WebSocket.cs for implementation of Sec-WebSocket-Key*.

This commit is contained in:
sta 2010-10-25 20:56:26 +09:00
parent 3f5215844f
commit b683db43fc
23 changed files with 159 additions and 11 deletions

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@ -1,8 +1,8 @@
<Properties> <Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Release_Ubuntu" ctype="Workspace" /> <MonoDevelop.Ide.Workspace ActiveConfiguration="Debug_Ubuntu" ctype="Workspace" />
<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench"> <MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench">
<Files> <Files>
<File FileName="websocket-sharp/WebSocket.cs" Line="1" Column="1" /> <File FileName="websocket-sharp/WebSocket.cs" Line="264" Column="15" />
</Files> </Files>
</MonoDevelop.Ide.Workbench> </MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints> <MonoDevelop.Ide.DebuggingService.Breakpoints>

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@ -28,6 +28,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Linq;
namespace WebSocketSharp namespace WebSocketSharp
{ {
@ -40,11 +41,91 @@ namespace WebSocketSharp
return b == Convert.ToByte(c); return b == Convert.ToByte(c);
} }
public static void NotEqualsDo(this string a, string b, Action<string> action) public static uint GenerateKey(this Random rand, int space)
{
uint max = (uint)(0xffffffff / space);
int upper16 = (int)((max & 0xffff0000) >> 16);
int lower16 = (int)(max & 0x0000ffff);
return ((uint)rand.Next(upper16 + 1) << 16) + (uint)rand.Next(lower16 + 1);
}
public static string GenerateSecKey(this Random rand, out uint key)
{
int space = rand.Next(1, 13);
int ascii = rand.Next(1, 13);
key = rand.GenerateKey(space);
long mKey = key * space;
char[] mKeyChars = mKey.ToString().ToCharArray();
int mKeyCharsLen = mKeyChars.Length;
int secKeyCharsLen = mKeyCharsLen + space + ascii;
char[] secKeyChars = new char[secKeyCharsLen].InitializeWith(' ');
secKeyChars[0] = mKeyChars[0];
secKeyChars[secKeyCharsLen - 1] = mKeyChars[mKeyCharsLen - 1];
int i = 0;
for (int j = 1; j < mKeyCharsLen - 1; j++)
{
i = rand.Next(i + 1, secKeyCharsLen - mKeyCharsLen + j + 1);
secKeyChars[i] = mKeyChars[j];
}
var convToAscii = secKeyChars
.IndexOf(' ')
.OrderBy( x => Guid.NewGuid() )
.Where( (x, idx) => idx < ascii );
int k;
foreach (int index in convToAscii)
{
k = rand.Next(2) == 0 ? rand.Next(33, 48) : rand.Next(58, 127);
secKeyChars[index] = Convert.ToChar(k);
}
return new String(secKeyChars);
}
public static IEnumerable<int> IndexOf<T>(this T[] array, T val)
{
for (int i = 0; i < array.Length; i++)
{
if (array[i].Equals(val))
{
yield return i;
}
}
}
public static T[] InitializeWith<T>(this T[] array, T val)
{
for (int i = 0; i < array.Length; i++)
{
array[i] = val;
}
return array;
}
public static Byte[] InitializeWithASCII(this Byte[] bytes, Random rand)
{
for (int i = 0; i < bytes.Length; i++)
{
bytes[i] = (byte)rand.Next(32, 127);
}
return bytes;
}
public static void NotEqualsDo(this string a, string b, Action<string, string> action)
{ {
if (a != b) if (a != b)
{ {
action(a); action(a, b);
} }
} }
} }

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@ -33,11 +33,13 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq;
using System.Net; using System.Net;
using System.Net.Security; using System.Net.Security;
using System.Net.Sockets; using System.Net.Sockets;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
using System.Security.Cryptography;
namespace WebSocketSharp namespace WebSocketSharp
{ {
@ -256,17 +258,39 @@ namespace WebSocketSharp
host += ":" + port; host += ":" + port;
} }
string subprotocol = protocol != String.Empty string subProtocol = protocol != String.Empty
? String.Format("Sec-WebSocket-Protocol: {0}\r\n", protocol) ? String.Format("Sec-WebSocket-Protocol: {0}\r\n", protocol)
: protocol; : protocol;
#if !CHALLENGE
string secKeys = String.Empty;
string key3AsASCII = String.Empty;
#else
Random rand = new Random();
uint key1, key2;
string secKey1 = rand.GenerateSecKey(out key1);
string secKey2 = rand.GenerateSecKey(out key2);
byte[] key3 = new byte[8].InitializeWithASCII(rand);
string secKeys = "Sec-WebSocket-Key1: {0}\r\n" +
"Sec-WebSocket-Key2: {1}\r\n";
secKeys = String.Format(secKeys, secKey1, secKey2);
string key3AsASCII = Encoding.ASCII.GetString(key3);
byte[] expectedRes = createExpectedRes(key1, key2, key3);
byte[] actualRes = new byte[16];
#endif
string request = "GET " + path + " HTTP/1.1\r\n" + string request = "GET " + path + " HTTP/1.1\r\n" +
"Upgrade: WebSocket\r\n" + "Upgrade: WebSocket\r\n" +
"Connection: Upgrade\r\n" + "Connection: Upgrade\r\n" +
subprotocol + subProtocol +
"Host: " + host + "\r\n" + "Host: " + host + "\r\n" +
"Origin: " + origin + "\r\n" + "Origin: " + origin + "\r\n" +
"\r\n"; secKeys +
"\r\n" +
key3AsASCII;
#if DEBUG #if DEBUG
Console.WriteLine("WS: Info @doHandshake: Handshake from client: \n{0}", request); Console.WriteLine("WS: Info @doHandshake: Handshake from client: \n{0}", request);
#endif #endif
@ -283,6 +307,10 @@ namespace WebSocketSharp
wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) && wsStream.ReadByte().EqualsWithSaveTo('\r', rawdata) &&
wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata)) wsStream.ReadByte().EqualsWithSaveTo('\n', rawdata))
{ {
#if CHALLENGE
wsStream.Read(actualRes, 0, actualRes.Length);
rawdata.AddRange(actualRes);
#endif
break; break;
} }
} }
@ -297,15 +325,25 @@ namespace WebSocketSharp
Console.WriteLine("{0}", s); Console.WriteLine("{0}", s);
} }
#endif #endif
Action<string> action = s => { throw new IOException("Invalid handshake response: " + s); }; Action<string, string> action = (a, b) =>
{
throw new IOException("Invalid handshake response: " + a);
};
#if !CHALLENGE
response[0].NotEqualsDo("HTTP/1.1 101 Web Socket Protocol Handshake", action); response[0].NotEqualsDo("HTTP/1.1 101 Web Socket Protocol Handshake", action);
#else
response[0].NotEqualsDo("HTTP/1.1 101 WebSocket Protocol Handshake", action);
#endif
response[1].NotEqualsDo("Upgrade: WebSocket", action); response[1].NotEqualsDo("Upgrade: WebSocket", action);
response[2].NotEqualsDo("Connection: Upgrade", action); response[2].NotEqualsDo("Connection: Upgrade", action);
for (int i = 3; i < response.Length; i++) for (int i = 3; i < response.Length; i++)
{ {
#if !CHALLENGE
if (response[i].Contains("WebSocket-Protocol:")) if (response[i].Contains("WebSocket-Protocol:"))
// if (response[i].Contains("Sec-WebSocket-Protocol:")) #else
if (response[i].Contains("Sec-WebSocket-Protocol:"))
#endif
{ {
int j = response[i].IndexOf(":"); int j = response[i].IndexOf(":");
protocol = response[i].Substring(j + 1).Trim(); protocol = response[i].Substring(j + 1).Trim();
@ -315,10 +353,39 @@ namespace WebSocketSharp
#if DEBUG #if DEBUG
Console.WriteLine("WS: Info @doHandshake: Sub protocol: {0}", protocol); Console.WriteLine("WS: Info @doHandshake: Sub protocol: {0}", protocol);
#endif #endif
#if CHALLENGE
string expectedResHexStr = BitConverter.ToString(expectedRes);
string actualResHexStr = BitConverter.ToString(actualRes);
actualResHexStr.NotEqualsDo(expectedResHexStr, (a, b) =>
{
Console.WriteLine("WS: Error @doHandshake: Invalid challenge response.");
Console.WriteLine("\texpected: {0}", b);
Console.WriteLine("\tactual : {0}", a);
throw new IOException("Invalid challenge response: " + a);
}
);
#if DEBUG
Console.WriteLine("WS: Info @doHandshake: challenge response: {0}", actualResHexStr);
#endif
#endif
ReadyState = WsState.OPEN; ReadyState = WsState.OPEN;
} }
private byte[] createExpectedRes(uint key1, uint key2, byte[] key3)
{
byte[] key1Bytes = BitConverter.GetBytes(key1);
byte[] key2Bytes = BitConverter.GetBytes(key2);
Array.Reverse(key1Bytes);
Array.Reverse(key2Bytes);
byte[] concatKeys = key1Bytes.Concat(key2Bytes).Concat(key3).ToArray();
MD5 md5 = MD5.Create();
return md5.ComputeHash(concatKeys);
}
private void message() private void message()
{ {
#if DEBUG #if DEBUG

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@ -16,7 +16,7 @@
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath> <OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG</DefineConstants> <DefineConstants>DEBUG,CHALLENGE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause> <ConsolePause>false</ConsolePause>
@ -34,7 +34,7 @@
<DebugType>full</DebugType> <DebugType>full</DebugType>
<Optimize>false</Optimize> <Optimize>false</Optimize>
<OutputPath>bin\Debug_Ubuntu</OutputPath> <OutputPath>bin\Debug_Ubuntu</OutputPath>
<DefineConstants>DEBUG</DefineConstants> <DefineConstants>DEBUG,CHALLENGE</DefineConstants>
<ErrorReport>prompt</ErrorReport> <ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel> <WarningLevel>4</WarningLevel>
<ConsolePause>false</ConsolePause> <ConsolePause>false</ConsolePause>

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