Fix a few for ResponseStream.cs
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bd0e925d67
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@ -646,7 +646,7 @@ namespace WebSocketSharp.Net
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expect.Length > 0 &&
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expect.ToLower () == "100-continue") {
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var output = _context.Connection.GetResponseStream ();
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output.InternalWrite (_100continue, 0, _100continue.Length);
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output.WriteInternally (_100continue, 0, _100continue.Length);
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}
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}
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@ -33,7 +33,7 @@
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#region Authors
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/*
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* Authors:
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* Gonzalo Paniagua Javier <gonzalo@novell.com>
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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@ -67,8 +67,7 @@ namespace WebSocketSharp.Net
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#region Internal Constructors
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internal ResponseStream (
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Stream stream, HttpListenerResponse response, bool ignoreErrors)
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internal ResponseStream (Stream stream, HttpListenerResponse response, bool ignoreErrors)
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{
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_stream = stream;
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_response = response;
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@ -119,8 +118,7 @@ namespace WebSocketSharp.Net
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private static byte [] getChunkSizeBytes (int size, bool final)
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{
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return Encoding.ASCII.GetBytes (
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String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : ""));
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return Encoding.ASCII.GetBytes (String.Format ("{0:x}\r\n{1}", size, final ? "\r\n" : ""));
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}
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private MemoryStream getHeaders (bool closing)
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@ -138,7 +136,7 @@ namespace WebSocketSharp.Net
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#region Internal Methods
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internal void InternalWrite (byte [] buffer, int offset, int count)
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internal void WriteInternally (byte [] buffer, int offset, int count)
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{
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if (_ignoreErrors) {
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try {
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@ -157,44 +155,38 @@ namespace WebSocketSharp.Net
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#region Public Methods
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public override IAsyncResult BeginRead (
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byte [] buffer,
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int offset,
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int count,
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AsyncCallback callback,
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object state)
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byte [] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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throw new NotSupportedException ();
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}
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public override IAsyncResult BeginWrite (
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byte [] buffer,
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int offset,
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int count,
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AsyncCallback callback,
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object state)
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byte [] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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if (_disposed)
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throw new ObjectDisposedException (GetType ().ToString ());
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var stream = getHeaders (false);
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var headers = getHeaders (false);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (stream != null) {
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var start = stream.Position;
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stream.Position = stream.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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stream.Write (bytes, 0, bytes.Length);
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}
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if (headers != null) {
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using (headers) {
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var start = headers.Position;
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headers.Position = headers.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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headers.Write (bytes, 0, bytes.Length);
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}
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stream.Write (buffer, offset, count);
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buffer = stream.GetBuffer ();
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offset = (int) start;
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count = (int) (stream.Position - start);
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headers.Write (buffer, offset, count);
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buffer = headers.GetBuffer ();
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offset = (int) start;
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count = (int) (headers.Position - start);
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}
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}
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else if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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InternalWrite (bytes, 0, bytes.Length);
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WriteInternally (bytes, 0, bytes.Length);
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}
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return _stream.BeginWrite (buffer, offset, count, callback, state);
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@ -207,24 +199,26 @@ namespace WebSocketSharp.Net
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_disposed = true;
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var stream = getHeaders (true);
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var headers = getHeaders (true);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (stream != null) {
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var start = stream.Position;
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if (chunked && !_trailerSent) {
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bytes = getChunkSizeBytes (0, true);
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stream.Position = stream.Length;
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stream.Write (bytes, 0, bytes.Length);
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if (headers != null) {
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using (headers) {
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var start = headers.Position;
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if (chunked && !_trailerSent) {
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bytes = getChunkSizeBytes (0, true);
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headers.Position = headers.Length;
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headers.Write (bytes, 0, bytes.Length);
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}
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WriteInternally (headers.GetBuffer (), (int) start, (int) (headers.Length - start));
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}
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InternalWrite (
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stream.GetBuffer (), (int) start, (int) (stream.Length - start));
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_trailerSent = true;
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}
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else if (chunked && !_trailerSent) {
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bytes = getChunkSizeBytes (0, true);
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InternalWrite (bytes, 0, bytes.Length);
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WriteInternally (bytes, 0, bytes.Length);
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_trailerSent = true;
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}
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@ -283,38 +277,36 @@ namespace WebSocketSharp.Net
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if (_disposed)
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throw new ObjectDisposedException (GetType ().ToString ());
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var stream = getHeaders (false);
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var headers = getHeaders (false);
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var chunked = _response.SendChunked;
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byte [] bytes = null;
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if (stream != null) {
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if (headers != null) {
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// After the possible preamble for the encoding.
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var start = stream.Position;
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stream.Position = stream.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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stream.Write (bytes, 0, bytes.Length);
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}
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using (headers) {
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var start = headers.Position;
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headers.Position = headers.Length;
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if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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headers.Write (bytes, 0, bytes.Length);
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}
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var newCount = Math.Min (
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count, 16384 - (int) stream.Position + (int) start);
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stream.Write (buffer, offset, newCount);
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count -= newCount;
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offset += newCount;
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InternalWrite (
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stream.GetBuffer (), (int) start, (int) (stream.Length - start));
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stream.SetLength (0);
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stream.Capacity = 0; // 'dispose' the buffer in stream.
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var newCount = Math.Min (count, 16384 - (int) headers.Position + (int) start);
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headers.Write (buffer, offset, newCount);
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count -= newCount;
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offset += newCount;
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WriteInternally (headers.GetBuffer (), (int) start, (int) (headers.Length - start));
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}
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}
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else if (chunked) {
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bytes = getChunkSizeBytes (count, false);
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InternalWrite (bytes, 0, bytes.Length);
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WriteInternally (bytes, 0, bytes.Length);
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}
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if (count > 0)
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InternalWrite (buffer, offset, count);
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WriteInternally (buffer, offset, count);
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if (chunked)
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InternalWrite (_crlf, 0, 2);
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WriteInternally (_crlf, 0, 2);
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}
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#endregion
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