fix WebSocket.cs
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@@ -2,7 +2,7 @@
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Release_Ubuntu" ctype="Workspace" />
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<MonoDevelop.Ide.Workspace ActiveConfiguration="Release_Ubuntu" ctype="Workspace" />
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<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench">
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<MonoDevelop.Ide.Workbench ActiveDocument="websocket-sharp/WebSocket.cs" ctype="Workbench">
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<Files>
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<Files>
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<File FileName="websocket-sharp/WebSocket.cs" Line="5" Column="54" />
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<File FileName="websocket-sharp/WebSocket.cs" Line="231" Column="1" />
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</Files>
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</Files>
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</MonoDevelop.Ide.Workbench>
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</MonoDevelop.Ide.Workbench>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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<MonoDevelop.Ide.DebuggingService.Breakpoints>
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@@ -219,18 +219,16 @@ namespace WebSocketSharp
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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if (OnError != null)
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{
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OnError(this, e.Message);
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}
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#if DEBUG
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#if DEBUG
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Console.WriteLine("WS: Error @close: {0}", e.Message);
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Console.WriteLine("WS: Error @close: {0}", e.Message);
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#endif
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#endif
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}
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}
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}
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}
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if (!(Thread.CurrentThread.IsBackground) &&
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msgThread != null && msgThread.IsAlive)
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{
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msgThread.Join();
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}
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if (wsStream != null)
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if (wsStream != null)
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{
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{
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wsStream.Dispose();
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wsStream.Dispose();
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@@ -362,8 +360,6 @@ namespace WebSocketSharp
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msgNf.AddHint("append", "allowed");
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msgNf.AddHint("append", "allowed");
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#endif
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#endif
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while (readyState == WsState.OPEN)
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while (readyState == WsState.OPEN)
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{
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while (readyState == WsState.OPEN && netStream.DataAvailable)
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{
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{
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data = receive();
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data = receive();
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@@ -372,7 +368,6 @@ namespace WebSocketSharp
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OnMessage(this, data);
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OnMessage(this, data);
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}
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}
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}
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}
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}
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#if DEBUG
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#if DEBUG
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Console.WriteLine("WS: Info @message: Exit message method.");
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Console.WriteLine("WS: Info @message: Exit message method.");
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#endif
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#endif
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@@ -432,17 +427,20 @@ namespace WebSocketSharp
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}
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}
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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if (readyState == WsState.OPEN)
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{
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{
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if (OnError != null)
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if (OnError != null)
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{
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{
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OnError(this, e.Message);
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OnError(this, e.Message);
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}
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}
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ReadyState = WsState.CLOSED;
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ReadyState = WsState.CLOSING;
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#if DEBUG
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#if DEBUG
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Console.WriteLine("WS: Error @receive: {0}", e.Message);
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Console.WriteLine("WS: Error @receive: {0}", e.Message);
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#endif
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#endif
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}
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}
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}
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return null;
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return null;
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}
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}
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