Refactored ChunkedInputStream.cs
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parent
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@ -1,204 +1,214 @@
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//
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#region License
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// ChunkedInputStream.cs
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/*
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// Copied from System.Net.ChunkedInputStream.cs
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* ChunkedInputStream.cs
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//
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*
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// Authors:
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* This code is derived from System.Net.ChunkedInputStream.cs of Mono
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// Gonzalo Paniagua Javier (gonzalo@novell.com)
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* (http://www.mono-project.com).
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//
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*
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// Copyright (c) 2005 Novell, Inc (http://www.novell.com)
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* The MIT License
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//
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*
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// Permission is hereby granted, free of charge, to any person obtaining
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* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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// a copy of this software and associated documentation files (the
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* Copyright (c) 2012-2014 sta.blockhead
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// "Software"), to deal in the Software without restriction, including
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*
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// without limitation the rights to use, copy, modify, merge, publish,
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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// distribute, sublicense, and/or sell copies of the Software, and to
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* of this software and associated documentation files (the "Software"), to deal
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// permit persons to whom the Software is furnished to do so, subject to
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* in the Software without restriction, including without limitation the rights
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// the following conditions:
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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//
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* copies of the Software, and to permit persons to whom the Software is
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// The above copyright notice and this permission notice shall be
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* furnished to do so, subject to the following conditions:
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// included in all copies or substantial portions of the Software.
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*
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//
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* The above copyright notice and this permission notice shall be included in
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* all copies or substantial portions of the Software.
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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*
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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//
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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using System;
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using System;
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using System.IO;
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using System.IO;
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using System.Runtime.InteropServices;
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namespace WebSocketSharp.Net {
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namespace WebSocketSharp.Net
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{
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internal class ChunkedInputStream : RequestStream
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{
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#region Private Const Fields
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class ChunkedInputStream : RequestStream {
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private const int _bufferSize = 8192;
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class ReadBufferState {
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#endregion
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public HttpStreamAsyncResult Ares;
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#region Private Fields
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public byte [] Buffer;
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public int Count;
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public int InitialCount;
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public int Offset;
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public ReadBufferState (
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private HttpListenerContext _context;
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byte [] buffer, int offset, int count, HttpStreamAsyncResult ares)
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private ChunkStream _decoder;
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{
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private bool _disposed;
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Buffer = buffer;
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private bool _noMoreData;
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Offset = offset;
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Count = count;
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InitialCount = count;
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Ares = ares;
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}
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}
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#region Fields
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#endregion
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HttpListenerContext context;
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#region Public Constructors
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ChunkStream decoder;
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bool disposed;
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bool no_more_data;
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#endregion
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public ChunkedInputStream (
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HttpListenerContext context, Stream stream, byte [] buffer, int offset, int length)
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: base (stream, buffer, offset, length)
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{
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_context = context;
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_decoder = new ChunkStream ((WebHeaderCollection) context.Request.Headers);
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}
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#region Constructor
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#endregion
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public ChunkedInputStream (
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#region Public Properties
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HttpListenerContext context, Stream stream, byte [] buffer, int offset, int length)
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: base (stream, buffer, offset, length)
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{
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this.context = context;
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WebHeaderCollection coll = (WebHeaderCollection) context.Request.Headers;
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decoder = new ChunkStream (coll);
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}
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#endregion
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public ChunkStream Decoder {
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get {
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return _decoder;
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}
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#region Property
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set {
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_decoder = value;
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}
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}
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public ChunkStream Decoder {
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#endregion
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get { return decoder; }
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set { decoder = value; }
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}
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#endregion
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#region Private Methods
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#region Private Method
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private void onRead (IAsyncResult asyncResult)
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{
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var readState = (ReadBufferState) asyncResult.AsyncState;
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var ares = readState.AsyncResult;
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try {
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var nread = base.EndRead (asyncResult);
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_decoder.Write (ares.Buffer, ares.Offset, nread);
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nread = _decoder.Read (readState.Buffer, readState.Offset, readState.Count);
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readState.Offset += nread;
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readState.Count -= nread;
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if (readState.Count == 0 || !_decoder.WantMore || nread == 0) {
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_noMoreData = !_decoder.WantMore && nread == 0;
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ares.Count = readState.InitialCount - readState.Count;
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ares.Complete ();
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void OnRead (IAsyncResult base_ares)
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return;
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{
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}
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var rb = (ReadBufferState) base_ares.AsyncState;
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var ares = rb.Ares;
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try {
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int nread = base.EndRead (base_ares);
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decoder.Write (ares.Buffer, ares.Offset, nread);
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nread = decoder.Read (rb.Buffer, rb.Offset, rb.Count);
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rb.Offset += nread;
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rb.Count -= nread;
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if (rb.Count == 0 || !decoder.WantMore || nread == 0) {
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no_more_data = !decoder.WantMore && nread == 0;
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ares.Count = rb.InitialCount - rb.Count;
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ares.Complete ();
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return;
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}
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ares.Offset = 0;
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ares.Offset = 0;
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ares.Count = Math.Min (8192, decoder.ChunkLeft + 6);
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ares.Count = Math.Min (_bufferSize, _decoder.ChunkLeft + 6);
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base.BeginRead (ares.Buffer, ares.Offset, ares.Count, OnRead, rb);
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base.BeginRead (ares.Buffer, ares.Offset, ares.Count, onRead, readState);
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} catch (Exception e) {
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}
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context.Connection.SendError (e.Message, 400);
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catch (Exception ex) {
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ares.Complete (e);
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_context.Connection.SendError (ex.Message, 400);
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}
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ares.Complete (ex);
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}
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}
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}
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#endregion
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#endregion
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#region Public Methods
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#region Public Methods
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public override IAsyncResult BeginRead (
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public override IAsyncResult BeginRead (
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byte [] buffer, int offset, int count, AsyncCallback cback, object state)
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byte [] buffer, int offset, int count, AsyncCallback callback, object state)
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{
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{
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if (disposed)
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if (_disposed)
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throw new ObjectDisposedException (GetType ().ToString ());
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throw new ObjectDisposedException (GetType ().ToString ());
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if (buffer == null)
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if (buffer == null)
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throw new ArgumentNullException ("buffer");
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throw new ArgumentNullException ("buffer");
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int len = buffer.Length;
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var len = buffer.Length;
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if (offset < 0 || offset > len)
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if (offset < 0 || offset > len)
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throw new ArgumentOutOfRangeException ("'offset' exceeds the size of buffer.");
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throw new ArgumentOutOfRangeException ("'offset' exceeds the size of buffer.");
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if (count < 0 || offset > len - count)
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if (count < 0 || offset > len - count)
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throw new ArgumentOutOfRangeException ("'offset' + 'count' exceeds the size of buffer.");
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throw new ArgumentOutOfRangeException ("'offset' + 'count' exceeds the size of buffer.");
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var ares = new HttpStreamAsyncResult ();
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var ares = new HttpStreamAsyncResult ();
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ares.Callback = cback;
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ares.Callback = callback;
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ares.State = state;
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ares.State = state;
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if (no_more_data) {
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if (_noMoreData) {
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ares.Complete ();
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ares.Complete ();
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return ares;
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return ares;
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}
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}
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int nread = decoder.Read (buffer, offset, count);
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var nread = _decoder.Read (buffer, offset, count);
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offset += nread;
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offset += nread;
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count -= nread;
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count -= nread;
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if (count == 0) {
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if (count == 0) {
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// got all we wanted, no need to bother the decoder yet
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// Got all we wanted, no need to bother the decoder yet.
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ares.Count = nread;
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ares.Count = nread;
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ares.Complete ();
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ares.Complete ();
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return ares;
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}
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if (!decoder.WantMore) {
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return ares;
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no_more_data = nread == 0;
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}
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ares.Count = nread;
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ares.Complete ();
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return ares;
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}
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ares.Buffer = new byte [8192];
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if (!_decoder.WantMore) {
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ares.Offset = 0;
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_noMoreData = nread == 0;
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ares.Count = 8192;
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ares.Count = nread;
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var rb = new ReadBufferState (buffer, offset, count, ares);
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ares.Complete ();
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rb.InitialCount += nread;
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base.BeginRead (ares.Buffer, ares.Offset, ares.Count, OnRead, rb);
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return ares;
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}
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public override void Close ()
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return ares;
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{
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}
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if (!disposed) {
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disposed = true;
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base.Close ();
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}
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}
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public override int EndRead (IAsyncResult ares)
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ares.Buffer = new byte [_bufferSize];
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{
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ares.Offset = 0;
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if (disposed)
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ares.Count = _bufferSize;
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throw new ObjectDisposedException (GetType ().ToString ());
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if (ares == null)
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var readState = new ReadBufferState (buffer, offset, count, ares);
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throw new ArgumentException ("Invalid IAsyncResult.", "ares");
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readState.InitialCount += nread;
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base.BeginRead (ares.Buffer, ares.Offset, ares.Count, onRead, readState);
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if (!ares.IsCompleted)
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return ares;
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ares.AsyncWaitHandle.WaitOne ();
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}
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var ares_ = ares as HttpStreamAsyncResult;
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public override void Close ()
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if (ares_.Error != null)
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{
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throw new HttpListenerException (400, "I/O operation aborted.");
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if (_disposed)
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return;
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return ares_.Count;
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_disposed = true;
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}
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base.Close ();
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}
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public override int Read ([In,Out] byte [] buffer, int offset, int count)
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public override int EndRead (IAsyncResult asyncResult)
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{
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{
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var ares = BeginRead (buffer, offset, count, null, null);
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if (_disposed)
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return EndRead (ares);
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throw new ObjectDisposedException (GetType ().ToString ());
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}
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#endregion
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if (asyncResult == null)
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}
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throw new ArgumentNullException ("asyncResult");
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var ares = asyncResult as HttpStreamAsyncResult;
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if (ares == null)
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throw new ArgumentException ("Wrong IAsyncResult.", "asyncResult");
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if (!ares.IsCompleted)
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ares.AsyncWaitHandle.WaitOne ();
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if (ares.Error != null)
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throw new HttpListenerException (400, "I/O operation aborted.");
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return ares.Count;
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}
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public override int Read (byte [] buffer, int offset, int count)
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{
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var ares = BeginRead (buffer, offset, count, null, null);
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return EndRead (ares);
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}
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#endregion
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}
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}
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}
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84
websocket-sharp/Net/ReadBufferState.cs
Normal file
84
websocket-sharp/Net/ReadBufferState.cs
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@ -0,0 +1,84 @@
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#region License
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/*
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* ReadBufferState.cs
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*
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* This code is derived from System.Net.ChunkedInputStream.cs of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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* Copyright (c) 2014 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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|
*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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||||||
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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using System;
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namespace WebSocketSharp.Net
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{
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internal class ReadBufferState
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{
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#region Public Constructors
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public ReadBufferState (
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byte [] buffer, int offset, int count, HttpStreamAsyncResult asyncResult)
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{
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Buffer = buffer;
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Offset = offset;
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Count = count;
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InitialCount = count;
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AsyncResult = asyncResult;
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}
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#endregion
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#region Public Properties
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public HttpStreamAsyncResult AsyncResult {
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get; set;
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}
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public byte [] Buffer {
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get; set;
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}
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public int Count {
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get; set;
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}
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public int InitialCount {
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get; set;
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}
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public int Offset {
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get; set;
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}
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#endregion
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}
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}
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@ -131,6 +131,7 @@
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<Compile Include="Net\InputState.cs" />
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<Compile Include="Net\InputState.cs" />
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<Compile Include="Net\LineState.cs" />
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<Compile Include="Net\LineState.cs" />
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<Compile Include="WebSocketStream.cs" />
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<Compile Include="WebSocketStream.cs" />
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<Compile Include="Net\ReadBufferState.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<ItemGroup>
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Reference in New Issue
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