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@ -594,19 +594,32 @@ namespace WebSocketSharp.Server
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}
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}
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/// <summary>
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/// <summary>
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/// Sends binary <paramref name="data"/> asynchronously to every client in
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/// Sends the specified <paramref name="data"/> asynchronously to
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/// the WebSocket services.
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/// every client in the WebSocket services.
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/// </summary>
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/// </summary>
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/// <remarks>
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/// <remarks>
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/// This method doesn't wait for the send to be complete.
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/// This method does not wait for the send to be complete.
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/// </remarks>
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/// </remarks>
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/// <param name="data">
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/// <param name="data">
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/// An array of <see cref="byte"/> that represents the binary data to send.
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/// An array of <see cref="byte"/> that represents
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/// the binary data to send.
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/// </param>
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/// </param>
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/// <param name="completed">
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/// <param name="completed">
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/// An <see cref="Action"/> delegate that references the method(s) called when
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/// <para>
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/// the send is complete.
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/// An <see cref="Action"/> delegate or
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/// <see langword="null"/> if not needed.
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/// </para>
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/// <para>
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/// That delegate invokes the method called when
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/// the send is complete.
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/// </para>
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/// </param>
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/// </param>
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/// <exception cref="InvalidOperationException">
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/// The current state of the manager is not Start.
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/// </exception>
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/// <exception cref="ArgumentNullException">
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/// <paramref name="data"/> is <see langword="null"/>.
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/// </exception>
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public void BroadcastAsync (byte[] data, Action completed)
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public void BroadcastAsync (byte[] data, Action completed)
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{
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{
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if (_state != ServerState.Start) {
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if (_state != ServerState.Start) {
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