Modified README.md

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sta 2013-07-30 16:32:21 +09:00
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commit 4375a5c2a3

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README.md
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@ -11,22 +11,22 @@
using System; using System;
using WebSocketSharp; using WebSocketSharp;
namespace Example { namespace Example
{
public class Program { public class Program
public static void Main(string[] args)
{ {
using (var ws = new WebSocket("ws://dragonsnest.far/Laputa")) public static void Main (string [] args)
{
using (var ws = new WebSocket ("ws://dragonsnest.far/Laputa"))
{ {
ws.OnMessage += (sender, e) => ws.OnMessage += (sender, e) =>
{ {
Console.WriteLine("Laputa says: {0}", e.Data); Console.WriteLine ("Laputa says: {0}", e.Data);
}; };
ws.Connect(); ws.Connect ();
ws.Send("BALUS"); ws.Send ("BALUS");
Console.ReadKey(true); Console.ReadKey (true);
} }
} }
} }
@ -48,7 +48,7 @@ The `WebSocket` class exists in the `WebSocketSharp` namespace.
Creating a instance of the `WebSocket` class with the specified WebSocket URL to connect. Creating a instance of the `WebSocket` class with the specified WebSocket URL to connect.
```cs ```cs
using (var ws = new WebSocket("ws://example.com")) using (var ws = new WebSocket ("ws://example.com"))
{ {
... ...
} }
@ -84,11 +84,11 @@ ws.OnMessage += (sender, e) =>
}; };
``` ```
`e.Type` (`WebSocketSharp.MessageEventArgs.Type`, the type of this property is `WebSocketSharp.Opcode`) indicates the **Frame Type** of a WebSocket frame, so by checking this property, you determine which item you should use. `e.Type` (`WebSocketSharp.MessageEventArgs.Type`, its type is `WebSocketSharp.Opcode`) indicates the **Frame Type** of a received WebSocket frame. So by checking it, you determine which item you should use.
If `e.Type` equals `Opcode.TEXT`, you use `e.Data` (`WebSocketSharp.MessageEventArgs.Data`, the type of this property is `string`) that contains the received **Text** data. If `e.Type` equals `Opcode.TEXT`, you use `e.Data` (`WebSocketSharp.MessageEventArgs.Data`, its type is `string`) that contains a received **Text** data.
If `e.Type` equals `Opcode.BINARY`, you use `e.RawData` (`WebSocketSharp.MessageEventArgs.RawData`, the type of this property is `byte[]`) that contains the received **Binary** data. If `e.Type` equals `Opcode.BINARY`, you use `e.RawData` (`WebSocketSharp.MessageEventArgs.RawData`, its type is `byte []`) that contains a received **Binary** data.
```cs ```cs
if (e.Type == Opcode.TEXT) if (e.Type == Opcode.TEXT)
@ -114,7 +114,7 @@ ws.OnError += (sender, e) =>
... ...
}; };
``` ```
`e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, the type of this property is `string`) contains an error message, so you use this. `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`) contains an error message, so you use it.
##### WebSocket.OnClose Event ##### ##### WebSocket.OnClose Event #####
@ -127,14 +127,14 @@ ws.OnClose += (sender, e) =>
}; };
``` ```
`e.Code` (`WebSocketSharp.CloseEventArgs.Code`, the type of this property is `ushort`) contains a status code indicating the reason for closure and `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, the type of this property is `string`) contains the reason for closure, so you use these. `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, its type is `ushort`) contains a status code indicating the reason for closure and `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, its type is `string`) contains the reason for closure, so you use them.
#### Step 4 #### #### Step 4 ####
Connecting to the WebSocket server. Connecting to the WebSocket server.
```cs ```cs
ws.Connect(); ws.Connect ();
``` ```
#### Step 5 #### #### Step 5 ####
@ -142,26 +142,26 @@ ws.Connect();
Sending a data. Sending a data.
```cs ```cs
ws.Send(data); ws.Send (data);
``` ```
The `Send` method is overloaded. The `Send` method is overloaded.
The types of `data` are `string`, `byte[]` and `FileInfo` class. The types of `data` are `string`, `byte []` and `FileInfo` class.
#### Step 6 #### #### Step 6 ####
Closing the WebSocket connection. Closing the WebSocket connection.
```cs ```cs
ws.Close(code, reason); ws.Close (code, reason);
``` ```
If you want to close the WebSocket connection explicitly, you can use the `Close` method. If you want to close the WebSocket connection explicitly, you use the `Close` method.
And the `Close` method is overloaded. The types of `code` are `WebSocketSharp.CloseStatusCode` and `ushort`, the type of `reason` is `string`. The `Close` method is overloaded. The types of `code` are `WebSocketSharp.CloseStatusCode` and `ushort`, the type of `reason` is `string`.
In addition, the `Close()` and `Close(code)` methods exist. In addition, the `Close ()` and `Close (code)` methods exist.
### WebSocket Server ### ### WebSocket Server ###
@ -170,27 +170,27 @@ using System;
using WebSocketSharp; using WebSocketSharp;
using WebSocketSharp.Server; using WebSocketSharp.Server;
namespace Example { namespace Example
{
public class Laputa : WebSocketService public class Laputa : WebSocketService
{ {
protected override void OnMessage(MessageEventArgs e) protected override void OnMessage (MessageEventArgs e)
{ {
var msg = e.Data.ToLower() == "balus" var msg = e.Data.ToLower () == "balus"
? "I've been balused already..." ? "I've been balused already..."
: "I'm not available now."; : "I'm not available now.";
Send(msg); Send (msg);
} }
} }
public class Program { public class Program
public static void Main(string[] args)
{ {
var wssv = new WebSocketServiceHost<Laputa>("ws://dragonsnest.far/Laputa"); public static void Main (string [] args)
wssv.Start(); {
Console.ReadKey(true); var wssv = new WebSocketServiceHost<Laputa> ("ws://dragonsnest.far/Laputa");
wssv.Stop(); wssv.Start ();
Console.ReadKey (true);
wssv.Stop ();
} }
} }
} }
@ -210,7 +210,7 @@ The `WebSocketServer`, `WebSocketServiceHost<T>` and `WebSocketService` classes
Creating a class that inherits the `WebSocketService` class. Creating a class that inherits the `WebSocketService` class.
For example, if you want to provide the echo service, For example, if you want to provide an echo service,
```cs ```cs
using System; using System;
@ -219,14 +219,14 @@ using WebSocketSharp.Server;
public class Echo : WebSocketService public class Echo : WebSocketService
{ {
protected override void OnMessage(MessageEventArgs e) protected override void OnMessage (MessageEventArgs e)
{ {
Send(e.Data); Send (e.Data);
} }
} }
``` ```
Or if you want to provide the chat service, Or if you want to provide a chat service,
```cs ```cs
using System; using System;
@ -235,9 +235,9 @@ using WebSocketSharp.Server;
public class Chat : WebSocketService public class Chat : WebSocketService
{ {
protected override void OnMessage(MessageEventArgs e) protected override void OnMessage (MessageEventArgs e)
{ {
Broadcast(e.Data); Broadcast (e.Data);
} }
} }
``` ```
@ -251,15 +251,15 @@ In addition, if you override the `OnOpen`, `OnError` and `OnClose` methods, each
Creating a instance of the `WebSocketServiceHost<T>` class if you want the single WebSocket service server. Creating a instance of the `WebSocketServiceHost<T>` class if you want the single WebSocket service server.
```cs ```cs
var wssv = new WebSocketServiceHost<Echo>("ws://example.com:4649"); var wssv = new WebSocketServiceHost<Echo> ("ws://example.com:4649");
``` ```
Or creating a instance of the `WebSocketServer` class if you want the multi WebSocket service server. Or creating a instance of the `WebSocketServer` class if you want the multi WebSocket service server.
```cs ```cs
var wssv = new WebSocketServer(4649); var wssv = new WebSocketServer (4649);
wssv.AddWebSocketService<Echo>("/Echo"); wssv.AddWebSocketService<Echo> ("/Echo");
wssv.AddWebSocketService<Chat>("/Chat"); wssv.AddWebSocketService<Chat> ("/Chat");
``` ```
You can add any WebSocket service with a specified path to the service to your `WebSocketServer` by using the `WebSocketServer.AddWebSocketService<T>` method. You can add any WebSocket service with a specified path to the service to your `WebSocketServer` by using the `WebSocketServer.AddWebSocketService<T>` method.
@ -285,7 +285,7 @@ wssv.OnError += (sender, e) =>
}; };
``` ```
`e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, the type of this property is `string`) contains an error message, so you use this. `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`) contains an error message, so you use it.
##### WebSocketServer.OnError Event ##### ##### WebSocketServer.OnError Event #####
@ -296,7 +296,7 @@ Same as the `WebSocketServiceHost<T>.OnError` event.
Starting the server. Starting the server.
```cs ```cs
wssv.Start(); wssv.Start ();
``` ```
#### Step 6 #### #### Step 6 ####
@ -304,7 +304,7 @@ wssv.Start();
Stopping the server. Stopping the server.
```cs ```cs
wssv.Stop(); wssv.Stop ();
``` ```
### HTTP Server with the WebSocket ### ### HTTP Server with the WebSocket ###
@ -314,8 +314,8 @@ I modified the `System.Net.HttpListener`, `System.Net.HttpListenerContext` and s
You can add any WebSocket service with a specified path to the service to your `HttpServer` by using the `HttpServer.AddWebSocketService<T>` method. You can add any WebSocket service with a specified path to the service to your `HttpServer` by using the `HttpServer.AddWebSocketService<T>` method.
```cs ```cs
var httpsv = new HttpServer(4649); var httpsv = new HttpServer (4649);
httpsv.AddWebSocketService<Echo>("/"); httpsv.AddWebSocketService<Echo> ("/");
``` ```
For more information, could you see **[Example3]**? For more information, could you see **[Example3]**?
@ -325,13 +325,13 @@ For more information, could you see **[Example3]**?
As a **WebSocket Client**, creating a instance of the `WebSocket` class with the WebSocket URL with **wss** scheme. As a **WebSocket Client**, creating a instance of the `WebSocket` class with the WebSocket URL with **wss** scheme.
```cs ```cs
using (var ws = new WebSocket("wss://example.com")) using (var ws = new WebSocket ("wss://example.com"))
{ {
... ...
} }
``` ```
If you want to set the custom validation for the server certificate, you can use the `WebSocket.ServerCertificateValidationCallback` property. If you want to set the custom validation for the server certificate, you use the `WebSocket.ServerCertificateValidationCallback` property.
```cs ```cs
ws.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) => ws.ServerCertificateValidationCallback = (sender, certificate, chain, sslPolicyErrors) =>
@ -346,8 +346,8 @@ If you set this property to nothing, the validation does nothing with the server
As a **WebSocket Server**, creating and setting a instance of the WebSocket server with some settings for the secure connection. As a **WebSocket Server**, creating and setting a instance of the WebSocket server with some settings for the secure connection.
```cs ```cs
var wssv = new WebSocketServer(4649, true); var wssv = new WebSocketServer (4649, true);
wssv.Certificate = new X509Certificate2("/path/to/cert.pfx", "password for cert.pfx"); wssv.Certificate = new X509Certificate2 ("/path/to/cert.pfx", "password for cert.pfx");
``` ```
### Logging ### ### Logging ###
@ -356,25 +356,25 @@ The `WebSocket` class includes own logging functions.
The `WebSocket.Log` property provides the logging functions. The `WebSocket.Log` property provides the logging functions.
If you want to change the current logging level (the default is `LogLevel.ERROR`), you can use the `WebSocket.Log.Level` property. If you want to change the current logging level (the default is `LogLevel.ERROR`), you use the `WebSocket.Log.Level` property.
```cs ```cs
ws.Log.Level = LogLevel.DEBUG; ws.Log.Level = LogLevel.DEBUG;
``` ```
This setting means that the logging outputs with a less than `LogLevel.DEBUG` are not outputted. The above means that the logging outputs with a less than `LogLevel.DEBUG` are not outputted.
And if you want to output a log, you can use some output methods. The following outputs a log with `LogLevel.DEBUG`. And if you want to output a log, you use some output methods. The following outputs a log with `LogLevel.DEBUG`.
```cs ```cs
ws.Log.Debug("This is a debug message."); ws.Log.Debug ("This is a debug message.");
``` ```
The `WebSocketServiceHost<T>`, `WebSocketServer` and `HttpServer` classes include the same logging functions. The `WebSocketServiceHost<T>`, `WebSocketServer` and `HttpServer` classes include the same logging functions.
## Examples ## ## Examples ##
Examples of using **websocket-sharp**. Examples using **websocket-sharp**.
### Example ### ### Example ###