Merge pull request #73 from jhovgaard/master
Added ReuseAddress property to WebSocketServer
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commit
3f7e2ab69f
@ -71,6 +71,7 @@ namespace WebSocketSharp.Server
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private volatile ServerState _state;
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private object _sync;
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private Uri _uri;
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private bool _reuseAddress;
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#endregion
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@ -451,6 +452,39 @@ namespace WebSocketSharp.Server
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}
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}
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/// <summary>
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/// Gets or sets a value indicating whether the server is allowed to be bound to an address
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/// that is already in use.
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/// </summary>
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/// <remarks>
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/// If you would like to resolve to wait for socket <c>TIME_WAIT</c>, you should set this
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/// property to <c>true</c>.
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/// </remarks>
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/// <value>
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/// <c>true</c> if the server is allowed to be bound to an address that is already in use;
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/// otherwise, <c>false</c>. The default value is <c>false</c>.
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/// </value>
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public bool ReuseAddress
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{
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get
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{
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return _reuseAddress;
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}
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set
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{
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if (!canSet("ReuseAddress"))
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return;
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if (value ^ _reuseAddress)
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{
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_listener.Server.SetSocketOption(
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SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, value);
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_reuseAddress = value;
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}
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}
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}
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#endregion
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#region Private Methods
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@ -840,7 +874,6 @@ namespace WebSocketSharp.Server
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_state = ServerState.Stop;
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}
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#endregion
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}
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}
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