Fixed a few typo
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31
README.md
31
README.md
@ -10,8 +10,10 @@
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Required namespaces.
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Required namespaces.
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```cs
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using WebSocketSharp;
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using WebSocketSharp;
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using WebSocketSharp.Frame;
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using WebSocketSharp.Frame;
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```
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`WebSocket` class exists in `WebSocketSharp` namespace, WebSocket data frame resources (e.g. `WsFrame` class) exist in `WebSocketSharp.Frame` namespace.
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`WebSocket` class exists in `WebSocketSharp` namespace, WebSocket data frame resources (e.g. `WsFrame` class) exist in `WebSocketSharp.Frame` namespace.
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@ -19,10 +21,12 @@ Required namespaces.
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Creating a instance of `WebSocket` class.
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Creating a instance of `WebSocket` class.
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```cs
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using (WebSocket ws = new WebSocket("ws://example.com"))
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using (WebSocket ws = new WebSocket("ws://example.com"))
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{
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{
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...
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...
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}
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}
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```
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`WebSocket` class inherits `IDisposable` interface, so you can use `using` statement.
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`WebSocket` class inherits `IDisposable` interface, so you can use `using` statement.
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@ -34,10 +38,12 @@ Setting `WebSocket` event handlers.
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`WebSocket.OnOpen` event is emitted immediately after WebSocket connection has been established.
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`WebSocket.OnOpen` event is emitted immediately after WebSocket connection has been established.
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```cs
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ws.OnOpen += (sender, e) =>
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ws.OnOpen += (sender, e) =>
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{
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{
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...
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...
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};
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};
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```
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`e` has come across as `EventArgs.Empty`, so there is no operation on `e`.
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`e` has come across as `EventArgs.Empty`, so there is no operation on `e`.
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@ -45,13 +51,16 @@ Setting `WebSocket` event handlers.
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`WebSocket.OnMessage` event is emitted each time WebSocket data frame is received.
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`WebSocket.OnMessage` event is emitted each time WebSocket data frame is received.
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```cs
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ws.OnMessage += (sender, e) =>
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ws.OnMessage += (sender, e) =>
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{
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{
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...
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...
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};
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};
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```
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**Frame type** of received WebSocket data frame is stored in `e.Type` (`WebSocketSharp.MessageEventArgs.Type`, its type is `WebSocketSharp.Frame.Opcode`), so you check it out and you determine which item you should operate.
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**Frame type** of received WebSocket data frame is stored in `e.Type` (`WebSocketSharp.MessageEventArgs.Type`, its type is `WebSocketSharp.Frame.Opcode`), so you check it out and you determine which item you should operate.
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```cs
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switch (e.Type)
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switch (e.Type)
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{
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{
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case Opcode.TEXT:
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case Opcode.TEXT:
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@ -63,6 +72,7 @@ Setting `WebSocket` event handlers.
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default:
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default:
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break;
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break;
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}
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}
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```
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If `e.Type` is `Opcode.TEXT`, you operate `e.Data` (`WebSocketSharp.MessageEventArgs.Data`, its type is `string`).
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If `e.Type` is `Opcode.TEXT`, you operate `e.Data` (`WebSocketSharp.MessageEventArgs.Data`, its type is `string`).
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@ -72,21 +82,24 @@ If `e.Type` is `Opcode.BINARY`, you operate `e.RawData` (`WebSocketSharp.Message
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`WebSocket.OnError` event is emitted when some error is occurred.
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`WebSocket.OnError` event is emitted when some error is occurred.
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```cs
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ws.OnError += (sender, e) =>
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ws.OnError += (sender, e) =>
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{
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{
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...
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...
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};
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};
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```
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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##### WebSocket.OnClose event #####
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##### WebSocket.OnClose event #####
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`WebSocket.OnClose` event is emitted when WebSocket connection is closed.
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`WebSocket.OnClose` event is emitted when WebSocket connection is closed.
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```cs
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ws.OnClose += (sender, e) =>
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ws.OnClose += (sender, e) =>
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{
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{
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...
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...
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};
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};
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```
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Close status code is stored in `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, its type is `WebSocketSharp.Frame.CloseStatusCode`) and reason of close is stored in `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, its type is `string`), so you operate them.
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Close status code is stored in `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, its type is `WebSocketSharp.Frame.CloseStatusCode`) and reason of close is stored in `e.Reason` (`WebSocketSharp.CloseEventArgs.Reason`, its type is `string`), so you operate them.
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@ -94,13 +107,17 @@ Close status code is stored in `e.Code` (`WebSocketSharp.CloseEventArgs.Code`, i
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Connecting to server using WebSocket.
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Connecting to server using WebSocket.
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```cs
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ws.Connect();
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ws.Connect();
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```
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#### Step 5 ####
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#### Step 5 ####
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Sending data.
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Sending data.
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```cs
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ws.Send(data);
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ws.Send(data);
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```
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`WebSocket.Send` method is overloaded.
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`WebSocket.Send` method is overloaded.
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@ -110,7 +127,9 @@ Sending data.
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Closing WebSocket connection.
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Closing WebSocket connection.
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```cs
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ws.Close(code, reason);
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ws.Close(code, reason);
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```
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If you want to close WebSocket connection explicitly, you can use `Close` method.
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If you want to close WebSocket connection explicitly, you can use `Close` method.
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@ -124,7 +143,9 @@ Type of `code` is `WebSocketSharp.Frame.CloseStatusCode`, type of `reason` is `s
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Required namespace.
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Required namespace.
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```cs
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using WebSocketSharp.Server;
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using WebSocketSharp.Server;
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```
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`WebSocketServer<T>` class and `WebSocketService` class exist in `WebSocketSharp.Server` namespace.
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`WebSocketServer<T>` class and `WebSocketService` class exist in `WebSocketSharp.Server` namespace.
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@ -168,7 +189,9 @@ For example, if you want to provide the chat service,
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Creating a instance of `WebSocketServer<T>` class.
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Creating a instance of `WebSocketServer<T>` class.
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```cs
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var wssv = new WebSocketServer<Echo>("ws://example.com:4649");
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var wssv = new WebSocketServer<Echo>("ws://example.com:4649");
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```
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Type of `T` inherits `WebSocketService` class, so you can use a class that was created in **Step 2**.
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Type of `T` inherits `WebSocketService` class, so you can use a class that was created in **Step 2**.
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@ -185,10 +208,12 @@ Setting WebSocketServer event handler.
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`WebSocketServer<T>.OnError` event is emitted when some error is occurred.
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`WebSocketServer<T>.OnError` event is emitted when some error is occurred.
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```cs
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wssv.OnError += (sender, e) =>
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wssv.OnError += (sender, e) =>
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{
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{
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...
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...
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};
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};
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```
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`, its type is `string`), so you operate it.
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@ -196,13 +221,17 @@ Error message is stored in `e.Message` (`WebSocketSharp.ErrorEventArgs.Message`,
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Starting server.
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Starting server.
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```cs
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wssv.Start();
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wssv.Start();
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```
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#### Step 6 ####
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#### Step 6 ####
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Stopping server.
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Stopping server.
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```cs
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wssv.Stop();
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wssv.Stop();
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```
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## Examples ##
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## Examples ##
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