[Modify] Rename it

This commit is contained in:
sta 2016-12-07 17:03:15 +09:00
parent 6f2708dca5
commit 2b06dedec9

View File

@ -99,6 +99,7 @@ namespace WebSocketSharp
private Queue<MessageEventArgs> _messageEventQueue;
private uint _nonceCount;
private string _origin;
private ManualResetEvent _pongReceived;
private bool _preAuth;
private string _protocol;
private string[] _protocols;
@ -106,7 +107,6 @@ namespace WebSocketSharp
private NetworkCredential _proxyCredentials;
private Uri _proxyUri;
private volatile WebSocketState _readyState;
private ManualResetEvent _receivePong;
private int _retryCountForConnect;
private bool _secure;
private ClientSslConfiguration _sslConfig;
@ -1325,17 +1325,17 @@ namespace WebSocketSharp
if (_readyState != WebSocketState.Open)
return false;
var receivePong = _receivePong;
if (receivePong == null)
var pongReceived = _pongReceived;
if (pongReceived == null)
return false;
lock (_forPing) {
try {
receivePong.Reset ();
pongReceived.Reset ();
if (!send (Fin.Final, Opcode.Ping, data, false))
return false;
return receivePong.WaitOne (_waitTime);
return pongReceived.WaitOne (_waitTime);
}
catch (ObjectDisposedException) {
return false;
@ -1418,7 +1418,7 @@ namespace WebSocketSharp
private bool processPongFrame (WebSocketFrame frame)
{
try {
_receivePong.Set ();
_pongReceived.Set ();
}
catch (NullReferenceException) {
return false;
@ -1533,9 +1533,9 @@ namespace WebSocketSharp
_inContinuation = false;
}
if (_receivePong != null) {
_receivePong.Close ();
_receivePong = null;
if (_pongReceived != null) {
_pongReceived.Close ();
_pongReceived = null;
}
if (_exitReceiving != null) {
@ -1873,7 +1873,7 @@ namespace WebSocketSharp
_messageEventQueue.Clear ();
_exitReceiving = new ManualResetEvent (false);
_receivePong = new ManualResetEvent (false);
_pongReceived = new ManualResetEvent (false);
Action receive = null;
receive =
@ -2190,13 +2190,13 @@ namespace WebSocketSharp
if (_readyState != WebSocketState.Open)
return false;
var receivePong = _receivePong;
if (receivePong == null)
var pongReceived = _pongReceived;
if (pongReceived == null)
return false;
lock (_forPing) {
try {
receivePong.Reset ();
pongReceived.Reset ();
lock (_forState) {
if (_readyState != WebSocketState.Open) {
@ -2208,7 +2208,7 @@ namespace WebSocketSharp
return false;
}
return receivePong.WaitOne (timeout);
return pongReceived.WaitOne (timeout);
}
catch (ObjectDisposedException) {
return false;