Refactored ChunkStream.cs
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97
websocket-sharp/Net/Chunk.cs
Normal file
97
websocket-sharp/Net/Chunk.cs
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@ -0,0 +1,97 @@
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#region License
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/*
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* Chunk.cs
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*
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* This code is derived from System.Net.ChunkStream.cs of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2003 Ximian, Inc (http://www.ximian.com)
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* Copyright (c) 2014 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@ximian.com>
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*/
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#endregion
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using System;
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namespace WebSocketSharp.Net
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{
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internal class Chunk
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{
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#region Private Fields
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private byte [] _data;
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private int _offset;
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#endregion
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#region Public Constructors
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public Chunk (byte [] data)
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{
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_data = data;
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}
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#endregion
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#region Public Properties
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public int Length {
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get {
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return _data.Length;
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}
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}
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public int Offset {
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get {
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return _offset;
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}
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}
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#endregion
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#region Public Methods
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public int Read (byte [] buffer, int offset, int size)
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{
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var left = _data.Length - _offset;
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if (left == 0)
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return left;
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if (size > left)
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size = left;
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Buffer.BlockCopy (_data, _offset, buffer, offset, size);
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_offset += size;
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return size;
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}
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#endregion
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}
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}
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@ -1,31 +1,41 @@
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//
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// ChunkStream.cs
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// Copied from System.Net.ChunkStream.cs
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//
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// Authors:
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// Gonzalo Paniagua Javier (gonzalo@ximian.com)
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//
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// (C) 2003 Ximian, Inc (http://www.ximian.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#region License
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/*
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* ChunkStream.cs
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*
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* This code is derived from System.Net.ChunkStream.cs of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2003 Ximian, Inc (http://www.ximian.com)
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* Copyright (c) 2012-2014 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@ximian.com>
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*/
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#endregion
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using System;
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using System.Collections.Generic;
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@ -34,337 +44,325 @@ using System.IO;
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using System.Net;
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using System.Text;
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namespace WebSocketSharp.Net {
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class ChunkStream {
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enum State {
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None,
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Body,
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BodyFinished,
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Trailer
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}
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class Chunk {
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public byte [] Bytes;
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public int Offset;
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public Chunk (byte [] chunk)
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{
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this.Bytes = chunk;
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}
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public int Read (byte [] buffer, int offset, int size)
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{
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int nread = (size > Bytes.Length - Offset) ? Bytes.Length - Offset : size;
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Buffer.BlockCopy (Bytes, Offset, buffer, offset, nread);
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Offset += nread;
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return nread;
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}
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}
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#region Private Fields
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int chunkRead;
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List<Chunk> chunks;
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int chunkSize;
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bool gotit;
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StringBuilder saved;
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bool sawCR;
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State state;
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int trailerState;
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#endregion
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#region Internal Fields
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internal WebHeaderCollection headers;
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#endregion
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#region Constructors
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public ChunkStream (byte [] buffer, int offset, int size, WebHeaderCollection headers)
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: this (headers)
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{
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Write (buffer, offset, size);
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}
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public ChunkStream (WebHeaderCollection headers)
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{
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this.headers = headers;
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saved = new StringBuilder ();
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chunks = new List<Chunk> ();
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chunkSize = -1;
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}
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#endregion
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#region Properties
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public int ChunkLeft {
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get { return chunkSize - chunkRead; }
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}
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public bool WantMore {
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get { return (chunkRead != chunkSize || chunkSize != 0 || state != State.None); }
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}
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#endregion
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#region Private Methods
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State GetChunkSize (byte [] buffer, ref int offset, int size)
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{
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char c = '\0';
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while (offset < size) {
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c = (char) buffer [offset++];
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if (c == '\r') {
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if (sawCR)
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ThrowProtocolViolation ("2 CR found.");
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sawCR = true;
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continue;
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}
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if (sawCR && c == '\n')
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break;
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if (c == ' ')
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gotit = true;
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if (!gotit)
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saved.Append (c);
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if (saved.Length > 20)
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ThrowProtocolViolation ("Chunk size too long.");
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}
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if (!sawCR || c != '\n') {
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if (offset < size)
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ThrowProtocolViolation ("Missing \\n.");
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try {
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if (saved.Length > 0) {
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chunkSize = Int32.Parse (RemoveChunkExtension (saved.ToString ()), NumberStyles.HexNumber);
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}
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} catch (Exception) {
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ThrowProtocolViolation ("Cannot parse chunk size.");
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}
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return State.None;
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}
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chunkRead = 0;
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try {
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chunkSize = Int32.Parse (RemoveChunkExtension (saved.ToString ()), NumberStyles.HexNumber);
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} catch (Exception) {
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ThrowProtocolViolation ("Cannot parse chunk size.");
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}
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if (chunkSize == 0) {
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trailerState = 2;
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return State.Trailer;
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}
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return State.Body;
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}
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void InternalWrite (byte [] buffer, ref int offset, int size)
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{
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if (state == State.None) {
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state = GetChunkSize (buffer, ref offset, size);
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if (state == State.None)
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return;
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saved.Length = 0;
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sawCR = false;
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gotit = false;
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}
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if (state == State.Body && offset < size) {
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state = ReadBody (buffer, ref offset, size);
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if (state == State.Body)
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return;
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}
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if (state == State.BodyFinished && offset < size) {
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state = ReadCRLF (buffer, ref offset, size);
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if (state == State.BodyFinished)
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return;
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sawCR = false;
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}
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if (state == State.Trailer && offset < size) {
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state = ReadTrailer (buffer, ref offset, size);
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if (state == State.Trailer)
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return;
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saved.Length = 0;
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sawCR = false;
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gotit = false;
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}
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if (offset < size)
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InternalWrite (buffer, ref offset, size);
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}
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State ReadBody (byte [] buffer, ref int offset, int size)
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{
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if (chunkSize == 0)
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return State.BodyFinished;
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int diff = size - offset;
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if (diff + chunkRead > chunkSize)
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diff = chunkSize - chunkRead;
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byte [] chunk = new byte [diff];
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Buffer.BlockCopy (buffer, offset, chunk, 0, diff);
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chunks.Add (new Chunk (chunk));
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offset += diff;
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chunkRead += diff;
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return (chunkRead == chunkSize) ? State.BodyFinished : State.Body;
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}
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State ReadCRLF (byte [] buffer, ref int offset, int size)
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{
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if (!sawCR) {
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if ((char) buffer [offset++] != '\r')
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ThrowProtocolViolation ("Expecting \\r.");
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sawCR = true;
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if (offset == size)
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return State.BodyFinished;
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}
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if (sawCR && (char) buffer [offset++] != '\n')
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ThrowProtocolViolation ("Expecting \\n.");
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return State.None;
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}
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int ReadFromChunks (byte [] buffer, int offset, int size)
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{
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int count = chunks.Count;
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int nread = 0;
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for (int i = 0; i < count; i++) {
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var chunk = chunks [i];
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if (chunk == null)
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continue;
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if (chunk.Offset == chunk.Bytes.Length) {
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chunks [i] = null;
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continue;
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}
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nread += chunk.Read (buffer, offset + nread, size - nread);
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if (nread == size)
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break;
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}
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return nread;
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}
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State ReadTrailer (byte [] buffer, ref int offset, int size)
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{
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char c = '\0';
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// short path
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if (trailerState == 2 && (char) buffer [offset] == '\r' && saved.Length == 0) {
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offset++;
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if (offset < size && (char) buffer [offset] == '\n') {
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offset++;
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return State.None;
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}
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offset--;
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}
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int st = trailerState;
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string stString = "\r\n\r";
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while (offset < size && st < 4) {
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c = (char) buffer [offset++];
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if ((st == 0 || st == 2) && c == '\r') {
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st++;
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continue;
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}
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if ((st == 1 || st == 3) && c == '\n') {
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st++;
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continue;
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}
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if (st > 0) {
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saved.Append (stString.Substring (0, saved.Length == 0? st-2: st));
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st = 0;
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if (saved.Length > 4196)
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ThrowProtocolViolation ("Error reading trailer (too long).");
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}
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}
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if (st < 4) {
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trailerState = st;
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if (offset < size)
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ThrowProtocolViolation ("Error reading trailer.");
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return State.Trailer;
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}
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var reader = new StringReader (saved.ToString ());
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string line;
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while ((line = reader.ReadLine ()) != null && line != "")
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headers.Add (line);
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return State.None;
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}
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static string RemoveChunkExtension (string input)
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{
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int idx = input.IndexOf (';');
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if (idx == -1)
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return input;
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return input.Substring (0, idx);
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}
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static void ThrowProtocolViolation (string message)
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{
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var we = new WebException (message, null, WebExceptionStatus.ServerProtocolViolation, null);
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throw we;
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}
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#endregion
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#region Public Methods
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public int Read (byte [] buffer, int offset, int size)
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{
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return ReadFromChunks (buffer, offset, size);
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}
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public void ResetBuffer ()
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{
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chunkSize = -1;
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chunkRead = 0;
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chunks.Clear ();
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}
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public void Write (byte [] buffer, int offset, int size)
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{
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InternalWrite (buffer, ref offset, size);
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}
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public void WriteAndReadBack (byte [] buffer, int offset, int size, ref int read)
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{
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if (offset + read > 0)
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Write (buffer, offset, offset + read);
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read = Read (buffer, offset, size);
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}
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#endregion
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}
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namespace WebSocketSharp.Net
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{
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internal class ChunkStream
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{
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#region Private Fields
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private int _chunkRead;
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private int _chunkSize;
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private List<Chunk> _chunks;
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private bool _gotit;
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private WebHeaderCollection _headers;
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private StringBuilder _saved;
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private bool _sawCR;
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private InputChunkState _state;
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private int _trailerState;
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#endregion
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#region Public Constructors
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public ChunkStream (byte [] buffer, int offset, int size, WebHeaderCollection headers)
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: this (headers)
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{
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Write (buffer, offset, size);
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}
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public ChunkStream (WebHeaderCollection headers)
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{
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_headers = headers;
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_chunkSize = -1;
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_chunks = new List<Chunk> ();
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_saved = new StringBuilder ();
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}
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#endregion
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#region Internal Properties
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internal WebHeaderCollection Headers {
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get {
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return _headers;
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}
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}
|
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#endregion
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#region Public Properties
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|
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public int ChunkLeft {
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get {
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return _chunkSize - _chunkRead;
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}
|
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}
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|
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public bool WantMore {
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get {
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return _chunkRead != _chunkSize || _chunkSize != 0 || _state != InputChunkState.None;
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}
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}
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#endregion
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#region Private Methods
|
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|
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private InputChunkState readCRLF (byte [] buffer, ref int offset, int size)
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{
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if (!_sawCR) {
|
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if ((char) buffer [offset++] != '\r')
|
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throwProtocolViolation ("Expecting \\r.");
|
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|
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_sawCR = true;
|
||||
if (offset == size)
|
||||
return InputChunkState.BodyFinished;
|
||||
}
|
||||
|
||||
if ((char) buffer [offset++] != '\n')
|
||||
throwProtocolViolation ("Expecting \\n.");
|
||||
|
||||
return InputChunkState.None;
|
||||
}
|
||||
|
||||
private int readFromChunks (byte [] buffer, int offset, int size)
|
||||
{
|
||||
var count = _chunks.Count;
|
||||
var nread = 0;
|
||||
for (int i = 0; i < count; i++) {
|
||||
var chunk = _chunks [i];
|
||||
if (chunk == null)
|
||||
continue;
|
||||
|
||||
if (chunk.Offset == chunk.Length) {
|
||||
_chunks [i] = null;
|
||||
continue;
|
||||
}
|
||||
|
||||
nread += chunk.Read (buffer, offset + nread, size - nread);
|
||||
if (nread == size)
|
||||
break;
|
||||
}
|
||||
|
||||
return nread;
|
||||
}
|
||||
|
||||
private InputChunkState readTrailer (byte [] buffer, ref int offset, int size)
|
||||
{
|
||||
var c = '\0';
|
||||
|
||||
// Short path
|
||||
if (_trailerState == 2 && (char) buffer [offset] == '\r' && _saved.Length == 0) {
|
||||
offset++;
|
||||
if (offset < size && (char) buffer [offset] == '\n') {
|
||||
offset++;
|
||||
return InputChunkState.None;
|
||||
}
|
||||
|
||||
offset--;
|
||||
}
|
||||
|
||||
var st = _trailerState;
|
||||
var stString = "\r\n\r";
|
||||
while (offset < size && st < 4) {
|
||||
c = (char) buffer [offset++];
|
||||
if ((st == 0 || st == 2) && c == '\r') {
|
||||
st++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((st == 1 || st == 3) && c == '\n') {
|
||||
st++;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (st > 0) {
|
||||
_saved.Append (stString.Substring (0, _saved.Length == 0 ? st - 2 : st));
|
||||
st = 0;
|
||||
if (_saved.Length > 4196)
|
||||
throwProtocolViolation ("Error reading trailer (too long).");
|
||||
}
|
||||
}
|
||||
|
||||
if (st < 4) {
|
||||
_trailerState = st;
|
||||
if (offset < size)
|
||||
throwProtocolViolation ("Error reading trailer.");
|
||||
|
||||
return InputChunkState.Trailer;
|
||||
}
|
||||
|
||||
var reader = new StringReader (_saved.ToString ());
|
||||
string line;
|
||||
while ((line = reader.ReadLine ()) != null && line != "")
|
||||
_headers.Add (line);
|
||||
|
||||
return InputChunkState.None;
|
||||
}
|
||||
|
||||
private static string removeChunkExtension (string input)
|
||||
{
|
||||
var idx = input.IndexOf (';');
|
||||
return idx > -1
|
||||
? input.Substring (0, idx)
|
||||
: input;
|
||||
}
|
||||
|
||||
private InputChunkState setChunkSize (byte [] buffer, ref int offset, int size)
|
||||
{
|
||||
var c = '\0';
|
||||
while (offset < size) {
|
||||
c = (char) buffer [offset++];
|
||||
if (c == '\r') {
|
||||
if (_sawCR)
|
||||
throwProtocolViolation ("2 CR found.");
|
||||
|
||||
_sawCR = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
if (_sawCR && c == '\n')
|
||||
break;
|
||||
|
||||
if (c == ' ')
|
||||
_gotit = true;
|
||||
|
||||
if (!_gotit)
|
||||
_saved.Append (c);
|
||||
|
||||
if (_saved.Length > 20)
|
||||
throwProtocolViolation ("Chunk size too long.");
|
||||
}
|
||||
|
||||
if (!_sawCR || c != '\n') {
|
||||
if (offset < size)
|
||||
throwProtocolViolation ("Missing \\n.");
|
||||
|
||||
try {
|
||||
if (_saved.Length > 0)
|
||||
_chunkSize = Int32.Parse (
|
||||
removeChunkExtension (_saved.ToString ()), NumberStyles.HexNumber);
|
||||
}
|
||||
catch {
|
||||
throwProtocolViolation ("Cannot parse chunk size.");
|
||||
}
|
||||
|
||||
return InputChunkState.None;
|
||||
}
|
||||
|
||||
_chunkRead = 0;
|
||||
try {
|
||||
_chunkSize = Int32.Parse (
|
||||
removeChunkExtension (_saved.ToString ()), NumberStyles.HexNumber);
|
||||
}
|
||||
catch {
|
||||
throwProtocolViolation ("Cannot parse chunk size.");
|
||||
}
|
||||
|
||||
if (_chunkSize == 0) {
|
||||
_trailerState = 2;
|
||||
return InputChunkState.Trailer;
|
||||
}
|
||||
|
||||
return InputChunkState.Body;
|
||||
}
|
||||
|
||||
private static void throwProtocolViolation (string message)
|
||||
{
|
||||
var ex = new WebException (message, null, WebExceptionStatus.ServerProtocolViolation, null);
|
||||
throw ex;
|
||||
}
|
||||
|
||||
private void write (byte [] buffer, ref int offset, int size)
|
||||
{
|
||||
if (_state == InputChunkState.None) {
|
||||
_state = setChunkSize (buffer, ref offset, size);
|
||||
if (_state == InputChunkState.None)
|
||||
return;
|
||||
|
||||
_saved.Length = 0;
|
||||
_sawCR = false;
|
||||
_gotit = false;
|
||||
}
|
||||
|
||||
if (_state == InputChunkState.Body && offset < size) {
|
||||
_state = writeBody (buffer, ref offset, size);
|
||||
if (_state == InputChunkState.Body)
|
||||
return;
|
||||
}
|
||||
|
||||
if (_state == InputChunkState.BodyFinished && offset < size) {
|
||||
_state = readCRLF (buffer, ref offset, size);
|
||||
if (_state == InputChunkState.BodyFinished)
|
||||
return;
|
||||
|
||||
_sawCR = false;
|
||||
}
|
||||
|
||||
if (_state == InputChunkState.Trailer && offset < size) {
|
||||
_state = readTrailer (buffer, ref offset, size);
|
||||
if (_state == InputChunkState.Trailer)
|
||||
return;
|
||||
|
||||
_saved.Length = 0;
|
||||
_sawCR = false;
|
||||
_gotit = false;
|
||||
}
|
||||
|
||||
if (offset < size)
|
||||
write (buffer, ref offset, size);
|
||||
}
|
||||
|
||||
private InputChunkState writeBody (byte [] buffer, ref int offset, int size)
|
||||
{
|
||||
if (_chunkSize == 0)
|
||||
return InputChunkState.BodyFinished;
|
||||
|
||||
var diff = size - offset;
|
||||
if (diff + _chunkRead > _chunkSize)
|
||||
diff = _chunkSize - _chunkRead;
|
||||
|
||||
var body = new byte [diff];
|
||||
Buffer.BlockCopy (buffer, offset, body, 0, diff);
|
||||
_chunks.Add (new Chunk (body));
|
||||
|
||||
offset += diff;
|
||||
_chunkRead += diff;
|
||||
|
||||
return _chunkRead == _chunkSize
|
||||
? InputChunkState.BodyFinished
|
||||
: InputChunkState.Body;
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Public Methods
|
||||
|
||||
public int Read (byte [] buffer, int offset, int size)
|
||||
{
|
||||
return readFromChunks (buffer, offset, size);
|
||||
}
|
||||
|
||||
public void ResetBuffer ()
|
||||
{
|
||||
_chunkSize = -1;
|
||||
_chunkRead = 0;
|
||||
_chunks.Clear ();
|
||||
}
|
||||
|
||||
public void Write (byte [] buffer, int offset, int size)
|
||||
{
|
||||
write (buffer, ref offset, size);
|
||||
}
|
||||
|
||||
public void WriteAndReadBack (byte [] buffer, int offset, int size, ref int read)
|
||||
{
|
||||
if (offset + read > 0)
|
||||
Write (buffer, offset, offset + read);
|
||||
|
||||
read = readFromChunks (buffer, offset, size);
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
}
|
||||
|
51
websocket-sharp/Net/InputChunkState.cs
Normal file
51
websocket-sharp/Net/InputChunkState.cs
Normal file
@ -0,0 +1,51 @@
|
||||
#region License
|
||||
/*
|
||||
* InputChunkState.cs
|
||||
*
|
||||
* This code is derived from System.Net.ChunkStream.cs of Mono
|
||||
* (http://www.mono-project.com).
|
||||
*
|
||||
* The MIT License
|
||||
*
|
||||
* Copyright (c) 2003 Ximian, Inc (http://www.ximian.com)
|
||||
* Copyright (c) 2014 sta.blockhead
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
||||
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
#endregion
|
||||
|
||||
#region Authors
|
||||
/*
|
||||
* Authors:
|
||||
* - Gonzalo Paniagua Javier <gonzalo@ximian.com>
|
||||
*/
|
||||
#endregion
|
||||
|
||||
using System;
|
||||
|
||||
namespace WebSocketSharp.Net
|
||||
{
|
||||
internal enum InputChunkState
|
||||
{
|
||||
None,
|
||||
Body,
|
||||
BodyFinished,
|
||||
Trailer
|
||||
}
|
||||
}
|
@ -132,6 +132,8 @@
|
||||
<Compile Include="Net\LineState.cs" />
|
||||
<Compile Include="WebSocketStream.cs" />
|
||||
<Compile Include="Net\ReadBufferState.cs" />
|
||||
<Compile Include="Net\Chunk.cs" />
|
||||
<Compile Include="Net\InputChunkState.cs" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
|
||||
<ItemGroup>
|
||||
|
Loading…
Reference in New Issue
Block a user