Refactored HttpConnection.cs
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fe28277f14
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@ -52,21 +52,6 @@ namespace WebSocketSharp.Net
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{
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{
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internal sealed class HttpConnection
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internal sealed class HttpConnection
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{
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{
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#region Internal Enums
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enum InputState {
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RequestLine,
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Headers
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}
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enum LineState {
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None,
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CR,
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LF
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}
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#endregion
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#region Private Const Fields
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#region Private Const Fields
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private const int _bufferSize = 8192;
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private const int _bufferSize = 8192;
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@ -107,14 +92,14 @@ namespace WebSocketSharp.Net
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_secure = listener.IsSecure;
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_secure = listener.IsSecure;
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var netStream = new NetworkStream (socket, false);
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var netStream = new NetworkStream (socket, false);
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if (!_secure) {
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if (_secure) {
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_stream = netStream;
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}
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else {
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var sslStream = new SslStream (netStream, false);
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var sslStream = new SslStream (netStream, false);
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sslStream.AuthenticateAsServer (listener.Certificate);
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sslStream.AuthenticateAsServer (listener.Certificate);
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_stream = sslStream;
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_stream = sslStream;
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}
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}
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else {
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_stream = netStream;
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}
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_timeout = 90000; // 90k ms for first request, 15k ms from then on.
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_timeout = 90000; // 90k ms for first request, 15k ms from then on.
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_timer = new Timer (onTimeout, this, Timeout.Infinite, Timeout.Infinite);
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_timer = new Timer (onTimeout, this, Timeout.Infinite, Timeout.Infinite);
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@ -216,7 +201,7 @@ namespace WebSocketSharp.Net
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read = conn._stream.EndRead (asyncResult);
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read = conn._stream.EndRead (asyncResult);
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conn._requestBuffer.Write (conn._buffer, 0, read);
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conn._requestBuffer.Write (conn._buffer, 0, read);
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if (conn._requestBuffer.Length > 32768) {
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if (conn._requestBuffer.Length > 32768) {
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conn.SendError ();
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conn.SendError ("Bad request", 400);
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conn.Close (true);
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conn.Close (true);
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return;
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return;
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@ -253,7 +238,7 @@ namespace WebSocketSharp.Net
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}
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}
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if (!conn._epListener.BindContext (conn._context)) {
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if (!conn._epListener.BindContext (conn._context)) {
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conn.SendError ("Invalid host.", 400);
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conn.SendError ("Invalid host", 400);
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conn.Close (true);
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conn.Close (true);
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return;
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return;
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49
websocket-sharp/Net/InputState.cs
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49
websocket-sharp/Net/InputState.cs
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@ -0,0 +1,49 @@
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#region License
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/*
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* InputState.cs
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*
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* This code is derived from System.Net.HttpConnection.cs of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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* Copyright (c) 2014 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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using System;
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namespace WebSocketSharp.Net
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{
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internal enum InputState
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{
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RequestLine,
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Headers
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}
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}
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50
websocket-sharp/Net/LineState.cs
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50
websocket-sharp/Net/LineState.cs
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@ -0,0 +1,50 @@
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#region License
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/*
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* LineState.cs
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*
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* This code is derived from System.Net.HttpConnection.cs of Mono
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* (http://www.mono-project.com).
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*
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* The MIT License
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*
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* Copyright (c) 2005 Novell, Inc. (http://www.novell.com)
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* Copyright (c) 2014 sta.blockhead
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be included in
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* all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#endregion
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#region Authors
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/*
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* Authors:
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* - Gonzalo Paniagua Javier <gonzalo@novell.com>
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*/
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#endregion
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using System;
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namespace WebSocketSharp.Net
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{
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internal enum LineState
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{
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None,
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CR,
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LF
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}
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}
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@ -129,6 +129,8 @@
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<Compile Include="Net\HttpDigestIdentity.cs" />
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<Compile Include="Net\HttpDigestIdentity.cs" />
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<Compile Include="Net\NetworkCredential.cs" />
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<Compile Include="Net\NetworkCredential.cs" />
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<Compile Include="Server\WebSocketServiceManager.cs" />
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<Compile Include="Server\WebSocketServiceManager.cs" />
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<Compile Include="Net\InputState.cs" />
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<Compile Include="Net\LineState.cs" />
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</ItemGroup>
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</ItemGroup>
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
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<ItemGroup>
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<ItemGroup>
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