Modified README.md
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							@@ -323,10 +323,6 @@ httpsv.AddWebSocketService<Echo>("/");
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For more information, could you see **[Example3]**?
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## Required Environment ##
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C# **3.0**, .NET **3.5** compatible or later.
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## Examples ##
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Examples of using **websocket-sharp**.
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@@ -351,6 +347,16 @@ Examples of using **websocket-sharp**.
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Please access [http://localhost:4649](http://localhost:4649) to do WebSocket Echo Test with your web browser after [Example3] running.
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## Required Environment ##
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C# **3.0**, .NET **3.5** compatible or later.
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## websocket-sharp for Unity ##
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**websocket-sharp** has now been displayed on the **Unity Asset Store**!
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- **[websocket-sharp for Unity]**
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## Supported WebSocket Specifications ##
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**websocket-sharp** supports **[RFC 6455]**.
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@@ -378,7 +384,7 @@ Sec-WebSocket-Extensions: permessage-deflate
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If the server supports this extension, responds the same header. And when your client receives the header, enables this extension.
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## References ##
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## WebSocket References ##
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- **[The WebSocket Protocol]**
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- **[The WebSocket API]**
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@@ -416,3 +422,4 @@ Licensed under the **[MIT License]**.
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[The WebSocket API 日本語訳]: http://www.hcn.zaq.ne.jp/___/WEB/WebSocket-ja.html
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[The WebSocket Protocol]: http://tools.ietf.org/html/rfc6455
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[The WebSocket Protocol 日本語訳]: http://www.hcn.zaq.ne.jp/___/WEB/RFC6455-ja.html
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[websocket-sharp for Unity]: http://u3d.as/content/sta-blockhead/websocket-sharp-for-unity
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