init
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58
Step4/CMakeLists.txt
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58
Step4/CMakeLists.txt
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# TODO 4: Update the minimum required version to 3.15
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cmake_minimum_required(VERSION 3.10)
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# set the project name and version
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project(Tutorial VERSION 1.0)
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# TODO 1: Replace the following code by:
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# * Creating an interface library called tutorial_compiler_flags
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# Hint: use add_library() with the INTERFACE signature
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# * Add compiler feature cxx_std_11 to tutorial_compiler_flags
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# Hint: Use target_compile_features()
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# specify the C++ standard
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set(CMAKE_CXX_STANDARD 11)
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set(CMAKE_CXX_STANDARD_REQUIRED True)
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# TODO 5: Create helper variables to determine which compiler we are using:
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# * Create a new variable gcc_like_cxx that is true if we are using CXX and
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# any of the following compilers: ARMClang, AppleClang, Clang, GNU, LCC
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# * Create a new variable msvc_cxx that is true if we are using CXX and MSVC
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# Hint: Use set() and COMPILE_LANG_AND_ID
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# TODO 6: Add warning flag compile options to the interface library
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# tutorial_compiler_flags.
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# * For gcc_like_cxx, add flags -Wall;-Wextra;-Wshadow;-Wformat=2;-Wunused
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# * For msvc_cxx, add flags -W3
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# Hint: Use target_compile_options()
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# TODO 7: With nested generator expressions, only use the flags for the
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# build-tree
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# Hint: Use BUILD_INTERFACE
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# should we use our own math functions
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option(USE_MYMATH "Use tutorial provided math implementation" ON)
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# configure a header file to pass some of the CMake settings
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# to the source code
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configure_file(TutorialConfig.h.in TutorialConfig.h)
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# add the MathFunctions library
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if(USE_MYMATH)
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add_subdirectory(MathFunctions)
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list(APPEND EXTRA_LIBS MathFunctions)
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endif()
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# add the executable
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add_executable(Tutorial tutorial.cxx)
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# TODO 2: Link to tutorial_compiler_flags
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target_link_libraries(Tutorial PUBLIC ${EXTRA_LIBS})
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# add the binary tree to the search path for include files
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# so that we will find TutorialConfig.h
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target_include_directories(Tutorial PUBLIC
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"${PROJECT_BINARY_DIR}"
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)
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9
Step4/MathFunctions/CMakeLists.txt
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9
Step4/MathFunctions/CMakeLists.txt
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add_library(MathFunctions mysqrt.cxx)
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# state that anybody linking to us needs to include the current source dir
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# to find MathFunctions.h, while we don't.
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target_include_directories(MathFunctions
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INTERFACE ${CMAKE_CURRENT_SOURCE_DIR}
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)
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# TODO 3: Link to tutorial_compiler_flags
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1
Step4/MathFunctions/MathFunctions.h
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1
Step4/MathFunctions/MathFunctions.h
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double mysqrt(double x);
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24
Step4/MathFunctions/mysqrt.cxx
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24
Step4/MathFunctions/mysqrt.cxx
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#include <iostream>
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#include "MathFunctions.h"
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// a hack square root calculation using simple operations
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double mysqrt(double x)
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{
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if (x <= 0) {
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return 0;
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}
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double result = x;
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// do ten iterations
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for (int i = 0; i < 10; ++i) {
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if (result <= 0) {
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result = 0.1;
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}
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double delta = x - (result * result);
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result = result + 0.5 * delta / result;
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std::cout << "Computing sqrt of " << x << " to be " << result << std::endl;
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}
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return result;
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}
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4
Step4/TutorialConfig.h.in
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4
Step4/TutorialConfig.h.in
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// the configured options and settings for Tutorial
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#define Tutorial_VERSION_MAJOR @Tutorial_VERSION_MAJOR@
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#define Tutorial_VERSION_MINOR @Tutorial_VERSION_MINOR@
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#cmakedefine USE_MYMATH
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36
Step4/tutorial.cxx
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36
Step4/tutorial.cxx
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// A simple program that computes the square root of a number
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#include <cmath>
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#include <iostream>
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#include <string>
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#include "TutorialConfig.h"
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// should we include the MathFunctions header?
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#ifdef USE_MYMATH
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# include "MathFunctions.h"
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#endif
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int main(int argc, char* argv[])
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{
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if (argc < 2) {
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// report version
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std::cout << argv[0] << " Version " << Tutorial_VERSION_MAJOR << "."
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<< Tutorial_VERSION_MINOR << std::endl;
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std::cout << "Usage: " << argv[0] << " number" << std::endl;
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return 1;
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}
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// convert input to double
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const double inputValue = std::stod(argv[1]);
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// which square root function should we use?
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#ifdef USE_MYMATH
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const double outputValue = mysqrt(inputValue);
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#else
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const double outputValue = sqrt(inputValue);
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#endif
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std::cout << "The square root of " << inputValue << " is " << outputValue
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<< std::endl;
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return 0;
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}
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