* Update to build tools v142 * Update official build pipelines to use VS2019 * Update instructions to suggest updating to VS2019
480 lines
19 KiB
C++
480 lines
19 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//
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// App.xaml.cpp
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// Implementation of the App class.
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//
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#include "pch.h"
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#include "App.xaml.h"
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#include "CalcViewModel/Common/TraceLogger.h"
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#include "CalcViewModel/Common/Automation/NarratorNotifier.h"
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#include "CalcViewModel/Common/AppResourceProvider.h"
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#include "CalcViewModel/Common/LocalizationSettings.h"
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#include "CalcViewModel/ViewState.h"
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#include "Views/MainPage.xaml.h"
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using namespace CalculatorApp;
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using namespace CalculatorApp::Common;
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using namespace CalculatorApp::Common::Automation;
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using namespace Concurrency;
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using namespace Microsoft::WRL;
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using namespace Platform;
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using namespace Windows::ApplicationModel;
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using namespace Windows::ApplicationModel::Activation;
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using namespace Windows::ApplicationModel::Core;
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using namespace Windows::ApplicationModel::Resources;
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using namespace Windows::Foundation;
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using namespace Windows::Foundation::Collections;
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using namespace Windows::Storage;
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using namespace Windows::System;
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using namespace Windows::UI::Core;
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using namespace Windows::UI::Popups;
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using namespace Windows::UI::StartScreen;
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using namespace Windows::UI::ViewManagement;
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using namespace Windows::UI::Xaml;
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using namespace Windows::UI::Xaml::Controls;
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using namespace Windows::UI::Xaml::Controls::Primitives;
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using namespace Windows::UI::Xaml::Data;
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using namespace Windows::UI::Xaml::Input;
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using namespace Windows::UI::Xaml::Interop;
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using namespace Windows::UI::Xaml::Media;
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using namespace Windows::UI::Xaml::Media::Animation;
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using namespace Windows::UI::Xaml::Navigation;
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using namespace Windows::ApplicationModel::Activation;
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namespace CalculatorApp
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{
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namespace ApplicationResourceKeys
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{
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StringReference AppMinWindowHeight(L"AppMinWindowHeight");
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StringReference AppMinWindowWidth(L"AppMinWindowWidth");
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}
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}
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/// <summary>
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/// Initializes the singleton application object. This is the first line of authored code
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/// executed, and as such is the logical equivalent of main() or WinMain().
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/// </summary>
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App::App()
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{
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TraceLogger::GetInstance().LogAppLaunchStart();
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InitializeComponent();
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m_preLaunched = false;
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RegisterDependencyProperties();
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// TODO: MSFT 14645325: Set this directly from XAML.
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// Currently this is bugged so the property is only respected from code-behind.
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this->HighContrastAdjustment = ApplicationHighContrastAdjustment::None;
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#if _DEBUG
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this->DebugSettings->IsBindingTracingEnabled = true;
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this->DebugSettings->BindingFailed += ref new BindingFailedEventHandler([](_In_ Object ^ /*sender*/, _In_ BindingFailedEventArgs ^ e) {
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if (IsDebuggerPresent())
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{
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::Platform::String ^ errorMessage = e->Message;
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__debugbreak();
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}
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});
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#endif
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}
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bool App::m_isAnimationEnabled = true;
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/// <summary>
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/// Return True if animation is enabled by user setting.
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/// </summary>
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bool App::IsAnimationEnabled()
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{
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return App::m_isAnimationEnabled;
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}
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/// <summary>
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/// Return the current application view state. The value
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/// will match one of the constants in the ViewState namespace.
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/// </summary>
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String ^ App::GetAppViewState()
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{
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String ^ newViewState;
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CoreWindow ^ window = CoreWindow::GetForCurrentThread();
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if ((window->Bounds.Width >= 560) && (window->Bounds.Height >= 356))
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{
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newViewState = ViewState::DockedView;
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}
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else
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{
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newViewState = ViewState::Snap;
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}
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return newViewState;
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}
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void App::AddWindowToMap(_In_ WindowFrameService ^ frameService)
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{
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reader_writer_lock::scoped_lock lock(m_windowsMapLock);
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m_secondaryWindows[frameService->GetViewId()] = frameService;
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TraceLogger::GetInstance().UpdateWindowCount(m_secondaryWindows.size());
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}
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WindowFrameService ^ App::GetWindowFromMap(int viewId)
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{
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reader_writer_lock::scoped_lock_read lock(m_windowsMapLock);
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auto windowMapEntry = m_secondaryWindows.find(viewId);
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if (windowMapEntry != m_secondaryWindows.end())
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{
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return windowMapEntry->second;
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}
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return nullptr;
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}
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void App::RemoveWindowFromMap(int viewId)
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{
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reader_writer_lock::scoped_lock lock(m_windowsMapLock);
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auto iter = m_secondaryWindows.find(viewId);
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assert(iter != m_secondaryWindows.end() && "Window does not exist in the list");
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m_secondaryWindows.erase(viewId);
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}
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void App::RemoveWindow(_In_ WindowFrameService ^ frameService)
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{
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// Shell does not allow killing the main window.
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if (m_mainViewId != frameService->GetViewId())
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{
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HandleViewReleaseAndRemoveWindowFromMap(frameService);
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}
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}
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task<void> App::HandleViewReleaseAndRemoveWindowFromMap(_In_ WindowFrameService ^ frameService)
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{
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WeakReference weak(this);
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// Unregister the event handler of the Main Page
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auto frame = safe_cast<Frame ^>(Window::Current->Content);
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auto mainPage = safe_cast<MainPage ^>(frame->Content);
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mainPage->UnregisterEventHandlers();
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return frameService->HandleViewRelease().then(
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[weak, frameService]() {
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auto that = weak.Resolve<App>();
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that->RemoveWindowFromMap(frameService->GetViewId());
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},
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task_continuation_context::use_arbitrary());
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}
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#pragma optimize("", off) // Turn off optimizations to work around coroutine optimization bug
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task<void> App::SetupJumpList()
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{
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try
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{
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auto calculatorOptions = NavCategoryGroup::CreateCalculatorCategory();
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auto jumpList = co_await JumpList::LoadCurrentAsync();
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jumpList->SystemGroupKind = JumpListSystemGroupKind::None;
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jumpList->Items->Clear();
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for (NavCategory ^ option : calculatorOptions->Categories)
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{
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ViewMode mode = option->Mode;
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auto item = JumpListItem::CreateWithArguments(((int)mode).ToString(), L"ms-resource:///Resources/" + NavCategory::GetNameResourceKey(mode));
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item->Description = L"ms-resource:///Resources/" + NavCategory::GetNameResourceKey(mode);
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item->Logo = ref new Uri("ms-appx:///Assets/" + mode.ToString() + ".png");
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jumpList->Items->Append(item);
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}
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co_await jumpList->SaveAsync();
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}
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catch (...)
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{
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}
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};
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#pragma optimize("", on)
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void App::RemoveSecondaryWindow(_In_ WindowFrameService ^ frameService)
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{
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// Shell does not allow killing the main window.
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if (m_mainViewId != frameService->GetViewId())
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{
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RemoveWindowFromMap(frameService->GetViewId());
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}
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}
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Frame ^ App::CreateFrame()
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{
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auto frame = ref new Frame();
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frame->FlowDirection = LocalizationService::GetInstance()->GetFlowDirection();
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return frame;
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}
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/// <summary>
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/// Invoked when the application is launched normally by the end user. Other entry points
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/// will be used when the application is launched to open a specific file, to display
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/// search results, and so forth.
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/// </summary>
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/// <param name="e">Details about the launch request and process.</param>
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void App::OnLaunched(LaunchActivatedEventArgs ^ args)
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{
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TraceLogger::GetInstance().LogWindowLaunched();
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if (args->PrelaunchActivated)
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{
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// If the app got pre-launch activated, then save that state in a flag
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m_preLaunched = true;
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TraceLogger::GetInstance().LogAppPrelaunchedBySystem();
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}
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OnAppLaunch(args, args->Arguments);
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}
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void App::OnAppLaunch(IActivatedEventArgs ^ args, String ^ argument)
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{
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auto previousExecutionState = args->PreviousExecutionState;
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TraceLogger::GetInstance().LogOnAppLaunch(previousExecutionState.ToString()->Data());
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// Uncomment the following lines to display frame-rate and per-frame CPU usage info.
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//#if _DEBUG
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// if (IsDebuggerPresent())
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// {
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// DebugSettings->EnableFrameRateCounter = true;
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// }
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//#endif
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auto userSettings = ref new Windows::UI::ViewManagement::UISettings();
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m_isAnimationEnabled = userSettings->AnimationsEnabled;
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args->SplashScreen->Dismissed += ref new TypedEventHandler<SplashScreen ^, Object ^>(this, &App::DismissedEventHandler);
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auto rootFrame = dynamic_cast<Frame ^>(Window::Current->Content);
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WeakReference weak(this);
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float minWindowWidth = static_cast<float>(static_cast<double>(this->Resources->Lookup(ApplicationResourceKeys::AppMinWindowWidth)));
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float minWindowHeight = static_cast<float>(static_cast<double>(this->Resources->Lookup(ApplicationResourceKeys::AppMinWindowHeight)));
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Size minWindowSize = SizeHelper::FromDimensions(minWindowWidth, minWindowHeight);
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ApplicationView ^ appView = ApplicationView::GetForCurrentView();
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ApplicationDataContainer ^ localSettings = ApplicationData::Current->LocalSettings;
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// For very first launch, set the size of the calc as size of the default standard mode
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if (!localSettings->Values->HasKey(L"VeryFirstLaunch"))
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{
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localSettings->Values->Insert(ref new String(L"VeryFirstLaunch"), false);
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appView->SetPreferredMinSize(minWindowSize);
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appView->TryResizeView(minWindowSize);
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}
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else
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{
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appView->PreferredLaunchWindowingMode = ApplicationViewWindowingMode::Auto;
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}
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// Do not repeat app initialization when the Window already has content,
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// just ensure that the window is active
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if (rootFrame == nullptr)
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{
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if (!Windows::Foundation::Metadata::ApiInformation::IsTypePresent("Windows.Phone.UI.Input.HardwareButtons")) // PC Family
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{
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// Disable the system view activation policy during the first launch of the app
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// only for PC family devices and not for phone family devices
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try
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{
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ApplicationViewSwitcher::DisableSystemViewActivationPolicy();
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}
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catch (Exception ^ e)
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{
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// Log that DisableSystemViewActionPolicy didn't work
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}
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}
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// Create a Frame to act as the navigation context
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rootFrame = App::CreateFrame();
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// When the navigation stack isn't restored navigate to the first page,
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// configuring the new page by passing required information as a navigation
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// parameter
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if (!rootFrame->Navigate(MainPage::typeid, argument))
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{
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// We couldn't navigate to the main page, kill the app so we have a good
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// stack to debug
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throw std::bad_exception();
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}
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SetMinWindowSizeAndActivate(rootFrame, minWindowSize);
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m_mainViewId = ApplicationView::GetForCurrentView()->Id;
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AddWindowToMap(WindowFrameService::CreateNewWindowFrameService(rootFrame, false, weak));
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}
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else
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{
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// For first launch, LaunchStart is logged in constructor, this is for subsequent launches.
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TraceLogger::GetInstance().LogAppLaunchStart();
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// !Phone check is required because even in continuum mode user interaction mode is Mouse not Touch
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if ((UIViewSettings::GetForCurrentView()->UserInteractionMode == UserInteractionMode::Mouse)
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&& (!Windows::Foundation::Metadata::ApiInformation::IsTypePresent("Windows.Phone.UI.Input.HardwareButtons")))
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{
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// If the pre-launch hasn't happened then allow for the new window/view creation
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if (!m_preLaunched)
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{
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auto newCoreAppView = CoreApplication::CreateNewView();
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newCoreAppView->Dispatcher->RunAsync(
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CoreDispatcherPriority::Normal, ref new DispatchedHandler([args, argument, minWindowSize, weak]() {
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TraceLogger::GetInstance().LogNewWindowCreationBegin(ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread()));
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auto that = weak.Resolve<App>();
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if (that != nullptr)
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{
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auto rootFrame = App::CreateFrame();
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SetMinWindowSizeAndActivate(rootFrame, minWindowSize);
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if (!rootFrame->Navigate(MainPage::typeid, argument))
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{
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// We couldn't navigate to the main page, kill the app so we have a good
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// stack to debug
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throw std::bad_exception();
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}
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auto frameService = WindowFrameService::CreateNewWindowFrameService(rootFrame, true, weak);
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that->AddWindowToMap(frameService);
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auto dispatcher = CoreWindow::GetForCurrentThread()->Dispatcher;
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auto safeFrameServiceCreation = std::make_shared<SafeFrameWindowCreation>(frameService, that);
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int newWindowId = ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread());
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ActivationViewSwitcher ^ activationViewSwitcher;
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auto activateEventArgs = dynamic_cast<IViewSwitcherProvider ^>(args);
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if (activateEventArgs != nullptr)
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{
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activationViewSwitcher = activateEventArgs->ViewSwitcher;
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}
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if (activationViewSwitcher != nullptr)
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{
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activationViewSwitcher->ShowAsStandaloneAsync(newWindowId, ViewSizePreference::Default);
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safeFrameServiceCreation->SetOperationSuccess(true);
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}
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else
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{
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auto activatedEventArgs = dynamic_cast<IApplicationViewActivatedEventArgs ^>(args);
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if ((activatedEventArgs != nullptr) && (activatedEventArgs->CurrentlyShownApplicationViewId != 0))
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{
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create_task(ApplicationViewSwitcher::TryShowAsStandaloneAsync(
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frameService->GetViewId(),
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ViewSizePreference::Default,
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activatedEventArgs->CurrentlyShownApplicationViewId,
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ViewSizePreference::Default))
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.then(
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[safeFrameServiceCreation](bool viewShown) {
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// SafeFrameServiceCreation is used to automatically remove the frame
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// from the list of frames if something goes bad.
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safeFrameServiceCreation->SetOperationSuccess(viewShown);
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},
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task_continuation_context::use_current());
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}
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}
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}
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TraceLogger::GetInstance().LogNewWindowCreationEnd(ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread()));
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}));
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}
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else
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{
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TraceLogger::GetInstance().LogNewWindowCreationBegin(ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread()));
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ActivationViewSwitcher ^ activationViewSwitcher;
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auto activateEventArgs = dynamic_cast<IViewSwitcherProvider ^>(args);
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if (activateEventArgs != nullptr)
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{
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activationViewSwitcher = activateEventArgs->ViewSwitcher;
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}
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if (activationViewSwitcher != nullptr)
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{
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activationViewSwitcher->ShowAsStandaloneAsync(
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ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread()), ViewSizePreference::Default);
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TraceLogger::GetInstance().LogNewWindowCreationEnd(ApplicationView::GetApplicationViewIdForWindow(CoreWindow::GetForCurrentThread()));
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TraceLogger::GetInstance().LogPrelaunchedAppActivatedByUser();
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}
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else
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{
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TraceLogger::GetInstance().LogError(L"Null_ActivationViewSwitcher");
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}
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}
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// Set the preLaunched flag to false
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m_preLaunched = false;
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}
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else // for touch devices
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{
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if (rootFrame->Content == nullptr)
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{
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// When the navigation stack isn't restored navigate to the first page,
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// configuring the new page by passing required information as a navigation
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// parameter
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if (!rootFrame->Navigate(MainPage::typeid, argument))
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{
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// We couldn't navigate to the main page,
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// kill the app so we have a good stack to debug
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throw std::bad_exception();
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}
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}
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if (!Windows::Foundation::Metadata::ApiInformation::IsTypePresent("Windows.Phone.UI.Input.HardwareButtons"))
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{
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// for tablet mode: since system view activation policy is disabled so do ShowAsStandaloneAsync if activationViewSwitcher exists in
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// activationArgs
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ActivationViewSwitcher ^ activationViewSwitcher;
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auto activateEventArgs = dynamic_cast<IViewSwitcherProvider ^>(args);
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if (activateEventArgs != nullptr)
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{
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activationViewSwitcher = activateEventArgs->ViewSwitcher;
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}
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if (activationViewSwitcher != nullptr)
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{
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auto viewId = safe_cast<IApplicationViewActivatedEventArgs ^>(args)->CurrentlyShownApplicationViewId;
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if (viewId != 0)
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{
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activationViewSwitcher->ShowAsStandaloneAsync(viewId);
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}
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}
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}
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// Ensure the current window is active
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Window::Current->Activate();
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}
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}
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}
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void App::SetMinWindowSizeAndActivate(Frame ^ rootFrame, Size minWindowSize)
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{
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// SetPreferredMinSize should always be called before Window::Activate
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ApplicationView ^ appView = ApplicationView::GetForCurrentView();
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appView->SetPreferredMinSize(minWindowSize);
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// Place the frame in the current Window
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Window::Current->Content = rootFrame;
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Window::Current->Activate();
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}
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void App::RegisterDependencyProperties()
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{
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NarratorNotifier::RegisterDependencyProperties();
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}
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void App::OnActivated(IActivatedEventArgs ^ args)
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{
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if (args->Kind == ActivationKind::Protocol)
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{
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TraceLogger::GetInstance().LogWindowActivated();
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// We currently don't pass the uri as an argument,
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// and handle any protocol launch as a normal app launch.
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OnAppLaunch(args, nullptr);
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}
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}
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void App::DismissedEventHandler(SplashScreen ^ sender, Object ^ e)
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{
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SetupJumpList();
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}
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float App::GetAppWindowHeight()
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{
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CoreWindow ^ window = CoreWindow::GetForCurrentThread();
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return window->Bounds.Height;
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}
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