Fixes #202 This PR fixes code style for the project files. The Problem Different files in the project use different code style. That is not consistent and leads to harder maintenance of the project. Description of the changes: Have investigated and determined the most used code style across the given codebase Have configured IDE and applied code style to all project files. Have crafted clang-formatter config. see https://clang.llvm.org/docs/ClangFormat.html https://clang.llvm.org/docs/ClangFormatStyleOptions.html Some cases were fixed manually How changes were validated: manual/ad-hoc testing, automated testing All tests pass as before because these are only code style changes. Additional Please review, and let me know if I have any mistake in the code style. In case of any mistake, I will change the configuration and re-apply it to the project.
363 lines
11 KiB
C++
363 lines
11 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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//-----------------------------------------------------------------------------
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// Package Title ratpak
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// File basex.c
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// Copyright (C) 1995-97 Microsoft
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// Date 03-14-97
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//
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//
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// Description
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//
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// Contains number routines for internal base computations, these assume
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// internal base is a power of 2.
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//
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//-----------------------------------------------------------------------------
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#include "ratpak.h"
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#include <cstring> // for memmove
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void _mulnumx(PNUMBER* pa, PNUMBER b);
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//----------------------------------------------------------------------------
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//
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// FUNCTION: mulnumx
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//
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// ARGUMENTS: pointer to a number and a second number, the
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// base is always BASEX.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa *= b.
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// This is a stub which prevents multiplication by 1, this is a big speed
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// improvement.
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//
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//----------------------------------------------------------------------------
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void __inline mulnumx(PNUMBER* pa, PNUMBER b)
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{
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if (b->cdigit > 1 || b->mant[0] != 1 || b->exp != 0)
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{
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// If b is not one we multiply
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if ((*pa)->cdigit > 1 || (*pa)->mant[0] != 1 || (*pa)->exp != 0)
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{
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// pa and b are both non-one.
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_mulnumx(pa, b);
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}
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else
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{
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// if pa is one and b isn't just copy b. and adjust the sign.
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int32_t sign = (*pa)->sign;
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DUPNUM(*pa, b);
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(*pa)->sign *= sign;
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}
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}
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else
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{
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// B is +/- 1, But we do have to set the sign.
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(*pa)->sign *= b->sign;
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}
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}
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//----------------------------------------------------------------------------
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//
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// FUNCTION: _mulnumx
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//
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// ARGUMENTS: pointer to a number and a second number, the
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// base is always BASEX.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa *= b.
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// Assumes the base is BASEX of both numbers. This algorithm is the
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// same one you learned in grade school, except the base isn't 10 it's
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// BASEX.
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//
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//----------------------------------------------------------------------------
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void _mulnumx(PNUMBER* pa, PNUMBER b)
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{
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PNUMBER c = nullptr; // c will contain the result.
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PNUMBER a = nullptr; // a is the dereferenced number pointer from *pa
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MANTTYPE* ptra; // ptra is a pointer to the mantissa of a.
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MANTTYPE* ptrb; // ptrb is a pointer to the mantissa of b.
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MANTTYPE* ptrc; // ptrc is a pointer to the mantissa of c.
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MANTTYPE* ptrcoffset; // ptrcoffset, is the anchor location of the next
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// single digit multiply partial result.
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int32_t iadigit = 0; // Index of digit being used in the first number.
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int32_t ibdigit = 0; // Index of digit being used in the second number.
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MANTTYPE da = 0; // da is the digit from the fist number.
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TWO_MANTTYPE cy = 0; // cy is the carry resulting from the addition of
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// a multiplied row into the result.
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TWO_MANTTYPE mcy = 0; // mcy is the resultant from a single
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// multiply, AND the carry of that multiply.
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int32_t icdigit = 0; // Index of digit being calculated in final result.
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a = *pa;
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ibdigit = a->cdigit + b->cdigit - 1;
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createnum(c, ibdigit + 1);
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c->cdigit = ibdigit;
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c->sign = a->sign * b->sign;
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c->exp = a->exp + b->exp;
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ptra = a->mant;
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ptrcoffset = c->mant;
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for (iadigit = a->cdigit; iadigit > 0; iadigit--)
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{
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da = *ptra++;
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ptrb = b->mant;
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// Shift ptrc, and ptrcoffset, one for each digit
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ptrc = ptrcoffset++;
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for (ibdigit = b->cdigit; ibdigit > 0; ibdigit--)
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{
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cy = 0;
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mcy = (uint64_t)da * (*ptrb);
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if (mcy)
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{
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icdigit = 0;
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if (ibdigit == 1 && iadigit == 1)
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{
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c->cdigit++;
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}
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}
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// If result is nonzero, or while result of carry is nonzero...
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while (mcy || cy)
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{
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// update carry from addition(s) and multiply.
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cy += (TWO_MANTTYPE)ptrc[icdigit] + ((uint32_t)mcy & ((uint32_t)~BASEX));
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// update result digit from
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ptrc[icdigit++] = (MANTTYPE)((uint32_t)cy & ((uint32_t)~BASEX));
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// update carries from
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mcy >>= BASEXPWR;
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cy >>= BASEXPWR;
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}
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ptrb++;
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ptrc++;
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}
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}
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// prevent different kinds of zeros, by stripping leading duplicate zeros.
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// digits are in order of increasing significance.
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while (c->cdigit > 1 && c->mant[c->cdigit - 1] == 0)
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{
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c->cdigit--;
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}
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destroynum(*pa);
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*pa = c;
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}
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//-----------------------------------------------------------------------------
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//
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// FUNCTION: numpowi32x
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//
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// ARGUMENTS: root as number power as int32_t
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// number.
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//
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// RETURN: None root is changed.
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//
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// DESCRIPTION: changes numeric representation of root to
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// root ** power. Assumes base BASEX
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// decomposes the exponent into it's sums of powers of 2, so on average
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// it will take n+n/2 multiplies where n is the highest on bit.
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//
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//-----------------------------------------------------------------------------
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void numpowi32x(_Inout_ PNUMBER* proot, _In_ int32_t power)
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{
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PNUMBER lret = i32tonum(1, BASEX);
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// Once the power remaining is zero we are done.
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while (power > 0)
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{
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// If this bit in the power decomposition is on, multiply the result
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// by the root number.
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if (power & 1)
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{
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mulnumx(&lret, *proot);
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}
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// multiply the root number by itself to scale for the next bit (i.e.
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// square it.
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mulnumx(proot, *proot);
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// move the next bit of the power into place.
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power >>= 1;
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}
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destroynum(*proot);
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*proot = lret;
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}
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void _divnumx(PNUMBER* pa, PNUMBER b, int32_t precision);
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//----------------------------------------------------------------------------
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//
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// FUNCTION: divnumx
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//
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// ARGUMENTS: pointer to a number, a second number and precision.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa /= b.
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// Assumes radix is the internal radix representation.
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// This is a stub which prevents division by 1, this is a big speed
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// improvement.
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//
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//----------------------------------------------------------------------------
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void __inline divnumx(PNUMBER* pa, PNUMBER b, int32_t precision)
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{
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if (b->cdigit > 1 || b->mant[0] != 1 || b->exp != 0)
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{
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// b is not one.
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if ((*pa)->cdigit > 1 || (*pa)->mant[0] != 1 || (*pa)->exp != 0)
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{
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// pa and b are both not one.
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_divnumx(pa, b, precision);
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}
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else
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{
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// if pa is one and b is not one, just copy b, and adjust the sign.
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int32_t sign = (*pa)->sign;
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DUPNUM(*pa, b);
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(*pa)->sign *= sign;
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}
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}
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else
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{
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// b is one so don't divide, but set the sign.
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(*pa)->sign *= b->sign;
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}
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}
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//----------------------------------------------------------------------------
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//
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// FUNCTION: _divnumx
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//
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// ARGUMENTS: pointer to a number, a second number and precision.
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//
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// RETURN: None, changes first pointer.
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//
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// DESCRIPTION: Does the number equivalent of *pa /= b.
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// Assumes radix is the internal radix representation.
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//
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//----------------------------------------------------------------------------
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void _divnumx(PNUMBER* pa, PNUMBER b, int32_t precision)
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{
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PNUMBER a = nullptr; // a is the dereferenced number pointer from *pa
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PNUMBER c = nullptr; // c will contain the result.
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PNUMBER lasttmp = nullptr; // lasttmp allows a backup when the algorithm
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// guesses one bit too far.
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PNUMBER tmp = nullptr; // current guess being worked on for divide.
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PNUMBER rem = nullptr; // remainder after applying guess.
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int32_t cdigits; // count of digits for answer.
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MANTTYPE* ptrc; // ptrc is a pointer to the mantissa of c.
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int32_t thismax = precision + g_ratio; // set a maximum number of internal digits
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// to shoot for in the divide.
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a = *pa;
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if (thismax < a->cdigit)
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{
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// a has more digits than precision specified, bump up digits to shoot
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// for.
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thismax = a->cdigit;
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}
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if (thismax < b->cdigit)
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{
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// b has more digits than precision specified, bump up digits to shoot
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// for.
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thismax = b->cdigit;
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}
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// Create c (the divide answer) and set up exponent and sign.
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createnum(c, thismax + 1);
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c->exp = (a->cdigit + a->exp) - (b->cdigit + b->exp) + 1;
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c->sign = a->sign * b->sign;
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ptrc = c->mant + thismax;
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cdigits = 0;
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DUPNUM(rem, a);
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rem->sign = b->sign;
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rem->exp = b->cdigit + b->exp - rem->cdigit;
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while (cdigits++ < thismax && !zernum(rem))
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{
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int32_t digit = 0;
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*ptrc = 0;
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while (!lessnum(rem, b))
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{
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digit = 1;
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DUPNUM(tmp, b);
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destroynum(lasttmp);
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lasttmp = i32tonum(0, BASEX);
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while (lessnum(tmp, rem))
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{
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destroynum(lasttmp);
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DUPNUM(lasttmp, tmp);
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addnum(&tmp, tmp, BASEX);
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digit *= 2;
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}
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if (lessnum(rem, tmp))
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{
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// too far, back up...
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destroynum(tmp);
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digit /= 2;
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tmp = lasttmp;
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lasttmp = nullptr;
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}
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tmp->sign *= -1;
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addnum(&rem, tmp, BASEX);
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destroynum(tmp);
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destroynum(lasttmp);
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*ptrc |= digit;
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}
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rem->exp++;
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ptrc--;
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}
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cdigits--;
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if (c->mant != ++ptrc)
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{
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memmove(c->mant, ptrc, (int)(cdigits * sizeof(MANTTYPE)));
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}
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if (!cdigits)
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{
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// A zero, make sure no weird exponents creep in
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c->exp = 0;
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c->cdigit = 1;
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}
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else
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{
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c->cdigit = cdigits;
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c->exp -= cdigits;
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// prevent different kinds of zeros, by stripping leading duplicate
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// zeros. digits are in order of increasing significance.
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while (c->cdigit > 1 && c->mant[c->cdigit - 1] == 0)
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{
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c->cdigit--;
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}
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}
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destroynum(rem);
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destroynum(*pa);
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*pa = c;
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}
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