938 lines
29 KiB
C++
938 lines
29 KiB
C++
// Copyright (c) Microsoft Corporation. All rights reserved.
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// Licensed under the MIT License.
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#include <cassert>
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#include <cmath>
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#include <sstream>
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#include <algorithm> // for std::sort
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#include "Command.h"
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#include "UnitConverter.h"
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#include "NumberFormattingUtils.h"
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using namespace std;
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using namespace UnitConversionManager;
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using namespace CalcManager::NumberFormattingUtils;
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static constexpr uint32_t EXPECTEDSERIALIZEDCATEGORYTOKENCOUNT = 3;
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static constexpr uint32_t EXPECTEDSERIALIZEDUNITTOKENCOUNT = 6;
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static constexpr uint32_t EXPECTEDSTATEDATATOKENCOUNT = 5;
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static constexpr uint32_t EXPECTEDMAPCOMPONENTTOKENCOUNT = 2;
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static constexpr int32_t MAXIMUMDIGITSALLOWED = 15;
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static constexpr int32_t OPTIMALDIGITSALLOWED = 7;
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static constexpr wchar_t LEFTESCAPECHAR = L'{';
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static constexpr wchar_t RIGHTESCAPECHAR = L'}';
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static const double OPTIMALDECIMALALLOWED = pow(10, -1 * (OPTIMALDIGITSALLOWED - 1));
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static const double MINIMUMDECIMALALLOWED = pow(10, -1 * (MAXIMUMDIGITSALLOWED - 1));
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unordered_map<wchar_t, wstring> quoteConversions;
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unordered_map<wstring, wchar_t> unquoteConversions;
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/// <summary>
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/// Constructor, sets up all the variables and requires a configLoader
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/// </summary>
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/// <param name="dataLoader">An instance of the IConverterDataLoader interface which we use to read in category/unit names and conversion data</param>
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UnitConverter::UnitConverter(_In_ const shared_ptr<IConverterDataLoader>& dataLoader)
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: UnitConverter::UnitConverter(dataLoader, nullptr)
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{
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}
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/// <summary>
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/// Constructor, sets up all the variables and requires two configLoaders
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/// </summary>
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/// <param name="dataLoader">An instance of the IConverterDataLoader interface which we use to read in category/unit names and conversion data</param>
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/// <param name="currencyDataLoader">An instance of the IConverterDataLoader interface, specialized for loading currency data from an internet service</param>
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UnitConverter::UnitConverter(_In_ const shared_ptr<IConverterDataLoader>& dataLoader, _In_ const shared_ptr<IConverterDataLoader>& currencyDataLoader)
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{
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m_dataLoader = dataLoader;
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m_currencyDataLoader = currencyDataLoader;
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// declaring the delimiter character conversion map
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quoteConversions[L'|'] = L"{p}";
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quoteConversions[L'['] = L"{lc}";
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quoteConversions[L']'] = L"{rc}";
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quoteConversions[L':'] = L"{co}";
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quoteConversions[L','] = L"{cm}";
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quoteConversions[L';'] = L"{sc}";
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quoteConversions[LEFTESCAPECHAR] = L"{lb}";
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quoteConversions[RIGHTESCAPECHAR] = L"{rb}";
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unquoteConversions[L"{p}"] = L'|';
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unquoteConversions[L"{lc}"] = L'[';
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unquoteConversions[L"{rc}"] = L']';
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unquoteConversions[L"{co}"] = L':';
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unquoteConversions[L"{cm}"] = L',';
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unquoteConversions[L"{sc}"] = L';';
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unquoteConversions[L"{lb}"] = LEFTESCAPECHAR;
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unquoteConversions[L"{rb}"] = RIGHTESCAPECHAR;
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ClearValues();
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ResetCategoriesAndRatios();
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}
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void UnitConverter::Initialize()
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{
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m_dataLoader->LoadData();
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}
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bool UnitConverter::CheckLoad()
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{
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if (m_categories.empty())
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{
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ResetCategoriesAndRatios();
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}
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return !m_categories.empty();
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}
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/// <summary>
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/// Returns a list of the categories in use by this converter
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/// </summary>
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vector<Category> UnitConverter::GetCategories()
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{
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CheckLoad();
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return m_categories;
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}
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/// <summary>
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/// Sets the current category in use by this converter,
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/// and returns a list of unit types that exist under the given category.
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/// </summary>
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/// <param name="input">Category struct which we are setting</param>
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CategorySelectionInitializer UnitConverter::SetCurrentCategory(const Category& input)
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{
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if (m_currencyDataLoader != nullptr && m_currencyDataLoader->SupportsCategory(input))
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{
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m_currencyDataLoader->LoadData();
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}
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vector<Unit> newUnitList{};
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if (CheckLoad())
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{
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if (m_currentCategory.id != input.id)
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{
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for (auto& unit : m_categoryToUnits[m_currentCategory])
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{
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unit.isConversionSource = (unit.id == m_fromType.id);
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unit.isConversionTarget = (unit.id == m_toType.id);
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}
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m_currentCategory = input;
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if (!m_currentCategory.supportsNegative && m_currentDisplay.front() == L'-')
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{
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m_currentDisplay.erase(0, 1);
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}
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}
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newUnitList = m_categoryToUnits[input];
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}
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InitializeSelectedUnits();
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return make_tuple(newUnitList, m_fromType, m_toType);
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}
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/// <summary>
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/// Gets the category currently being used
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/// </summary>
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Category UnitConverter::GetCurrentCategory()
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{
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return m_currentCategory;
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}
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/// <summary>
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/// Sets the current unit types to be used, indicates a likely change in the
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/// display values, so we re-calculate and callback the updated values
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/// </summary>
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/// <param name="fromType">Unit struct which the user is modifying</param>
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/// <param name="toType">Unit struct we are converting to</param>
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void UnitConverter::SetCurrentUnitTypes(const Unit& fromType, const Unit& toType)
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{
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if (!CheckLoad())
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{
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return;
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}
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m_fromType = fromType;
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m_toType = toType;
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Calculate();
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UpdateCurrencySymbols();
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}
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/// <summary>
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/// Switches the active field, indicating that we are now entering data into
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/// what was originally the return field, and storing results into what was
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/// originally the current field. We swap appropriate values,
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/// but do not callback, as values have not changed.
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/// </summary>
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/// <param name="newValue">
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/// wstring representing the value user had in the field they've just activated.
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/// We use this to handle cases where the front-end may choose to trim more digits
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/// than we have been storing internally, in which case appending will not function
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/// as expected without the use of this parameter.
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/// </param>
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void UnitConverter::SwitchActive(const wstring& newValue)
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{
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if (!CheckLoad())
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{
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return;
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}
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swap(m_fromType, m_toType);
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swap(m_currentHasDecimal, m_returnHasDecimal);
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m_returnDisplay = m_currentDisplay;
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m_currentDisplay = newValue;
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m_currentHasDecimal = (m_currentDisplay.find(L'.') != wstring::npos);
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m_switchedActive = true;
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if (m_currencyDataLoader != nullptr && m_vmCurrencyCallback != nullptr)
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{
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shared_ptr<ICurrencyConverterDataLoader> currencyDataLoader = GetCurrencyConverterDataLoader();
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const pair<wstring, wstring> currencyRatios = currencyDataLoader->GetCurrencyRatioEquality(m_fromType, m_toType);
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m_vmCurrencyCallback->CurrencyRatiosCallback(currencyRatios.first, currencyRatios.second);
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}
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}
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wstring UnitConverter::CategoryToString(const Category& c, wstring_view delimiter)
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{
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return Quote(std::to_wstring(c.id))
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.append(delimiter)
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.append(Quote(std::to_wstring(c.supportsNegative)))
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.append(delimiter)
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.append(Quote(c.name))
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.append(delimiter);
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}
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vector<wstring> UnitConverter::StringToVector(wstring_view w, wstring_view delimiter, bool addRemainder)
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{
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size_t delimiterIndex = w.find(delimiter);
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size_t startIndex = 0;
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vector<wstring> serializedTokens;
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while (delimiterIndex != wstring_view::npos)
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{
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serializedTokens.emplace_back(w.substr(startIndex, delimiterIndex - startIndex));
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startIndex = delimiterIndex + static_cast<int>(delimiter.size());
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delimiterIndex = w.find(delimiter, startIndex);
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}
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if (addRemainder)
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{
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delimiterIndex = w.size();
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serializedTokens.emplace_back(w.substr(startIndex, delimiterIndex - startIndex));
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}
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return serializedTokens;
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}
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wstring UnitConverter::UnitToString(const Unit& u, wstring_view delimiter)
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{
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return Quote(std::to_wstring(u.id))
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.append(delimiter)
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.append(Quote(u.name))
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.append(delimiter)
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.append(Quote(u.abbreviation))
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.append(delimiter)
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.append(std::to_wstring(u.isConversionSource))
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.append(delimiter)
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.append(std::to_wstring(u.isConversionTarget))
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.append(delimiter)
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.append(std::to_wstring(u.isWhimsical))
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.append(delimiter);
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}
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Unit UnitConverter::StringToUnit(wstring_view w)
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{
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vector<wstring> tokenList = StringToVector(w, L";");
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assert(tokenList.size() == EXPECTEDSERIALIZEDUNITTOKENCOUNT);
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Unit serializedUnit;
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serializedUnit.id = wcstol(Unquote(tokenList[0]).c_str(), nullptr, 10);
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serializedUnit.name = Unquote(tokenList[1]);
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serializedUnit.accessibleName = serializedUnit.name;
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serializedUnit.abbreviation = Unquote(tokenList[2]);
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serializedUnit.isConversionSource = (tokenList[3] == L"1");
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serializedUnit.isConversionTarget = (tokenList[4] == L"1");
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serializedUnit.isWhimsical = (tokenList[5] == L"1");
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return serializedUnit;
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}
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Category UnitConverter::StringToCategory(wstring_view w)
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{
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vector<wstring> tokenList = StringToVector(w, L";");
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assert(tokenList.size() == EXPECTEDSERIALIZEDCATEGORYTOKENCOUNT);
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Category serializedCategory;
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serializedCategory.id = wcstol(Unquote(tokenList[0]).c_str(), nullptr, 10);
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serializedCategory.supportsNegative = (tokenList[1] == L"1");
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serializedCategory.name = Unquote(tokenList[2]);
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return serializedCategory;
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}
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/// <summary>
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/// De-Serializes the data in the converter from a string
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/// </summary>
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/// <param name="userPreferences">wstring_view holding the serialized data. If it does not have expected number of parameters, we will ignore it</param>
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void UnitConverter::RestoreUserPreferences(wstring_view userPreferences)
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{
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if (userPreferences.empty())
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{
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return;
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}
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vector<wstring> outerTokens = StringToVector(userPreferences, L"|");
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if (outerTokens.size() != 3)
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{
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return;
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}
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auto fromType = StringToUnit(outerTokens[0]);
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auto toType = StringToUnit(outerTokens[1]);
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m_currentCategory = StringToCategory(outerTokens[2]);
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// Only restore from the saved units if they are valid in the current available units.
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auto itr = m_categoryToUnits.find(m_currentCategory);
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if (itr != m_categoryToUnits.end())
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{
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const auto& curUnits = itr->second;
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if (find(curUnits.begin(), curUnits.end(), fromType) != curUnits.end())
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{
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m_fromType = fromType;
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}
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if (find(curUnits.begin(), curUnits.end(), toType) != curUnits.end())
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{
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m_toType = toType;
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}
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}
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}
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/// <summary>
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/// Serializes the Category and Associated Units in the converter and returns it as a string
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/// </summary>
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wstring UnitConverter::SaveUserPreferences()
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{
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constexpr auto delimiter = L";"sv;
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constexpr auto pipe = L"|"sv;
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return UnitToString(m_fromType, delimiter)
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.append(pipe)
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.append(UnitToString(m_toType, delimiter))
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.append(pipe)
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.append(CategoryToString(m_currentCategory, delimiter))
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.append(pipe);
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}
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/// <summary>
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/// Sanitizes the input string, escape quoting any symbols we rely on for our delimiters, and returns the sanitized string.
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/// </summary>
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/// <param name="s">wstring_view to be sanitized</param>
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wstring UnitConverter::Quote(wstring_view s)
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{
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wstring quotedString;
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// Iterate over the delimiter characters we need to quote
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for (const auto ch : s)
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{
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if (quoteConversions.find(ch) != quoteConversions.end())
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{
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quotedString += quoteConversions[ch];
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}
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else
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{
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quotedString += ch;
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}
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}
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return quotedString;
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}
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/// <summary>
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/// Unsanitizes the sanitized input string, returning it to its original contents before we had quoted it.
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/// </summary>
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/// <param name="s">wstring_view to be unsanitized</param>
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wstring UnitConverter::Unquote(wstring_view s)
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{
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wstring quotedSubString;
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wstring unquotedString;
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wstring_view::const_iterator cursor = s.begin();
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while (cursor != s.end())
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{
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if (*cursor == LEFTESCAPECHAR)
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{
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quotedSubString.clear();
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while (cursor != s.end() && *cursor != RIGHTESCAPECHAR)
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{
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quotedSubString += *cursor;
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++cursor;
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}
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if (cursor == s.end())
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{
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// Badly formatted
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break;
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}
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else
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{
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quotedSubString += *cursor;
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unquotedString += unquoteConversions[quotedSubString];
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}
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}
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else
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{
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unquotedString += *cursor;
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}
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++cursor;
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}
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return unquotedString;
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}
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/// <summary>
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/// Handles inputs to the converter from the view-model, corresponding to a given button or keyboard press
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/// </summary>
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/// <param name="command">Command enum representing the command that was entered</param>
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void UnitConverter::SendCommand(Command command)
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{
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if (!CheckLoad())
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{
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return;
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}
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// TODO: Localization of characters
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bool clearFront = false;
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bool clearBack = false;
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if (command != Command::Negate && m_switchedActive)
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{
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ClearValues();
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m_switchedActive = false;
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clearFront = true;
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clearBack = false;
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}
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else
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{
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clearFront = (m_currentDisplay == L"0");
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clearBack =
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((m_currentHasDecimal && m_currentDisplay.size() - 1 >= MAXIMUMDIGITSALLOWED)
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|| (!m_currentHasDecimal && m_currentDisplay.size() >= MAXIMUMDIGITSALLOWED));
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}
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switch (command)
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{
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case Command::Zero:
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m_currentDisplay += L'0';
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break;
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case Command::One:
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m_currentDisplay += L'1';
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break;
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case Command::Two:
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m_currentDisplay += L'2';
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break;
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case Command::Three:
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m_currentDisplay += L'3';
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break;
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case Command::Four:
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m_currentDisplay += L'4';
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break;
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case Command::Five:
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m_currentDisplay += L'5';
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break;
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case Command::Six:
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m_currentDisplay += L'6';
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break;
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case Command::Seven:
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m_currentDisplay += L'7';
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break;
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case Command::Eight:
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m_currentDisplay += L'8';
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break;
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case Command::Nine:
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m_currentDisplay += L'9';
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break;
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case Command::Decimal:
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clearFront = false;
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clearBack = false;
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if (!m_currentHasDecimal)
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{
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m_currentDisplay += L'.';
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m_currentHasDecimal = true;
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}
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break;
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case Command::Backspace:
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clearFront = false;
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clearBack = false;
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if ((m_currentDisplay.front() != L'-' && m_currentDisplay.size() > 1) || m_currentDisplay.size() > 2)
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{
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if (m_currentDisplay.back() == L'.')
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{
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m_currentHasDecimal = false;
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}
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m_currentDisplay.pop_back();
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}
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else
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{
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m_currentDisplay = L"0";
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m_currentHasDecimal = false;
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}
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break;
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case Command::Negate:
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clearFront = false;
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clearBack = false;
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if (m_currentCategory.supportsNegative)
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{
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if (m_currentDisplay.front() == L'-')
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{
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m_currentDisplay.erase(0, 1);
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}
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else
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{
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m_currentDisplay.insert(0, 1, L'-');
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}
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}
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break;
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case Command::Clear:
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clearFront = false;
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clearBack = false;
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ClearValues();
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break;
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case Command::Reset:
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clearFront = false;
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clearBack = false;
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ClearValues();
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ResetCategoriesAndRatios();
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break;
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default:
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break;
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}
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if (clearFront)
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{
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m_currentDisplay.erase(0, 1);
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}
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if (clearBack)
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{
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m_currentDisplay.pop_back();
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m_vmCallback->MaxDigitsReached();
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}
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Calculate();
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}
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/// <summary>
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/// Sets the callback interface to send display update calls to
|
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/// </summary>
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/// <param name="newCallback">instance of IDisplayCallback interface that receives our update calls</param>
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void UnitConverter::SetViewModelCallback(_In_ const shared_ptr<IUnitConverterVMCallback>& newCallback)
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{
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m_vmCallback = newCallback;
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if (CheckLoad())
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{
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UpdateViewModel();
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}
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}
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void UnitConverter::SetViewModelCurrencyCallback(_In_ const shared_ptr<IViewModelCurrencyCallback>& newCallback)
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|
{
|
|
m_vmCurrencyCallback = newCallback;
|
|
|
|
shared_ptr<ICurrencyConverterDataLoader> currencyDataLoader = GetCurrencyConverterDataLoader();
|
|
if (currencyDataLoader != nullptr)
|
|
{
|
|
currencyDataLoader->SetViewModelCallback(newCallback);
|
|
}
|
|
}
|
|
|
|
future<pair<bool, wstring>> UnitConverter::RefreshCurrencyRatios()
|
|
{
|
|
shared_ptr<ICurrencyConverterDataLoader> currencyDataLoader = GetCurrencyConverterDataLoader();
|
|
future<bool> loadDataResult;
|
|
if (currencyDataLoader != nullptr)
|
|
{
|
|
loadDataResult = currencyDataLoader->TryLoadDataFromWebOverrideAsync();
|
|
}
|
|
else
|
|
{
|
|
loadDataResult = async([] { return false; });
|
|
}
|
|
|
|
shared_future<bool> sharedLoadResult = loadDataResult.share();
|
|
return async([currencyDataLoader, sharedLoadResult]() {
|
|
sharedLoadResult.wait();
|
|
bool didLoad = sharedLoadResult.get();
|
|
wstring timestamp;
|
|
if (currencyDataLoader != nullptr)
|
|
{
|
|
timestamp = currencyDataLoader->GetCurrencyTimestamp();
|
|
}
|
|
|
|
return make_pair(didLoad, timestamp);
|
|
});
|
|
}
|
|
|
|
shared_ptr<ICurrencyConverterDataLoader> UnitConverter::GetCurrencyConverterDataLoader()
|
|
{
|
|
return dynamic_pointer_cast<ICurrencyConverterDataLoader>(m_currencyDataLoader);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Converts a double value into another unit type
|
|
/// </summary>
|
|
/// <param name="value">double input value to convert</param>
|
|
/// <param name="conversionData">offset and ratio to use</param>
|
|
double UnitConverter::Convert(double value, const ConversionData& conversionData)
|
|
{
|
|
if (conversionData.offsetFirst)
|
|
{
|
|
return (value + conversionData.offset) * conversionData.ratio;
|
|
}
|
|
else
|
|
{
|
|
return (value * conversionData.ratio) + conversionData.offset;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates the suggested values for the current display value and returns them as a vector
|
|
/// </summary>
|
|
vector<tuple<wstring, Unit>> UnitConverter::CalculateSuggested()
|
|
{
|
|
if (m_currencyDataLoader != nullptr && m_currencyDataLoader->SupportsCategory(m_currentCategory))
|
|
{
|
|
return vector<tuple<wstring, Unit>>();
|
|
}
|
|
|
|
vector<tuple<wstring, Unit>> returnVector;
|
|
vector<SuggestedValueIntermediate> intermediateVector;
|
|
vector<SuggestedValueIntermediate> intermediateWhimsicalVector;
|
|
unordered_map<Unit, ConversionData, UnitHash> ratios = m_ratioMap[m_fromType];
|
|
// Calculate converted values for every other unit type in this category, along with their magnitude
|
|
for (const auto& cur : ratios)
|
|
{
|
|
if (cur.first != m_fromType && cur.first != m_toType)
|
|
{
|
|
double convertedValue = Convert(stod(m_currentDisplay), cur.second);
|
|
SuggestedValueIntermediate newEntry;
|
|
newEntry.magnitude = log10(convertedValue);
|
|
newEntry.value = convertedValue;
|
|
newEntry.type = cur.first;
|
|
if (newEntry.type.isWhimsical)
|
|
intermediateWhimsicalVector.push_back(newEntry);
|
|
else
|
|
intermediateVector.push_back(newEntry);
|
|
}
|
|
}
|
|
|
|
// Sort the resulting list by absolute magnitude, breaking ties by choosing the positive value
|
|
sort(intermediateVector.begin(), intermediateVector.end(), [](SuggestedValueIntermediate first, SuggestedValueIntermediate second) {
|
|
if (abs(first.magnitude) == abs(second.magnitude))
|
|
{
|
|
return first.magnitude > second.magnitude;
|
|
}
|
|
else
|
|
{
|
|
return abs(first.magnitude) < abs(second.magnitude);
|
|
}
|
|
});
|
|
|
|
// Now that the list is sorted, iterate over it and populate the return vector with properly rounded and formatted return strings
|
|
for (const auto& entry : intermediateVector)
|
|
{
|
|
wstring roundedString;
|
|
if (abs(entry.value) < 100)
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 2);
|
|
}
|
|
else if (abs(entry.value) < 1000)
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 1);
|
|
}
|
|
else
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 0);
|
|
}
|
|
if (stod(roundedString) != 0.0 || m_currentCategory.supportsNegative)
|
|
{
|
|
TrimTrailingZeros(roundedString);
|
|
returnVector.emplace_back(roundedString, entry.type);
|
|
}
|
|
}
|
|
|
|
// The Whimsicals are determined differently
|
|
// Sort the resulting list by absolute magnitude, breaking ties by choosing the positive value
|
|
sort(intermediateWhimsicalVector.begin(), intermediateWhimsicalVector.end(), [](SuggestedValueIntermediate first, SuggestedValueIntermediate second) {
|
|
if (abs(first.magnitude) == abs(second.magnitude))
|
|
{
|
|
return first.magnitude > second.magnitude;
|
|
}
|
|
else
|
|
{
|
|
return abs(first.magnitude) < abs(second.magnitude);
|
|
}
|
|
});
|
|
|
|
// Now that the list is sorted, iterate over it and populate the return vector with properly rounded and formatted return strings
|
|
vector<tuple<wstring, Unit>> whimsicalReturnVector;
|
|
|
|
for (const auto& entry : intermediateWhimsicalVector)
|
|
{
|
|
wstring roundedString;
|
|
if (abs(entry.value) < 100)
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 2);
|
|
}
|
|
else if (abs(entry.value) < 1000)
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 1);
|
|
}
|
|
else
|
|
{
|
|
roundedString = RoundSignificantDigits(entry.value, 0);
|
|
}
|
|
|
|
// How to work out which is the best whimsical value to add to the vector?
|
|
if (stod(roundedString) != 0.0)
|
|
{
|
|
TrimTrailingZeros(roundedString);
|
|
whimsicalReturnVector.emplace_back(roundedString, entry.type);
|
|
}
|
|
}
|
|
// Pickup the 'best' whimsical value - currently the first one
|
|
if (!whimsicalReturnVector.empty())
|
|
{
|
|
returnVector.push_back(whimsicalReturnVector.front());
|
|
}
|
|
|
|
return returnVector;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resets categories and ratios
|
|
/// </summary>
|
|
void UnitConverter::ResetCategoriesAndRatios()
|
|
{
|
|
m_categories = m_dataLoader->LoadOrderedCategories();
|
|
|
|
m_switchedActive = false;
|
|
|
|
if (m_categories.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
m_currentCategory = m_categories[0];
|
|
|
|
m_categoryToUnits.clear();
|
|
m_ratioMap.clear();
|
|
bool readyCategoryFound = false;
|
|
for (const Category& category : m_categories)
|
|
{
|
|
shared_ptr<IConverterDataLoader> activeDataLoader = GetDataLoaderForCategory(category);
|
|
if (activeDataLoader == nullptr)
|
|
{
|
|
// The data loader is different depending on the category, e.g. currency data loader
|
|
// is different from the static data loader.
|
|
// If there is no data loader for this category, continue.
|
|
continue;
|
|
}
|
|
|
|
vector<Unit> units = activeDataLoader->LoadOrderedUnits(category);
|
|
m_categoryToUnits[category] = units;
|
|
|
|
// Just because the units are empty, doesn't mean the user can't select this category,
|
|
// we just want to make sure we don't let an unready category be the default.
|
|
if (!units.empty())
|
|
{
|
|
for (const Unit& u : units)
|
|
{
|
|
m_ratioMap[u] = activeDataLoader->LoadOrderedRatios(u);
|
|
}
|
|
|
|
if (!readyCategoryFound)
|
|
{
|
|
m_currentCategory = category;
|
|
readyCategoryFound = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
InitializeSelectedUnits();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the active data loader based on the input category.
|
|
/// </summary>
|
|
shared_ptr<IConverterDataLoader> UnitConverter::GetDataLoaderForCategory(const Category& category)
|
|
{
|
|
if (m_currencyDataLoader != nullptr && m_currencyDataLoader->SupportsCategory(category))
|
|
{
|
|
return m_currencyDataLoader;
|
|
}
|
|
else
|
|
{
|
|
return m_dataLoader;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Sets the initial values for m_fromType and m_toType.
|
|
/// This is an internal helper method as opposed to SetCurrentUnits
|
|
/// which is for external use by clients.
|
|
/// If we fail to set units, we will fallback to the EMPTY_UNIT.
|
|
/// </summary>
|
|
void UnitConverter::InitializeSelectedUnits()
|
|
{
|
|
if (m_categoryToUnits.empty())
|
|
{
|
|
return;
|
|
}
|
|
|
|
auto itr = m_categoryToUnits.find(m_currentCategory);
|
|
if (itr == m_categoryToUnits.end())
|
|
{
|
|
return;
|
|
}
|
|
|
|
const vector<Unit>& curUnits = itr->second;
|
|
if (!curUnits.empty())
|
|
{
|
|
// Units may already have been initialized through UnitConverter::RestoreUserPreferences().
|
|
// Check if they have been, and if so, do not override restored units.
|
|
bool isFromUnitValid = m_fromType != EMPTY_UNIT && find(curUnits.begin(), curUnits.end(), m_fromType) != curUnits.end();
|
|
bool isToUnitValid = m_toType != EMPTY_UNIT && find(curUnits.begin(), curUnits.end(), m_toType) != curUnits.end();
|
|
|
|
if (isFromUnitValid && isToUnitValid)
|
|
{
|
|
return;
|
|
}
|
|
|
|
bool conversionSourceSet = false;
|
|
bool conversionTargetSet = false;
|
|
for (const Unit& cur : curUnits)
|
|
{
|
|
if (!conversionSourceSet && cur.isConversionSource && !isFromUnitValid)
|
|
{
|
|
m_fromType = cur;
|
|
conversionSourceSet = true;
|
|
}
|
|
|
|
if (!conversionTargetSet && cur.isConversionTarget && !isToUnitValid)
|
|
{
|
|
m_toType = cur;
|
|
conversionTargetSet = true;
|
|
}
|
|
|
|
if (conversionSourceSet && conversionTargetSet)
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
m_fromType = EMPTY_UNIT;
|
|
m_toType = EMPTY_UNIT;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Resets the value fields to 0
|
|
/// </summary>
|
|
void UnitConverter::ClearValues()
|
|
{
|
|
m_currentHasDecimal = false;
|
|
m_returnHasDecimal = false;
|
|
m_currentDisplay = L"0";
|
|
}
|
|
|
|
/// <summary>
|
|
/// Checks if either unit is EMPTY_UNIT.
|
|
/// </summary>
|
|
bool UnitConverter::AnyUnitIsEmpty()
|
|
{
|
|
return m_fromType == EMPTY_UNIT || m_toType == EMPTY_UNIT;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Calculates a new return value based on the current display value
|
|
/// </summary>
|
|
void UnitConverter::Calculate()
|
|
{
|
|
if (AnyUnitIsEmpty())
|
|
{
|
|
m_returnDisplay = m_currentDisplay;
|
|
m_returnHasDecimal = m_currentHasDecimal;
|
|
TrimTrailingZeros(m_returnDisplay);
|
|
UpdateViewModel();
|
|
return;
|
|
}
|
|
|
|
unordered_map<Unit, ConversionData, UnitHash> conversionTable = m_ratioMap[m_fromType];
|
|
if (AnyUnitIsEmpty() || (conversionTable[m_toType].ratio == 1.0 && conversionTable[m_toType].offset == 0.0))
|
|
{
|
|
m_returnDisplay = m_currentDisplay;
|
|
m_returnHasDecimal = m_currentHasDecimal;
|
|
TrimTrailingZeros(m_returnDisplay);
|
|
}
|
|
else
|
|
{
|
|
double currentValue = stod(m_currentDisplay);
|
|
double returnValue = Convert(currentValue, conversionTable[m_toType]);
|
|
|
|
auto isCurrencyConverter = m_currencyDataLoader != nullptr && m_currencyDataLoader->SupportsCategory(this->m_currentCategory);
|
|
if (isCurrencyConverter)
|
|
{
|
|
// We don't need to trim the value when it's a currency.
|
|
m_returnDisplay = RoundSignificantDigits(returnValue, MAXIMUMDIGITSALLOWED);
|
|
TrimTrailingZeros(m_returnDisplay);
|
|
}
|
|
else
|
|
{
|
|
int numPreDecimal = GetNumberDigitsWholeNumberPart(returnValue);
|
|
if (numPreDecimal > MAXIMUMDIGITSALLOWED || (returnValue != 0 && abs(returnValue) < MINIMUMDECIMALALLOWED))
|
|
{
|
|
m_returnDisplay = ToScientificNumber(returnValue);
|
|
}
|
|
else
|
|
{
|
|
int currentNumberSignificantDigits = GetNumberDigits(m_currentDisplay);
|
|
int precision;
|
|
if (abs(returnValue) < OPTIMALDECIMALALLOWED)
|
|
{
|
|
precision = MAXIMUMDIGITSALLOWED;
|
|
}
|
|
else
|
|
{
|
|
// Fewer digits are needed following the decimal if the number is large,
|
|
// we calculate the number of decimals necessary based on the number of digits in the integer part.
|
|
precision = max(0, max(OPTIMALDIGITSALLOWED, min(MAXIMUMDIGITSALLOWED, currentNumberSignificantDigits)) - numPreDecimal);
|
|
}
|
|
|
|
m_returnDisplay = RoundSignificantDigits(returnValue, precision);
|
|
TrimTrailingZeros(m_returnDisplay);
|
|
}
|
|
m_returnHasDecimal = (m_returnDisplay.find(L'.') != wstring::npos);
|
|
}
|
|
}
|
|
UpdateViewModel();
|
|
}
|
|
|
|
void UnitConverter::UpdateCurrencySymbols()
|
|
{
|
|
if (m_currencyDataLoader != nullptr && m_vmCurrencyCallback != nullptr)
|
|
{
|
|
shared_ptr<ICurrencyConverterDataLoader> currencyDataLoader = GetCurrencyConverterDataLoader();
|
|
const pair<wstring, wstring> currencySymbols = currencyDataLoader->GetCurrencySymbols(m_fromType, m_toType);
|
|
const pair<wstring, wstring> currencyRatios = currencyDataLoader->GetCurrencyRatioEquality(m_fromType, m_toType);
|
|
|
|
m_vmCurrencyCallback->CurrencySymbolsCallback(currencySymbols.first, currencySymbols.second);
|
|
m_vmCurrencyCallback->CurrencyRatiosCallback(currencyRatios.first, currencyRatios.second);
|
|
}
|
|
}
|
|
|
|
void UnitConverter::UpdateViewModel()
|
|
{
|
|
m_vmCallback->DisplayCallback(m_currentDisplay, m_returnDisplay);
|
|
m_vmCallback->SuggestedValueCallback(CalculateSuggested());
|
|
}
|