calculator/src/Calculator/Common/AlwaysSelectedCollectionView.h
Daniel Belcher 9f01c8168b
Secondary formatting changes (#489)
Description of the changes:
Adjusted some of the values in .clang-format
Add clang-format-all.ps1
Fix path to .clang-format in Calculator.sln

How changes were validated:
Manual.
2019-05-02 16:48:33 -07:00

294 lines
13 KiB
C++

// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
namespace CalculatorApp
{
namespace Common
{
ref class AlwaysSelectedCollectionView sealed : public Windows::UI::Xaml::DependencyObject, public Windows::UI::Xaml::Data::ICollectionView
{
internal : AlwaysSelectedCollectionView(Windows::UI::Xaml::Interop::IBindableVector ^ source)
: m_currentPosition(-1)
{
m_source = source;
Windows::UI::Xaml::Interop::IBindableObservableVector ^ observable =
dynamic_cast<Windows::UI::Xaml::Interop::IBindableObservableVector ^>(source);
if (observable)
{
observable->VectorChanged += ref new Windows::UI::Xaml::Interop::BindableVectorChangedEventHandler(
this, &AlwaysSelectedCollectionView::OnSourceBindableVectorChanged);
}
}
private:
// ICollectionView
// Not implemented methods
virtual Windows::Foundation::IAsyncOperation<
Windows::UI::Xaml::Data::LoadMoreItemsResult> ^ LoadMoreItemsAsync(unsigned int) = Windows::UI::Xaml::Data::ICollectionView::LoadMoreItemsAsync
{
throw ref new Platform::NotImplementedException();
}
virtual bool MoveCurrentToFirst() = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentToFirst
{
throw ref new Platform::NotImplementedException();
}
virtual bool MoveCurrentToLast() = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentToLast
{
throw ref new Platform::NotImplementedException();
}
virtual bool MoveCurrentToNext() = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentToNext
{
throw ref new Platform::NotImplementedException();
}
virtual bool MoveCurrentToPrevious() = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentToPrevious
{
throw ref new Platform::NotImplementedException();
}
property Windows::Foundation::Collections::IObservableVector<Platform::Object ^> ^ CollectionGroups {
virtual Windows::Foundation::Collections::IObservableVector<
Platform::Object ^> ^ get() = Windows::UI::Xaml::Data::ICollectionView::CollectionGroups::get
{
return ref new Platform::Collections::Vector<Platform::Object ^>();
}
} property bool HasMoreItems
{
virtual bool get() = Windows::UI::Xaml::Data::ICollectionView::HasMoreItems::get
{
return false;
}
}
// Implementented methods
virtual bool MoveCurrentTo(Platform::Object ^ item) = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentTo
{
if (item)
{
unsigned int newCurrentPosition = 0;
bool result = m_source->IndexOf(item, &newCurrentPosition);
if (result)
{
m_currentPosition = newCurrentPosition;
m_currentChanged(this, nullptr);
return true;
}
}
// The item is not in the collection
// We're going to schedule a call back later so we
// restore the selection to the way we wanted it to begin with
if (m_currentPosition >= 0 && m_currentPosition < static_cast<int>(m_source->Size))
{
this->Dispatcher->RunAsync(Windows::UI::Core::CoreDispatcherPriority::Normal, ref new Windows::UI::Core::DispatchedHandler([this]() {
m_currentChanged(this, nullptr);
}));
}
return false;
}
virtual bool MoveCurrentToPosition(int index) = Windows::UI::Xaml::Data::ICollectionView::MoveCurrentToPosition
{
if (index < 0 || index >= static_cast<int>(m_source->Size))
{
return false;
}
m_currentPosition = index;
m_currentChanged(this, nullptr);
return true;
}
property Platform::Object^ CurrentItem
{
virtual Platform::Object^ get() = Windows::UI::Xaml::Data::ICollectionView::CurrentItem::get
{
if (m_currentPosition >= 0 && m_currentPosition < static_cast<int>(m_source->Size))
{
return m_source->GetAt(m_currentPosition);
}
return nullptr;
}
}
property int CurrentPosition
{
virtual int get() = Windows::UI::Xaml::Data::ICollectionView::CurrentPosition::get
{
return m_currentPosition;
}
}
property bool IsCurrentAfterLast
{
virtual bool get() = Windows::UI::Xaml::Data::ICollectionView::IsCurrentAfterLast::get
{
return m_currentPosition >= static_cast<int>(m_source->Size);
}
}
property bool IsCurrentBeforeFirst
{
virtual bool get() = Windows::UI::Xaml::Data::ICollectionView::IsCurrentBeforeFirst::get
{
return m_currentPosition < 0;
}
}
event Windows::Foundation::EventHandler<Platform::Object^>^ CurrentChanged
{
virtual Windows::Foundation::EventRegistrationToken add(Windows::Foundation::EventHandler<Platform::Object^>^ handler) = Windows::UI::Xaml::Data::ICollectionView::CurrentChanged::add
{
return m_currentChanged += handler;
}
virtual void remove(Windows::Foundation::EventRegistrationToken token) = Windows::UI::Xaml::Data::ICollectionView::CurrentChanged::remove
{
m_currentChanged -= token;
}
}
event Windows::UI::Xaml::Data::CurrentChangingEventHandler^ CurrentChanging
{
virtual Windows::Foundation::EventRegistrationToken add(Windows::UI::Xaml::Data::CurrentChangingEventHandler^ handler) = Windows::UI::Xaml::Data::ICollectionView::CurrentChanging::add
{
return m_currentChanging += handler;
}
virtual void remove(Windows::Foundation::EventRegistrationToken token) = Windows::UI::Xaml::Data::ICollectionView::CurrentChanging::remove
{
m_currentChanging -= token;
}
}
// IVector<Object^>
// Not implemented methods
virtual void Append(Platform::Object^ /*item*/) = Windows::Foundation::Collections::IVector<Platform::Object^>::Append
{
throw ref new Platform::NotImplementedException();
}
virtual void Clear() = Windows::Foundation::Collections::IVector<Platform::Object ^>::Clear
{
throw ref new Platform::NotImplementedException();
}
virtual unsigned int GetMany(
unsigned int /*startIndex*/,
Platform::WriteOnlyArray<Platform::Object ^> ^ /*items*/) = Windows::Foundation::Collections::IVector<Platform::Object ^>::GetMany
{
throw ref new Platform::NotImplementedException();
}
virtual Windows::Foundation::Collections::IVectorView<Platform::Object ^> ^ GetView() = Windows::Foundation::Collections::IVector<
Platform::Object ^>::GetView
{
throw ref new Platform::NotImplementedException();
}
virtual void InsertAt(unsigned int /*index*/, Platform::Object ^ /*item*/) = Windows::Foundation::Collections::IVector<Platform::Object ^>::InsertAt
{
throw ref new Platform::NotImplementedException();
}
virtual void RemoveAt(unsigned int /*index*/) = Windows::Foundation::Collections::IVector<Platform::Object ^>::RemoveAt
{
throw ref new Platform::NotImplementedException();
}
virtual void RemoveAtEnd() = Windows::Foundation::Collections::IVector<Platform::Object ^>::RemoveAtEnd
{
throw ref new Platform::NotImplementedException();
}
virtual void
ReplaceAll(const Platform::Array<Platform::Object ^> ^ /*items*/) = Windows::Foundation::Collections::IVector<Platform::Object ^>::ReplaceAll
{
throw ref new Platform::NotImplementedException();
}
virtual void SetAt(unsigned int /*index*/, Platform::Object ^ /*item*/) = Windows::Foundation::Collections::IVector<Platform::Object ^>::SetAt
{
throw ref new Platform::NotImplementedException();
}
// Implemented methods
virtual Platform::Object ^ GetAt(unsigned int index) = Windows::Foundation::Collections::IVector<Platform::Object ^>::GetAt
{
return m_source->GetAt(index);
}
virtual bool IndexOf(Platform::Object ^ item, unsigned int* index) = Windows::Foundation::Collections::IVector<Platform::Object ^>::IndexOf
{
return m_source->IndexOf(item, index);
}
property unsigned int Size
{
virtual unsigned int get() = Windows::Foundation::Collections::IVector<Platform::Object ^>::Size::get
{
return m_source->Size;
}
}
// IObservableVector<Object^>
event Windows::Foundation::Collections::VectorChangedEventHandler<Platform::Object^>^ VectorChanged
{
virtual Windows::Foundation::EventRegistrationToken add(Windows::Foundation::Collections::VectorChangedEventHandler<Platform::Object^>^ handler) = Windows::Foundation::Collections::IObservableVector<Platform::Object^>::VectorChanged::add
{
return m_vectorChanged += handler;
}
virtual void remove(Windows::Foundation::EventRegistrationToken token) = Windows::Foundation::Collections::IObservableVector<Platform::Object^>::VectorChanged::remove
{
m_vectorChanged -= token;
}
}
// IIterable<Object^>
// Not implemented
virtual Windows::Foundation::Collections::IIterator<Platform::Object^>^ First() = Windows::Foundation::Collections::IIterable<Platform::Object^>::First
{
throw ref new Platform::NotImplementedException();
}
// Event handlers
void OnSourceBindableVectorChanged(Windows::UI::Xaml::Interop::IBindableObservableVector ^ source, Platform::Object ^ e)
{
Windows::Foundation::Collections::IVectorChangedEventArgs ^ args = safe_cast<Windows::Foundation::Collections::IVectorChangedEventArgs ^>(e);
m_vectorChanged(this, args);
}
Windows::UI::Xaml::Interop::IBindableVector ^ m_source;
int m_currentPosition;
event Windows::Foundation::EventHandler<Platform::Object ^> ^ m_currentChanged;
event Windows::UI::Xaml::Data::CurrentChangingEventHandler ^ m_currentChanging;
event Windows::Foundation::Collections::VectorChangedEventHandler<Platform::Object ^> ^ m_vectorChanged;
};
public
ref class AlwaysSelectedCollectionViewConverter sealed : public Windows::UI::Xaml::Data::IValueConverter
{
public:
AlwaysSelectedCollectionViewConverter()
{
}
private:
virtual Platform::Object
^ Convert(
Platform::Object ^ value,
Windows::UI::Xaml::Interop::TypeName /*targetType*/,
Platform::Object ^ /*parameter*/,
Platform::String ^ /*language*/) = Windows::UI::Xaml::Data::IValueConverter::Convert
{
auto result = dynamic_cast<Windows::UI::Xaml::Interop::IBindableVector ^>(value);
if (result)
{
return ref new AlwaysSelectedCollectionView(result);
}
return Windows::UI::Xaml::DependencyProperty::UnsetValue; // Can't convert
}
virtual Platform::Object
^ ConvertBack(
Platform::Object ^ /*value*/,
Windows::UI::Xaml::Interop::TypeName /*targetType*/,
Platform::Object ^ /*parameter*/,
Platform::String ^ /*language*/) = Windows::UI::Xaml::Data::IValueConverter::ConvertBack
{
return Windows::UI::Xaml::DependencyProperty::UnsetValue;
}
};
}
}