Commit Graph

11 Commits

Author SHA1 Message Date
Scott Freeman
0490d8cd20
Reducing the number of wstring copies when constructing Unit and Category (#936) 2020-03-13 11:06:20 -07:00
Scott Freeman
3c6b5a808e Cleaning up some UnitConverter code and making some of it more efficient. (#875) 2019-12-18 01:19:28 -08:00
Rudy Huyn
2ff7bb4089 Unit Converter - Calculate the rounding precision of results based on the source (#498)
* precisely calculates the number of digits of the source and compute the number of significant digits of the result based on that.

* fix unit test

* Fix warning C4267

* Optimize how we calculate the number of digits in the integer part and don't trim the value when used by the currency converter

* modify GetNumberSignificantDigits

* fix CI error

* Access to wstring::npos from static calls

* Move UnitConverter static methods related to number to NumberFormattingUtils

* rename namespace

* Add comment and fix typo

* Move standard headers
2019-07-16 17:00:57 -07:00
Michał Janiszewski
fe30c7cabc Add CMake project, GCC support (#540)
This is extract from #211 that enables compilation with GCC. With #211
now in the state of bitrot, I would rather try approaching it in smaller
steps that can be hopefully merged quicker, even if it does not provide
full support for all the features #211 provided.

This will _compile_ correctly with my (@janisozaur) GCC, but clang is
more picky about flexible array members and refuses to compile it yet.
I will extract remaining parts of #211 in future PRs.

I marked @fwcd as author, as he did most of the work in #211.
2019-06-06 14:08:31 -07:00
Rudy Huyn
28888d8df1 Remove Serialize/Deserialize functions never used in StandardCalculatorViewModel, UnitConverter, UnitConverterViewModel and CalculatorManager (#392)
* remove unused serializer

* remove all unused serialization/deserialization from StandardCalculatorViewModel and UnitConverterViewModel

* formatting
2019-05-09 11:01:43 -07:00
Daniel Belcher
9f01c8168b
Secondary formatting changes (#489)
Description of the changes:
Adjusted some of the values in .clang-format
Add clang-format-all.ps1
Fix path to .clang-format in Calculator.sln

How changes were validated:
Manual.
2019-05-02 16:48:33 -07:00
Oleg Abrazhaev
2826d37056 Fix the project code style, as it is not consistent. (#236)
Fixes #202
This PR fixes code style for the project files.

The Problem
Different files in the project use different code style. That is not consistent and leads to harder maintenance of the project.

Description of the changes:
Have investigated and determined the most used code style across the given codebase
Have configured IDE and applied code style to all project files.
Have crafted clang-formatter config.
see https://clang.llvm.org/docs/ClangFormat.html
https://clang.llvm.org/docs/ClangFormatStyleOptions.html
Some cases were fixed manually
How changes were validated:
manual/ad-hoc testing, automated testing

All tests pass as before because these are only code style changes.
Additional
Please review, and let me know if I have any mistake in the code style. In case of any mistake, I will change the configuration and re-apply it to the project.
2019-05-02 11:59:19 -07:00
Daniel Belcher
d21a47d5a1
Compile CalcManager project with or without precompiled headers (#436)
Fixes #324 .

Description of the changes:
In an effort to support other compilers (#109), this change reworks how precompiled headers are handled. For toolchains where precompiled headers are not used, there is unnecessary compilation cost because each source file explicity includes the pch, meaning all system headers in the pch were recompiled for each translation unit. This change modifies the project's files so that each translation unit includes a minimal set of dependent headers. For MSVC users, the precompiled headers option is still enabled and the precompiled header is added to each translation unit using the compiler's Forced Includes option. The end result is that MSVC users still see the same build times, but other toolchains are free to use or not use precompiled headers.

Risks introduced
Given that our CI build uses MSVC, this change introduces the risk that a system header is added to the pch and the CalcManager project builds correctly, but builds could be broken for other toolsets that don't use pch. We know we want to add support for Clang in our CI build (#211). It seems reasonable to also compile without precompiled headers there so that we can regression test this setup.

How changes were validated:
Rebuild CalcManager project. Compile time: ~4.5s.
Disable precompiled headers, keeping explicit include for pch in each source file. Compile time: ~13s.
Remove explicit pch inclusion and add the appropriate headers to each translation unit to allow the project to compile. Compile time: ~8s.
Re-enable pch and include it using the Forced Includes compiler option. MSVC compile time: ~4.5s.
Minor changes
Delete 'targetver.h'. I found this while looking around for system headers in the project. It's unused and unreferenced so let's remove it.
2019-04-17 17:28:45 -07:00
Rudy Huyn
ad25feda6b Keep input when users refresh currency rates (#369)
Fixes #260

Description of the changes:
prevent UnitConverterViewModel to reset values when users click on update rates.
recompute UnitConverter's caches (m_ratioMap and m_categoryToUnits) once rates are updated (but check first if the user did/didn't change the category)

How changes were validated:
Manually tested with fake currency rates (HTTP responses modified on the fly via FiddlerCore)
Verified that it works no matter the selected field (From or To)
Verified that the currencies selected are kept after a refresh
2019-04-16 11:29:43 -07:00
Jeff Genovy
e6bd36ec2a Eliminate redundant copies of EMPTY_UNIT object, saving 2.5 KB. (#235)
### Description of the changes:

There are currently 11 copies of the `EMPTY_UNIT` object in the
`Calculator.exe` binary, which not only wastes space/footprint in the
binary itself, but also means that each copy must be separately
initialized, which effects performance.

The reason for this is that the object is defined in a shared header
file, which then is included by multiple .cpp files, causing each
translation unit (.obj) to get a full complete copy of the object.

By marking the object as `inline` we can
instruct the linker to define the object once, as we do
not need to have 11 unique versions of the EMPTY_UNIT object,
we only need 1.

The net result is that the `Calculator.exe` binary size is reduced by
2,560 bytes (or 2.5 KB) with no change in behavior, other than
the small performance benefit of not initializing 10 redundant copies
of the object.

### How changes were validated:
- Manually tested.
2019-03-12 19:24:37 -07:00
Howard Wolosky
c13b8a099e Hello GitHub 2019-01-28 16:24:37 -08:00