Fixes#202
This PR fixes code style for the project files.
The Problem
Different files in the project use different code style. That is not consistent and leads to harder maintenance of the project.
Description of the changes:
Have investigated and determined the most used code style across the given codebase
Have configured IDE and applied code style to all project files.
Have crafted clang-formatter config.
see https://clang.llvm.org/docs/ClangFormat.htmlhttps://clang.llvm.org/docs/ClangFormatStyleOptions.html
Some cases were fixed manually
How changes were validated:
manual/ad-hoc testing, automated testing
All tests pass as before because these are only code style changes.
Additional
Please review, and let me know if I have any mistake in the code style. In case of any mistake, I will change the configuration and re-apply it to the project.
The application uses local time to calculate the number of days between 2 dates. If a Daylight Saving Time takes place during this period of time (only Clocks Forward 2am->3am), the application will miss 1 day and fail to calculate the number of days/weeks/months between the 2 dates.
image
Description of the changes:
DateCalculationEngine uses local time to modify dates, however, AddDays, AddWeeks,... won't add 24 hours or 7 days if DST happens between the 2 dates, but instead add ~23.9/24.1 hours or ~6.9/7.1 days (depends if it's the DST clock backward or clock forward). When the DST is clock forward, DateCalculationEngine will miss one day.
Solution
use UTC dates to calculate date difference.
Extra Fix:
use calendar->FirstPeriodInThisDay and calendar->FirstHourInThisPeriod in ClipTime (else it will set the time to 12PM (noon) in some regions.
replace OBSERVABLE_PROPERTY_RW by OBSERVABLE_PROPERTY_R when possible.
remove the definition of CheckClipTimeSameDay (implementation missing)
How changes were validated:
Tested manually with different regions (FR, US, ES, JP).
Fixes#178
Optimize how we build the result of GetDateDiffString and GetDateDiffStringInDays, using std::wstring (mutuable) instead of Platform::String (immutable)
Before this change, the pchs for CalcViewModel and Calculator project referenced project headers. If those project headers (or any of their dependencies) were to change, then the pch would be recompiled, slowing local build times.
By removing references to project headers, the pch will be compiled once and is resilient to changes in the project. Now that project headers are explicit about their dependencies, when there is a change to a project header only the translation units referencing the modified header will need to be rebuilt.
- Manually tested by ensuring Calculator project builds locally.
@Microsoft/calculator-team