Support mouse gestures when active tracing is enabled (#1064)
* Make the pointer follow the mouse * Only render when necessary * Move trace rendering to background thread
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@@ -333,6 +333,7 @@ public
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bool m_KeysPressed[5];
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bool m_Moving;
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Windows::UI::Xaml::DispatcherTimer ^ m_TracingTrackingTimer;
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Windows::UI::Core::CoreCursor ^ m_cachedCursor;
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public:
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Windows::Storage::Streams::RandomAccessStreamReference ^ GetGraphBitmapStream();
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