Added Copyright headers to .cpp and .h files (#790)

This commit is contained in:
marcomontoya 2019-11-11 16:18:13 -08:00 committed by Pepe Rivera
parent 433d54d571
commit 626bdf0de5
19 changed files with 58 additions and 1 deletions

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "Equation.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
namespace GraphControl

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#include "Equation.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "Grapher.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#include "InspectingDataSource.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "InspectingDataSource.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
namespace GraphControl

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "ActiveTracingPointRenderer.h"
#include "DirectXHelper.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
namespace GraphControl::DX

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "DeviceResources.h"
#include "DirectXHelper.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
// Modified from the default template for Xaml and Direct3D 11 apps.

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
// Taken from the default template for Xaml and Direct3D 11 apps.

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "NearestPointRenderer.h"
#include "DirectXHelper.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
namespace GraphControl::DX

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "RenderMain.h"
#include "DirectXHelper.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
// Taken from the default template for Xaml and Direct3D 11 apps.

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
#include "MathSolver.h"

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// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
#include "GraphingInterfaces/IMathSolver.h"

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#include "pch.h"
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#include "pch.h"
BOOL APIENTRY DllMain(HMODULE /* hModule */, DWORD ul_reason_for_call, LPVOID /* lpReserved */)
{