Pre-Unit conversion work refactor, replace category with categoryID (#1260)

Removed category as key in category to unit vector map and replaced with category id to reduce memory footprint.
This commit is contained in:
Quentin Al-Timimi 2020-06-04 10:51:06 -05:00 committed by GitHub
parent c7b0baaeda
commit 54d81721cf
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8 changed files with 37 additions and 48 deletions

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@ -109,7 +109,7 @@ CategorySelectionInitializer UnitConverter::SetCurrentCategory(const Category& i
{
if (m_currentCategory.id != input.id)
{
for (auto& unit : m_categoryToUnits[m_currentCategory])
for (auto& unit : m_categoryToUnits[m_currentCategory.id])
{
unit.isConversionSource = (unit.id == m_fromType.id);
unit.isConversionTarget = (unit.id == m_toType.id);
@ -121,7 +121,7 @@ CategorySelectionInitializer UnitConverter::SetCurrentCategory(const Category& i
}
}
newUnitList = m_categoryToUnits[input];
newUnitList = m_categoryToUnits[input.id];
}
InitializeSelectedUnits();
@ -283,7 +283,7 @@ void UnitConverter::RestoreUserPreferences(wstring_view userPreferences)
m_currentCategory = StringToCategory(outerTokens[2]);
// Only restore from the saved units if they are valid in the current available units.
auto itr = m_categoryToUnits.find(m_currentCategory);
auto itr = m_categoryToUnits.find(m_currentCategory.id);
if (itr != m_categoryToUnits.end())
{
const auto& curUnits = itr->second;
@ -713,10 +713,8 @@ vector<tuple<wstring, Unit>> UnitConverter::CalculateSuggested()
/// </summary>
void UnitConverter::ResetCategoriesAndRatios()
{
m_categories = m_dataLoader->LoadOrderedCategories();
m_switchedActive = false;
m_categories = m_dataLoader->GetOrderedCategories();
if (m_categories.empty())
{
return;
@ -738,8 +736,8 @@ void UnitConverter::ResetCategoriesAndRatios()
continue;
}
vector<Unit> units = activeDataLoader->LoadOrderedUnits(category);
m_categoryToUnits[category] = units;
vector<Unit> units = activeDataLoader->GetOrderedUnits(category);
m_categoryToUnits[category.id] = units;
// Just because the units are empty, doesn't mean the user can't select this category,
// we just want to make sure we don't let an unready category be the default.
@ -789,7 +787,7 @@ void UnitConverter::InitializeSelectedUnits()
return;
}
auto itr = m_categoryToUnits.find(m_currentCategory);
auto itr = m_categoryToUnits.find(m_currentCategory.id);
if (itr == m_categoryToUnits.end())
{
return;

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@ -116,15 +116,6 @@ namespace UnitConversionManager
}
};
class CategoryHash
{
public:
size_t operator()(const Category& x) const
{
return x.id;
}
};
struct SuggestedValueIntermediate
{
double magnitude;
@ -171,7 +162,7 @@ namespace UnitConversionManager
std::unordered_map<UnitConversionManager::Unit, UnitConversionManager::ConversionData, UnitConversionManager::UnitHash>,
UnitConversionManager::UnitHash>
UnitToUnitToConversionDataMap;
typedef std::unordered_map<UnitConversionManager::Category, std::vector<UnitConversionManager::Unit>, UnitConversionManager::CategoryHash>
typedef std::unordered_map<int, std::vector<UnitConversionManager::Unit>>
CategoryToUnitVectorMap;
class IViewModelCurrencyCallback
@ -190,8 +181,8 @@ namespace UnitConversionManager
public:
virtual ~IConverterDataLoader(){};
virtual void LoadData() = 0; // prepare data if necessary before calling other functions
virtual std::vector<Category> LoadOrderedCategories() = 0;
virtual std::vector<Unit> LoadOrderedUnits(const Category& c) = 0;
virtual std::vector<Category> GetOrderedCategories() = 0;
virtual std::vector<Unit> GetOrderedUnits(const Category& c) = 0;
virtual std::unordered_map<Unit, ConversionData, UnitHash> LoadOrderedRatios(const Unit& u) = 0;
virtual bool SupportsCategory(const Category& target) = 0;
};

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@ -220,14 +220,14 @@ void CurrencyDataLoader::LoadData()
};
#pragma optimize("", on)
vector<UCM::Category> CurrencyDataLoader::LoadOrderedCategories()
vector<UCM::Category> CurrencyDataLoader::GetOrderedCategories()
{
// This function should not be called
// The model will use the categories from UnitConverterDataLoader
return vector<UCM::Category>();
}
vector<UCM::Unit> CurrencyDataLoader::LoadOrderedUnits(const UCM::Category& /*category*/)
vector<UCM::Unit> CurrencyDataLoader::GetOrderedUnits(const UCM::Category& /*category*/)
{
lock_guard<mutex> lock(m_currencyUnitsMutex);
return m_currencyUnits;

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@ -1,4 +1,4 @@
// Copyright (c) Microsoft Corporation. All rights reserved.
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
#pragma once
@ -63,8 +63,8 @@ namespace CalculatorApp
// IConverterDataLoader
void LoadData() override;
std::vector<UCM::Category> LoadOrderedCategories() override;
std::vector<UCM::Unit> LoadOrderedUnits(const UCM::Category& category) override;
std::vector<UCM::Category> GetOrderedCategories() override;
std::vector<UCM::Unit> GetOrderedUnits(const UCM::Category& category) override;
std::unordered_map<UCM::Unit, UCM::ConversionData, UCM::UnitHash> LoadOrderedRatios(const UCM::Unit& unit) override;
bool SupportsCategory(const UnitConversionManager::Category& target) override;
// IConverterDataLoader

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@ -22,18 +22,18 @@ UnitConverterDataLoader::UnitConverterDataLoader(GeographicRegion ^ region)
: m_currentRegionCode(region->CodeTwoLetter)
{
m_categoryList = make_shared<vector<UCM::Category>>();
m_categoryToUnits = make_shared<UCM::CategoryToUnitVectorMap>();
m_categoryIDToUnitsMap = make_shared<UCM::CategoryToUnitVectorMap>();
m_ratioMap = make_shared<UCM::UnitToUnitToConversionDataMap>();
}
vector<UCM::Category> UnitConverterDataLoader::LoadOrderedCategories()
vector<UCM::Category> UnitConverterDataLoader::GetOrderedCategories()
{
return *m_categoryList;
}
vector<UCM::Unit> UnitConverterDataLoader::LoadOrderedUnits(const UCM::Category& category)
vector<UCM::Unit> UnitConverterDataLoader::GetOrderedUnits(const UCM::Category& category)
{
return m_categoryToUnits->at(category);
return this->m_categoryIDToUnitsMap->at(category.id);
}
unordered_map<UCM::Unit, UCM::ConversionData, UCM::UnitHash> UnitConverterDataLoader::LoadOrderedRatios(const UCM::Unit& unit)
@ -75,8 +75,8 @@ void UnitConverterDataLoader::LoadData()
GetConversionData(categoryToUnitConversionDataMap);
GetExplicitConversionData(explicitConversionData); // This is needed for temperature conversions
m_categoryToUnits->clear();
m_ratioMap->clear();
this->m_categoryIDToUnitsMap->clear();
this->m_ratioMap->clear();
for (UCM::Category objectCategory : *m_categoryList)
{
ViewMode categoryViewMode = NavCategory::Deserialize(objectCategory.id);
@ -86,7 +86,7 @@ void UnitConverterDataLoader::LoadData()
// Currency is an ordered category but we do not want to process it here
// because this function is not thread-safe and currency data is asynchronously
// loaded.
m_categoryToUnits->insert(pair<UCM::Category, std::vector<UCM::Unit>>(objectCategory, {}));
this->m_categoryIDToUnitsMap->insert(pair<int, std::vector<UCM::Unit>>(objectCategory.id, {}));
continue;
}
@ -103,7 +103,7 @@ void UnitConverterDataLoader::LoadData()
}
// Save units per category
m_categoryToUnits->insert(pair<UCM::Category, std::vector<UCM::Unit>>(objectCategory, unitList));
this->m_categoryIDToUnitsMap->insert(pair<int, std::vector<UCM::Unit>>(objectCategory.id, unitList));
// For each unit, populate the conversion data
for (UCM::Unit unit : unitList)

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@ -71,8 +71,8 @@ namespace CalculatorApp
private:
// IConverterDataLoader
void LoadData() override;
std::vector<UnitConversionManager::Category> LoadOrderedCategories() override;
std::vector<UnitConversionManager::Unit> LoadOrderedUnits(const UnitConversionManager::Category& c) override;
std::vector<UnitConversionManager::Category> GetOrderedCategories() override;
std::vector<UnitConversionManager::Unit> GetOrderedUnits(const UnitConversionManager::Category& c) override;
std::unordered_map<UnitConversionManager::Unit, UnitConversionManager::ConversionData, UnitConversionManager::UnitHash>
LoadOrderedRatios(const UnitConversionManager::Unit& unit) override;
bool SupportsCategory(const UnitConversionManager::Category& target) override;
@ -87,7 +87,7 @@ namespace CalculatorApp
std::wstring GetLocalizedStringName(_In_ Platform::String ^ stringId);
std::shared_ptr<std::vector<UnitConversionManager::Category>> m_categoryList;
std::shared_ptr<UnitConversionManager::CategoryToUnitVectorMap> m_categoryToUnits;
std::shared_ptr<UnitConversionManager::CategoryToUnitVectorMap> m_categoryIDToUnitsMap;
std::shared_ptr<UnitConversionManager::UnitToUnitToConversionDataMap> m_ratioMap;
Platform::String ^ m_currentRegionCode;
};

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@ -404,7 +404,7 @@ TEST_METHOD(Loaded_LoadOrderedUnits)
VERIFY_IS_TRUE(loader.LoadedFromCache());
VERIFY_IS_FALSE(loader.LoadedFromWeb());
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");
@ -434,7 +434,7 @@ TEST_METHOD(Loaded_LoadOrderedRatios)
VERIFY_IS_TRUE(loader.LoadedFromCache());
VERIFY_IS_FALSE(loader.LoadedFromWeb());
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");
@ -467,7 +467,7 @@ TEST_METHOD(Loaded_GetCurrencySymbols_Valid)
VERIFY_IS_TRUE(loader.LoadedFromCache());
VERIFY_IS_FALSE(loader.LoadedFromWeb());
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");
@ -506,7 +506,7 @@ TEST_METHOD(Loaded_GetCurrencySymbols_Invalid)
VERIFY_ARE_EQUAL(wstring(L""), wstring(symbols.second.c_str()));
// Verify that when only one unit is valid, both symbols return as empty string.
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");
@ -539,7 +539,7 @@ TEST_METHOD(Loaded_GetCurrencyRatioEquality_Valid)
VERIFY_IS_TRUE(loader.LoadedFromCache());
VERIFY_IS_FALSE(loader.LoadedFromWeb());
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");
@ -577,7 +577,7 @@ TEST_METHOD(Loaded_GetCurrencyRatioEquality_Invalid)
VERIFY_ARE_EQUAL(wstring(L""), ratio.second);
// Verify that when only one unit is valid, both symbols return as empty string.
vector<UCM::Unit> unitList = loader.LoadOrderedUnits(CURRENCY_CATEGORY);
vector<UCM::Unit> unitList = loader.GetOrderedUnits(CURRENCY_CATEGORY);
VERIFY_ARE_EQUAL(size_t{ 2 }, unitList.size());
const UCM::Unit usdUnit = GetUnit(unitList, L"USD");

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@ -60,8 +60,8 @@ namespace UnitConverterUnitTests
c2units.push_back(u3);
c2units.push_back(u4);
m_units[c1] = c1units;
m_units[c2] = c2units;
m_units[c1.id] = c1units;
m_units[c2.id] = c2units;
unordered_map<Unit, ConversionData, UnitHash> unit1Map = unordered_map<Unit, ConversionData, UnitHash>();
unordered_map<Unit, ConversionData, UnitHash> unit2Map = unordered_map<Unit, ConversionData, UnitHash>();
@ -99,14 +99,14 @@ namespace UnitConverterUnitTests
m_loadDataCallCount++;
}
vector<Category> LoadOrderedCategories()
vector<Category> GetOrderedCategories()
{
return m_categories;
}
vector<Unit> LoadOrderedUnits(const Category& c)
vector<Unit> GetOrderedUnits(const Category& category)
{
return m_units[c];
return m_units[category.id];
}
unordered_map<Unit, ConversionData, UnitHash> LoadOrderedRatios(const Unit& u)