Fix the project code style, as it is not consistent. (#236)
Fixes #202 This PR fixes code style for the project files. The Problem Different files in the project use different code style. That is not consistent and leads to harder maintenance of the project. Description of the changes: Have investigated and determined the most used code style across the given codebase Have configured IDE and applied code style to all project files. Have crafted clang-formatter config. see https://clang.llvm.org/docs/ClangFormat.html https://clang.llvm.org/docs/ClangFormatStyleOptions.html Some cases were fixed manually How changes were validated: manual/ad-hoc testing, automated testing All tests pass as before because these are only code style changes. Additional Please review, and let me know if I have any mistake in the code style. In case of any mistake, I will change the configuration and re-apply it to the project.
This commit is contained in:
committed by
Daniel Belcher
parent
c77f1de84c
commit
2826d37056
@@ -13,30 +13,30 @@ namespace Numbers
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#ifdef _DEBUG
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// These class are to be consumed exclusively by Blend and the VS designer
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// with these classes Blend will be able to populate the controls
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with semi-realistic data.
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// so it does not need to be tested. It will have to be kept in sync with UnitConverterViewModel though
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// to ensure that the design experience is correct.
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// This class's code is run in the designer process so the less code it has the better.
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// This class's code is run in the designer process so the less code it has the better.
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public ref class AppViewModel sealed: public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class AppViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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AppViewModel() :
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m_IsStandardMode(true),
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m_IsScientificMode(false),
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m_IsConverterMode(false),
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m_CalculatorViewModel(ref new StandardCalculatorViewModel()),
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m_ConverterViewModel(ref new UnitConverterViewModel())
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{}
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AppViewModel()
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: m_IsStandardMode(true)
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, m_IsScientificMode(false)
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, m_IsConverterMode(false)
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, m_CalculatorViewModel(ref new StandardCalculatorViewModel())
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, m_ConverterViewModel(ref new UnitConverterViewModel())
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{
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}
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(StandardCalculatorViewModel^, CalculatorViewModel);
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OBSERVABLE_PROPERTY_RW(UnitConverterViewModel^, ConverterViewModel);
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OBSERVABLE_PROPERTY_RW(StandardCalculatorViewModel ^, CalculatorViewModel);
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OBSERVABLE_PROPERTY_RW(UnitConverterViewModel ^, ConverterViewModel);
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OBSERVABLE_PROPERTY_RW(bool, IsStandardMode);
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OBSERVABLE_PROPERTY_RW(bool, IsScientificMode);
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OBSERVABLE_PROPERTY_RW(bool, IsConverterMode);
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@@ -9,38 +9,35 @@ namespace Numbers
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{
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#ifdef _DEBUG
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public ref class MemorySlot sealed: public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class MemorySlot sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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MemorySlot(int slotPosition, Platform::String^ value) :
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m_SlotPosition(slotPosition),
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m_SlotValue(value)
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{}
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MemorySlot(int slotPosition, Platform::String ^ value) : m_SlotPosition(slotPosition), m_SlotValue(value)
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{
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}
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(int, SlotPosition);
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OBSERVABLE_PROPERTY_RW(Platform::String^, SlotValue);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, SlotValue);
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};
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// This class is to be consumed exclusively by Blend and the VS designer
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// with this class Blend will be able to populate the controls, the CalculationResults control for example,
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with semi-realistic data.
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// so it does not need to be tested. It will have to be kept in sync with StandardCalculatorViewModel though
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// to ensure that the design experience is correct.
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// This class's code is run in the designer process so the less code it has the better.
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public ref class StandardCalculatorViewModel sealed: public Windows::UI::Xaml::Data::INotifyPropertyChanged
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// This class's code is run in the designer process so the less code it has the better.
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public
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ref class StandardCalculatorViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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StandardCalculatorViewModel():
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m_DisplayValue("1234569"),
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m_DisplayStringExpression("14560 x 1890"),
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m_DegreeButtonContent("Deg"),
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m_IsMemoryEmpty(false)
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StandardCalculatorViewModel()
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: m_DisplayValue("1234569"), m_DisplayStringExpression("14560 x 1890"), m_DegreeButtonContent("Deg"), m_IsMemoryEmpty(false)
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{
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m_MemorizedNumbers = ref new Platform::Collections::Vector<MemorySlot^>();
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m_MemorizedNumbers = ref new Platform::Collections::Vector<MemorySlot ^>();
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for (int i = 1000; i < 1100; i++)
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{
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wchar_t wzi[5];
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@@ -53,24 +50,22 @@ namespace Numbers
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(Platform::String^, DisplayValue);
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OBSERVABLE_PROPERTY_RW(Platform::String^, DisplayStringExpression);
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OBSERVABLE_PROPERTY_RW(Platform::String^, DegreeButtonContent);
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OBSERVABLE_PROPERTY_RW(Windows::Foundation::Collections::IVector<MemorySlot^>^, MemorizedNumbers);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, DisplayValue);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, DisplayStringExpression);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, DegreeButtonContent);
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OBSERVABLE_PROPERTY_RW(Windows::Foundation::Collections::IVector<MemorySlot ^> ^, MemorizedNumbers);
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OBSERVABLE_PROPERTY_RW(bool, IsMemoryEmpty);
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OBSERVABLE_PROPERTY_RW(KeyboardButtonStates^, PressedButtons);
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OBSERVABLE_PROPERTY_RW(KeyboardButtonStates ^, PressedButtons);
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COMMAND_FOR_METHOD(ButtonPressed, StandardCalculatorViewModel::OnButtonPressed);
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private:
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void OnButtonPressed(Platform::Object^ parameter)
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{ }
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void OnButtonPressed(Platform::Object ^ parameter)
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{
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}
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};
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#endif
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}
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}
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@@ -10,86 +10,80 @@ namespace Numbers
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#ifdef _DEBUG
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// These class are to be consumed exclusively by Blend and the VS designer
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// with these classes Blend will be able to populate the controls
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with the hardcoded strings so whoever is working on the UI can actually see how the app would look like
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// with semi-realistic data.
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// This data is to only be compiled in the debug build and it will not affect app functionality at all
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// so it does not need to be tested. It will have to be kept in sync with UnitConverterViewModel though
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// to ensure that the design experience is correct.
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// This class's code is run in the designer process so the less code it has the better.
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// This class's code is run in the designer process so the less code it has the better.
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public ref class CategoryViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class CategoryViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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CategoryViewModel(Platform::String^ name) :
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m_Name(name),
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m_NegateVisibility(Windows::UI::Xaml::Visibility::Collapsed)
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{}
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CategoryViewModel(Platform::String ^ name) : m_Name(name), m_NegateVisibility(Windows::UI::Xaml::Visibility::Collapsed)
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{
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}
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CategoryViewModel(Platform::String^ name, Windows::UI::Xaml::Visibility negateVisibility) :
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m_Name(name),
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m_NegateVisibility(negateVisibility)
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{}
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CategoryViewModel(Platform::String ^ name, Windows::UI::Xaml::Visibility negateVisibility) : m_Name(name), m_NegateVisibility(negateVisibility)
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{
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}
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(Platform::String^, Name);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Name);
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OBSERVABLE_PROPERTY_RW(Windows::UI::Xaml::Visibility, NegateVisibility);
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};
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public ref class UnitViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class UnitViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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UnitViewModel(Platform::String^ unit, Platform::String^ abbr) :
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m_Name(unit),
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m_Abbreviation(abbr)
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{}
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UnitViewModel(Platform::String ^ unit, Platform::String ^ abbr) : m_Name(unit), m_Abbreviation(abbr)
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{
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}
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(Platform::String^, Name);
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OBSERVABLE_PROPERTY_RW(Platform::String^, Abbreviation);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Name);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Abbreviation);
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};
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public ref class UnitConverterSupplementaryResultViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class UnitConverterSupplementaryResultViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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UnitConverterSupplementaryResultViewModel(Platform::String^ value, Platform::String^ unit, Platform::String^ abbr) :
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m_Value(value)
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UnitConverterSupplementaryResultViewModel(Platform::String ^ value, Platform::String ^ unit, Platform::String ^ abbr) : m_Value(value)
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{
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m_Unit = ref new UnitViewModel(unit, abbr);
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}
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(Platform::String^, Value);
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OBSERVABLE_PROPERTY_RW(UnitViewModel^, Unit);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Value);
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OBSERVABLE_PROPERTY_RW(UnitViewModel ^, Unit);
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};
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public ref class UnitConverterViewModel sealed: public Windows::UI::Xaml::Data::INotifyPropertyChanged
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public
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ref class UnitConverterViewModel sealed : public Windows::UI::Xaml::Data::INotifyPropertyChanged
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{
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public:
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UnitConverterViewModel():
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m_Value1("Åy24"),
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m_Value2("Åy183"),
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m_Value1Active(true),
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m_Value2Active(false)
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UnitConverterViewModel() : m_Value1("Åy24"), m_Value2("Åy183"), m_Value1Active(true), m_Value2Active(false)
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{
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m_SupplementaryResults = ref new Platform::Collections::Vector<UnitConverterSupplementaryResultViewModel^>();
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m_SupplementaryResults = ref new Platform::Collections::Vector<UnitConverterSupplementaryResultViewModel ^>();
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m_SupplementaryResults->Append(ref new UnitConverterSupplementaryResultViewModel("128", "Kilograms", "Kgs"));
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m_SupplementaryResults->Append(ref new UnitConverterSupplementaryResultViewModel("42.55", "Liters", "ÅyL"));
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m_SupplementaryResults->Append(ref new UnitConverterSupplementaryResultViewModel("1.5e3", "Gallons", "G"));
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m_SupplementaryResults->Append(ref new UnitConverterSupplementaryResultViewModel("1929", "Gigabyte", "GB"));
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m_Categories = ref new Platform::Collections::Vector<CategoryViewModel^>();
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m_Categories = ref new Platform::Collections::Vector<CategoryViewModel ^>();
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m_Categories->Append(ref new CategoryViewModel("Volume"));
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m_Categories->Append(ref new CategoryViewModel("Temperature", Windows::UI::Xaml::Visibility::Visible));
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m_CurrentCategory = ref new CategoryViewModel("ÅyTime");
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m_Categories->Append(m_CurrentCategory);
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m_Categories->Append(ref new CategoryViewModel("Speed"));
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m_Units = ref new Platform::Collections::Vector<UnitViewModel^>();
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m_Units = ref new Platform::Collections::Vector<UnitViewModel ^>();
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m_Unit1 = ref new UnitViewModel("ÅySeconds", "S");
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m_Unit2 = ref new UnitViewModel("ÅyMinutes", "M");
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m_Units->Append(ref new UnitViewModel("Miliseconds", "MS"));
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@@ -100,19 +94,18 @@ namespace Numbers
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OBSERVABLE_OBJECT();
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OBSERVABLE_PROPERTY_RW(Platform::String^, Value1);
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OBSERVABLE_PROPERTY_RW(Platform::String^, Value2);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector^, Categories);
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OBSERVABLE_PROPERTY_RW(CategoryViewModel^, CurrentCategory);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector^, Units);
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OBSERVABLE_PROPERTY_RW(UnitViewModel^, Unit1);
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OBSERVABLE_PROPERTY_RW(UnitViewModel^, Unit2);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Value1);
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OBSERVABLE_PROPERTY_RW(Platform::String ^, Value2);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector ^, Categories);
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OBSERVABLE_PROPERTY_RW(CategoryViewModel ^, CurrentCategory);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector ^, Units);
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OBSERVABLE_PROPERTY_RW(UnitViewModel ^, Unit1);
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OBSERVABLE_PROPERTY_RW(UnitViewModel ^, Unit2);
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OBSERVABLE_PROPERTY_RW(bool, Value1Active);
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OBSERVABLE_PROPERTY_RW(bool, Value2Active);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector^, SupplementaryResults);
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OBSERVABLE_PROPERTY_R(Windows::UI::Xaml::Interop::IBindableObservableVector ^, SupplementaryResults);
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};
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#endif
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}
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}
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