support bazel complie this project and format code.
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29
basic_content/struct/BUILD
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29
basic_content/struct/BUILD
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@@ -0,0 +1,29 @@
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# please run `bazel run basic_content/struct:ext_struct_func`
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# please run `bazel run basic_content/struct:struct_func_func`
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# please run `bazel run basic_content/struct:struct_func`
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# please run `bazel run basic_content/struct:struct_func_cpp`
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load("@rules_cc//cc:defs.bzl", "cc_binary")
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cc_binary(
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name = "ext_struct_func",
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srcs = ["ext_struct_func.cpp"],
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copts = ["-std=c++11"]
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)
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cc_binary(
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name = "struct_func_func",
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srcs = ["struct_func_func.cpp"],
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copts = ["-std=c++11"]
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)
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cc_binary(
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name = "struct_func",
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srcs = ["struct_func.cpp"],
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copts = ["-std=c++11"]
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)
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cc_binary(
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name = "struct_func_cpp",
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srcs = ["struct_func.cpp"],
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copts = ["-std=c++11"]
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)
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@@ -1,33 +1,31 @@
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#include<iostream>
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#include<stdio.h>
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#include <iostream>
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#include <stdio.h>
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using namespace std;
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: //显示声明public
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int v2;
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virtual void print(){
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printf("%s\n","Base");
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};
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Base(){cout<<"Base construct"<<endl;};
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virtual ~Base(){cout<<"Base deconstruct"<<endl;};
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: // 显示声明public
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int v2;
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virtual void print() { printf("%s\n", "Base"); };
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Base() { cout << "Base construct" << endl; };
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virtual ~Base() { cout << "Base deconstruct" << endl; };
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};
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struct Derived:Base {
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struct Derived : Base {
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Derived(){cout<<"Derived construct"<<endl;};
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virtual ~Derived(){cout<<"Derived deconstruct"<<endl;};
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public:
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int v2;
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void print(){
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printf("%s\n","Derived");
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};
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Derived() { cout << "Derived construct" << endl; };
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virtual ~Derived() { cout << "Derived deconstruct" << endl; };
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public:
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int v2;
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void print() { printf("%s\n", "Derived"); };
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};
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int main() {
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Base *b=new Derived();
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b->print();
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delete b;
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return 0;
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Base *b = new Derived();
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b->print();
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delete b;
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return 0;
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}
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@@ -1,27 +1,30 @@
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#include<stdio.h>
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#include <stdio.h>
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struct Base { // public
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struct Base
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{ // public
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int v1;
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// public: //error
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int v2;
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//private:
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int v3;
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//void print(){ // c中不能在结构体中嵌入函数
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// printf("%s\n","hello world");
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//}; //error!
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// public: //error
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int v2;
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// private:
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int v3;
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// void print(){ // c中不能在结构体中嵌入函数
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// printf("%s\n","hello world");
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// }; //error!
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};
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void Base(){
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printf("%s\n","I am Base func");
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void Base()
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{
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printf("%s\n", "I am Base func");
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}
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//struct Base base1; //ok
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//Base base2; //error
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// struct Base base1; //ok
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// Base base2; //error
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int main() {
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int main()
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{
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struct Base base;
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base.v1=1;
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//base.print();
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printf("%d\n",base.v1);
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base.v1 = 1;
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// base.print();
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printf("%d\n", base.v1);
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Base();
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return 0;
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}
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@@ -1,25 +1,24 @@
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#include<iostream>
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#include<stdio.h>
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#include <iostream>
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#include <stdio.h>
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: //显示声明public
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int v2;
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void print(){
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printf("%s\n","hello world");
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};
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: // 显示声明public
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int v2;
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void print() { printf("%s\n", "hello world"); };
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};
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int main() {
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struct Base base1; //ok
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Base base2; //ok
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Base base;
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base.v1=1;
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base.v3=2;
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base.print();
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printf("%d\n",base.v1);
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printf("%d\n",base.v3);
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return 0;
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struct Base base1; // ok
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Base base2; // ok
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Base base;
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base.v1 = 1;
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base.v3 = 2;
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base.print();
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printf("%d\n", base.v1);
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printf("%d\n", base.v3);
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return 0;
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}
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@@ -1,39 +1,35 @@
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#include<iostream>
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#include<stdio.h>
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#include <iostream>
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#include <stdio.h>
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: //显示声明public
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int v2;
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void print(){
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printf("%s\n","hello world");
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};
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struct Base {
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int v1;
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// private: //error!
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int v3;
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public: // 显示声明public
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int v2;
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void print() { printf("%s\n", "hello world"); };
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};
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typedef struct Base1 {
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int v1;
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// private: //error!
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int v3;
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public: //显示声明public
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int v2;
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void print(){
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printf("%s\n","hello world");
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};
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}B;
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void Base(){
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printf("%s\n","I am Base func");
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}
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//void B() {} //error! 符号 "B" 已经被定义为一个 "struct Base1" 的别名
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typedef struct Base1 {
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int v1;
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// private: //error!
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int v3;
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public: // 显示声明public
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int v2;
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void print() { printf("%s\n", "hello world"); };
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} B;
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void Base() { printf("%s\n", "I am Base func"); }
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// void B() {} //error! 符号 "B" 已经被定义为一个 "struct Base1" 的别名
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int main() {
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struct Base base; //ok
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//Base base1; // error!
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base.v1=1;
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base.v3=2;
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base.print();
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printf("%d\n",base.v1);
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printf("%d\n",base.v3);
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Base();
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return 0;
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struct Base base; // ok
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// Base base1; // error!
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base.v1 = 1;
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base.v3 = 2;
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base.print();
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printf("%d\n", base.v1);
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printf("%d\n", base.v3);
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Base();
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return 0;
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}
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